leo-j said:
the video is showing how it doesn't track depth |
It could also be showing that the game isn't coded to animate the hands of the character spinning the disc around on the spot so it tries to interpret that information the best way it can.
Some of the issues we see in Wii games are certainly because of hardware limitations (of the controller), but many of them are due to issues with software design and the inherent difficulty and still relative inexperience that developers have in implementing motion control.
1:1 sounds great in theory but I think we are going to find pretty soon, and perhaps some developers have realised already, that it isn't necessarily going be the holy grail of motion control.