M.U.G.E.N said:
wfz said:
Be careful when you make a statement like your last one. It will more than certainly be a different (ignorant) group of Nintendo fans who would start boasting 1-to-1 controls for all games. Those of us who make the arguments we're making now, are arguments we made 3 years ago. Unless you're agreeing that it's true that all Sony fans bashed and hating motion controls until Sony got them, then all of a sudden they loved the idea. That's an ignorant statement to make, I know, and it's very much like the one you just said.
Like I said, 1-to-1 controls can be great for menial, simple movement tasks. Be careful how realistic you ask FPS games to be though. Ever tried shooting a real gun? If you have, I'm sure you can agree with me that it's a whole lot harder than one would assume to aim and properly fire. Can you imagine the learning curve it would take if a shooter emplyed that sort of realism?
I do agree that realism is great to a certain extent. I was however under the impression that a few
There's a balance between realism and playability that developers will have to understand in the coming years, and I'm sure most of them realize this.
Hmm...besides an extremely simplistive version of a 1-to-1 FPS, I can't think of any other games I'd want 1-to-1 in. Maybe Table Tennis, but I have a table so that doesn't interest me, although I'm sure that would interest others.
Are there any games where actual, true, 1-to-1 would be more fun than a simplistic version?
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man I was gonna just stop it there but I can't resist answering some of the things you said
About your gun example, just wow. lol you can't be serious. I doubt the Move will be as heavy or have recoil like a real gun. We are talking about tracking here, you're just taking things a bit too far, almost ignorantly too far. When it comes to aiming and such 1:1 is a great thing there is no doubt about it, period. We are talking about FPS here, not an FPS sim.
About being careful about the comment I made, why should I? I stand by what I said. And I didn't aim it at you per se, I was making a general notion about many who posted in this thread, some of which actually made it sound as if Ninty did the pre WM controls 'intentionally' which is as ignorant and bias as it gets. So be very careful, don't generalize the other way around either. If you are going to address the cons, address the pros as well.
I already told you the types of games that could use 1;1 tracking to it's advantage. Even then they don't have to use it for ALL the things you have to do in a game. They can use gesture recognition for that, keep in mind PS Move includes a camera that can track such gestures well (like in the FIGHT). So yes there should be a balance but it's very easily attained.
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well 1-to-1 IR tracking is already possible, and it is on the Wii in a few of its shooters I believe. I don't own them so I'm unsure, but I thought the conduit did? As far as I know, the issues are with what happens when you want to turn, and you move the pointer off the screen. As such, all FPS styles are now using the motion tracking from WM instead of IR, and I think it's all 1-to-1, just as the PSMove will be.
Wait, 1-to-1 aiming has been around since those arcade flash gun games, hasn't it? Why are we discussing it as a new thing? I guess I was going too far when I talked about realism, I assumed you were talking about more realism in FPS games than has already previously been shown 20 years ago, my bad. No need to get all tweaked out about it though, I didn't mean to push your buttons.
WM offered more than just the idea of true 1-to-1 controls. It offered better overall precision, something that was definitely needed for certain gameplay styles. As far as those Nintendo fans you're talking about, I'd be surprised if you really understood what arguments and preferences they have been showing the entire time. As you have pointed out, someone like you who wants 1-to-1 aiming in FPS doesn't necessarily want it in other gaming aspects. Just the same as those nintendo fans? The generalization you made was no better than the one I mentioned about PS owners. Those kinds of words have no place.