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Forums - Nintendo - Metroid: Other M ruined gaming's greatest heroine ? Agree or not ?

The article's title definitely goes for hits doesn't it? Not too surprising.

But no, Metroid: Other M didn't ruin Samus Aran. She'll be back, and judging by the critic/fan response, it won't be in the same vein as Other M (which is fine by me, since I'm finding the best part of Other M to be when the "main" game is over. ).

But if anyone is looking for another game to calm their Metroid urges, the three Castlevania games on the DS are awesome Metroid-like experiences. Highly recommended. ^_^



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Smeags said:

The article's title definitely goes for hits doesn't it? Not too surprising.

But no, Metroid: Other M didn't ruin Samus Aran. She'll be back, and judging by the critic/fan response, it won't be in the same vein as Other M (which is fine by me, since I'm finding the best part of Other M to be when the "main" game is over. ).

But if anyone is looking for another game to calm their Metroid urges, the three Castlevania games on the DS are awesome Metroid-like experiences. Highly recommended. ^_^

I'm trying to think how I would have reacted if Samus's characterization was more like Shanoa

I don't think my reaction would have been quite so harsh, to be honest



Khuutra said:
Mr Khan said:
Khuutra said:
superchunk said:

No. I am almost finished with the game and while I dislike one part (obvious breakdown) the rest of the game still fits just fine. There is no reason a woman cannot be feminine and a strong warrior at the same time. To state otherwise is really just sexism in my opinion.

I don't think femininity is the problem being discussed, here, but weakness and subservience.

It's weakness and subservience that would have been in place in a male character in this case. Maybe not expressed in entirely the same way, but her desire to prove herself to her former CO by showing how she can follow orders isn't farfetch'd.

d21lewis expressed it well at one point, suggesting that it was just like running into those people you knew in high school, a world you left long ago, but you still want to impress them. Hell, it's the entire mentality behind high school reunions in the first place. In her case she wanted to prove she had matured by showing that she could be a team player

You're casting subservience in a negative light, here. Now we could debate about whether it was a good idea to present that into the plot at all, but on taking the work as it is, subservience isn't a negative factor

You will have to adress the points I made in replying to superchunk, because damned if I'm typing that out again in a different way

Righto. On Point 2 we're still setting that disagreement in point. You're portraying filial piety as inherently negative. She regretted the disagreement that led to their departure as, maturing, she found the wisdom in his actions. It's a matter of growth, which in its turn could easily be used as the explanation for why this Samus acts differently than ones before. It's a cultural point, too, in that we find the idea of rebelling against parental authority to be a sign of strength, while the East sees filial piety as a foundational virtue.

Relating to the Authorization system, it is rather nonsensical in points, but Samus has been subjected to such peculiarities before. Why did the explosion on the pirate frigate not simply kill her, or, failing that, leave her with energy but a still-fuctioning suit? Why didn't the Ing? These could be seen as straw-men, but my broader point there is that this game's power-up system standing on loose ground in terms of plausibility  is nothing new, it's just that the matter of that plausibility changed to an issue of character

As to point 6, the breakdown is being given more weight than it should be. Here we're talking of a moment's hesitation that caused Ridley to grab her, which he proves at other times that he's totally capable of doing irregardless of Samus' emotional state. Her hesitation was a slight moment of weakness that is being overblown by many detractors rushing to declare the death of the character



Monster Hunter: pissing me off since 2010.

Smeags said:

The article's title definitely goes for hits doesn't it? Not too surprising.

But no, Metroid: Other M didn't ruin Samus Aran. She'll be back, and judging by the critic/fan response, it won't be in the same vein as Other M (which is fine by me, since I'm finding the best part of Other M to be when the "main" game is over. ).

But if anyone is looking for another game to calm their Metroid urges, the three Castlevania games on the DS are awesome Metroid-like experiences. Highly recommended. ^_^


It's not a matter of critical response. If that were the case, they would have kept churning out Prime clones or Super clones. What likely will be the end of the Other M epoch (though hopefully not entirely, as i found the basic gameplay setup to be the ideal of 3D Metroid) is the fact that it will languish in the same sales trap as other Metroid titles. Radical change is always an attempt to spur sales growth, and when it fails, you try something else



Monster Hunter: pissing me off since 2010.

Khuutra said:

I'm trying to think how I would have reacted if Samus's characterization was more like Shanoa

I don't think my reaction would have been quite so harsh, to be honest

When she smiled at the end, I blushed. I don't want to talk about it (Gonna keep saying this, but Shanoa is awesome).

I mean, the stories and characters in Castlevania are there... but really only to push the gameplay forward. And ya know what? I'm okay with that. In fact, I'm more than okay with that.

I think it's great.

Er... I mean... It's amazing! (Sorry Shanoa!)

@Khan

Yeah, I was moreso looking at the importance of the fan reaction after seeing this. I think it's more of a "Don't insult my game or you wont see Metroid for a very long time" thing than anything, but it could prove to be interesting. I'm thinking that we'll see Metroid on the 3DS, since Sakamoto is always talking about that darned thing.



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Mr Khan said:

Righto. On Point 2 we're still setting that disagreement in point. You're portraying filial piety as inherently negative. She regretted the disagreement that led to their departure as, maturing, she found the wisdom in his actions. It's a matter of growth, which in its turn could easily be used as the explanation for why this Samus acts differently than ones before. It's a cultural point, too, in that we find the idea of rebelling against parental authority to be a sign of strength, while the East sees filial piety as a foundational virtue.

Relating to the Authorization system, it is rather nonsensical in points, but Samus has been subjected to such peculiarities before. Why did the explosion on the pirate frigate not simply kill her, or, failing that, leave her with energy but a still-fuctioning suit? Why didn't the Ing? These could be seen as straw-men, but my broader point there is that this game's power-up system standing on loose ground in terms of plausibility  is nothing new, it's just that the matter of that plausibility changed to an issue of character

As to point 6, the breakdown is being given more weight than it should be. Here we're talking of a moment's hesitation that caused Ridley to grab her, which he proves at other times that he's totally capable of doing irregardless of Samus' emotional state. Her hesitation was a slight moment of weakness that is being overblown by many detractors rushing to declare the death of the character

I'm going to take this as a sign that we do not disagree on points that are not explicitly mentioned.

I married into a Chinese family and in a month's time I will be playing indefinite host to my in-laws while they transition in their move back from Taiwan. I'm familiar and comfortable with the idea of filial piety, and even in Western culture the honoring of one's father or mother is one of the foundational cores of a moral character. Filial piety is not an inherently negative trait.

The problem is that it's unprecedented with Samus, and used to introduce an aspect of her character that's incongruous with our understanding of her up to this point. She was orphaned and raised by the Chozo - insofar as the games tell us, that's the only two experiences she's had being on the receiving end of parenthood. It is badly, badly out of charascter for Samus to take the idea of filial piety, apply it to Adam Malkovich, and use that as an excuse for the ridiculous shit that goes on in this game.

You can't handwave the Authorization system as a matter of mechanics, because Sakamoto very explicitely set out to tie in mechanics with story. The Authorization system is there because of the story. The Authorization system is rela, it's concrete, and it results in Samus needlessly hobbling herself for no reason until Adam tells her that it's okay to turn on her freaking Gravity Suit. There is no way to paint this in a reasonable light in the context of this game's narrative. I defy you to do it.

Point six was in reply to superchunk seeing the breakdown as being incongruous with the rest of her characterization. In context of this game, I think it fit perfectly well.



And people want Link to talk... You see how it will end up?



"It's not good for the Metroid franchise, past or future, if each player has a different idea about what kind of person Samus Aran is"

I think that this statement is kind of missing the point of the silent protagonist altogether. "What kind of person Samus Aran is" shouldn't matter at all when she's handled well.



@Mr. Khan:

Actually there is one thing people keep ignoring with the whole submissiveness thing: military protocol and authority. Let's face it, it doesn't matter if you're not a part of the military, they can pull their authority and rank and say "get out" and you WILL be forced out, no exceptions. Samus is NOT supposed to be there and if Adam felt like it he could force her off the ship due to his place in the army. It's the same thing that happens with police officers and federal agents; sure, you have you rights as a person but when it's THEIR assignment they don't have to tell or let you do jack squat if they feel like it. There's no point in Samus butting heads with Adam because it would just lead to more crap getting in the way of the mission and overcomplicating things.



guiduc said:

And people want Link to talk... You see how it will end up?

The Legend Of Zelda : The Other L

!!!!!!!!



All hail the KING, Andrespetmonkey