By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - VANQUISH DEMO Impressions thread (Is up on XBL..will be up on PSN soon)!

 

VANQUISH DEMO Impressions thread (Is up on XBL..will be up on PSN soon)!

0 -- DEMO SUCKED CROCODILES ASS! 22 8.98%
 
1 -- Should be called Failish not Vanquish 4 1.63%
 
2 -- Below Average...meh 12 4.90%
 
3 -- Decent demo...but no... 52 21.22%
 
4 -- Great demo! 93 37.96%
 
5 -- BEST DEMO EVAR! 62 25.31%
 
Total:245

Lots of fun. Will buy this for sure.



Around the Network

Can't say it's bad , but it's definitely not my type of games as I expected .

I would call it "soulless action game" if you know what I mean.



Rather awesome. I think once I get used to the system it will be even better, cause I always found myself sliding into walls.

The one worrying thing is that there seem to be well spaced checkpoints... something that I really really really hate



Really want to play this but the story sounds awful. Good ole' Uncle Sam taking on the sterotypical Russian bad guys? In this day and age?



Can't wait to play this in my Wii!



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

Around the Network
Badassbab said:

Really want to play this but the story sounds awful. Good ole' Uncle Sam taking on the sterotypical Russian bad guys? In this day and age?


Who cares? You can slide around and flip about and shoot things!!!!



GooseGaws said:

 the weapons and gunplay were more generic than I had anticipated.


I played the demo a little more today and I definitely agree with this. Playing games like KZ2/BC2 are likely to change anyone's standards of what "good gunplay" is. The guns in those games are loud, beefy, have a weighted feel, and really grab you by the balls with their sound (especially with a decent subwoofer).

The guns in Vanquish do feel abit wimpy and generic. There's your stanard assault rifle, which like in many games comes with a shit ton of ammo like they're expecting you to use it alot (boring and done way too much in shooters). The LMG has pretty much no "oomph" to it even though it's an.....LMG. Then there's the ordinary standard shotgun.

Actually though, if you play the weapons section in the tutorial, there's a blade-launching wep which is pure awesome so hopefully the full game has more crazy guns like that. For the most part, all guns in shooters (even in those that take place in the near future),  function pretty much the same. It's getting old really =/ 

I'm probably making a big deal out of all this but any game that's primarily a shooter should have quality gunplay, especially if there's not really any non-gun gadgets to fidget around with. It'd be like making a Gran Turismo game where the cars feel like paperweight.

 

Still though, pretty fun game. Would've been insane to see it in 60fps  : O



http://soundcloud.com/cathode

PSN: Parasitic_Link

hey, where is the demo ?

is it on EU psn ?

or jp one ? or na one ?



Time to Work !

its exactly like Lost Planet which is not that good, and they didn't show much on the storyline, but it seems very meh.



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

People worried about the storyline in this are kind of missing the point. It would be like playing God Hand for its riveting narrative.