Severance said:
scottie said:
Severance said:
Metallicube said:
leo-j said:
novasonic said:
I still don't understand this. It can't do anything WMplus can't do. So hoooow is it going to be better? But I guess Nintendo fans thought the Wiimotes would be perfect too. After it's released to the public, the problems will start showing themselves. Same with Kinect. Low budget games that don't impliment the motion controls very well will pop up everywhere for PS3 and 360 owners. Light sources will cause interfirence. And the games that do provide true 1:1 movements won't be very popular because people will discover very quickly that they don't want to be up and moving around every time they play games. Nintendo has learned this, which is why a lot of games don't even use WMplus. Motion controled gaming doesn't need to be anything more than an IR pointer and a wrist flick. I personally prefer the wrist flick. It's quick and easy, and I don't look like an idiot doing it. That being said, I could be eating my words in a couple weeks here, but I doubt it.
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it does more than WM .. and has the PS EYE for full body tracking.. also MOVE tracks into the Z axis.. wii does not
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Um actually yes, Wiimote can track depth
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What game shows that?
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Wii Play - the pool game
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thats using the accelometers and Gyros not the Z axis , thats why it asks you to hold the button when you pull it , and release it when you push it. so it knows that you are making different movements.
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The z axis, as defined by Sony and Nintendo documents, is merely the distance of the controller from the tv.
Why does it matter whether it tracks you in the z axis using the IR sensor or the accelerometers?
Regardless, it can be done very easily with the IR sensor - you know the length of the sensor bar, and the angle made by each end of the sensor bar with the remote, which is all you need to determine distance. So it is possible to do it using the Sensor bar as well.
Now, I suspect your next response will be - if it is possible, give examples of it.
To which I shall reply, I cannot. I doubt they exist because there are very few examples of where large movements in the z axis are suitable from a gameplay perspective, and for small movements, the tech used in Wii Play is superior anyway