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Forums - Gaming - Ubisoft: Kinect and Move will fail - Nintendo 3DS will rule the future

Cheebee said:

That's Sony's job. And like I said, so far they haven't been doing a good one, what with the physical form of the device and its games. To the general public, Move = Wii, whether you, me, or Sony likes it or not.

They said they were aiming for word of mouth and kiosk starting september to do that job. They also said they werent in a hurry and were looking to have good sale in the long run with positive feedback from players and a vast library of games. The product is the promess you deliver, its the most important thing, whatever was the marketing behind it.



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Squilliam said:

Its just one opinion in a sea of opinions. This close to release its better to 'wait and see' than try to argue for / against opinions like these. We're sort of in that middle ground where speculation is pointless.

I agree with this man's 14,697th post and I'd like to add that companies PR speech changes dependently on the weather forecast. And today was a shinny day for the 3DS I guess. 



Mr Khan said:
joeorc said:
Arius Dion said:

I agree with the statement. As for LeoJ, I'd basically say that's all fine and good, but there are also better digital music players than an Ipod, better Smartphones than the Iphone from a tech standpoint. But that doesn't really mean shi*.

The Move will be like the Zune compared to the Ipod..if its lucky. Kinect..I don't know why people think its going to be a success. All I know is that historically, add on periphs, especially this late in the game really has a lot of things working against them.

I wish em luck, but if I were a betting man, I'd wager this statement by ubisoft will be considered clairvoyant in the years to come.

that's the problem..these are not add on's they are new development platform's for their system. an add on does not in the core sense offer develope's a new platform with new tool's to make game on.

that i think is one of the reason's many are seeming to overlook, the way that the Move and kinect are designed is for game development as a

new Platform for Games not just to add to an existing game, can the control be added sure, does it mean it will work great, that depends in life it pretty much anything, The point being there are games being classed as KINECT GAMES, OR PLAYSTATION MOVE GAMES..that like saying if it was just an add on why off a new game controller at all, they game could work fine on a game pad that you already have.

Its offered because as is shown by the Wii as great proof, not every game feel's like a standard game pad is better suited for it. like bowling every one of these motion control system's have bowling in one shape or form..why a bowling game work's just fine with the standard game pad..so why use it?

it's simple the action of the motion of bowling with a motion controler is more natural because of the design of the real life game of bowling. does the pad work. yes you bet it does

but does the motion control's for a bowling game fell better used with motion over a standard game pad many will say yes. you can disagree but that's the big point in it is that it's the feel of the games interactivity with the motion that makes it more attractive in how the games experience is conveyed to the gamer.

What? Of course it does. Any add-on in the past allowed developers to do new things, often as if it were a new platform. EyeToy was like that, the N64DD (for the brief time it existed) was like that, the Sega CD, Sega 32X, Jaguar CD, PC Engine CD, were all the definition of new platform bound to an old one.

not Quite:

these unline previous attempts all revolved arround the additional device needing to be used with the same control pad but did not offer a completely new experience in the way the game would be developed fom the ground up on the interactivity of the game and the player.

even EYETOY suffered because of the way the interaction of the player using the software was limited because the hardware was not robust as it would be needed. DR.Marks found this out early with the test's of the Playstation Wand.

Nintendo's own solution was like sony's but Sony's was more expensive, Nintendo used motion control's as you would as a new platform to make games for their system just like both sony and Microsoft are. it's no kwinkidink that both Sony and nintendo and to a lesser extend Microsoft looked at Motion control's

the reason being because Motion control's go hand in hand with 3D. why create a motion control scheme and not also look toward 3D as a means to enhance that motion control.

Motion control 3D is a good fit for development of games..Nintendo know this..hell even Cell phone companies know this with touch flow technology and the ideas of 3D being used not just in games but in the medical field it's no wonder were starting to see it come now because many of the companies were all working on it.

it's not something over night that just poped out of nowhere there was a growing interest into development well before these current systems.

unlike those previous add on's you had to look at the offer of motion control's not as an add on but as an extension of the way you develop games.

all three know this Nintendo was just the first to the market.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Mr.Metralha said:
kopstudent89 said:

3DS, biggest gaming device ever?

Not even close:

 

 


:D



Cheebee said:
joeorc said:
Cheebee said:
joeorc said:
Cheebee said:

(This also @ Leo-J)

See, I get your point, but Metallicube's comment only underlines the problem with Move. You, me, and other 'core' gamers who follow this kind of thing know about it. We know what the tech is like, what it can and can't do.

However, all others (say, 99% of humankind), does not. They're not 'core' gamers, and even if they do play games, it's only casually. They have no knowledge of Move nor its technology. They simply look at the device and its games, and so far, both share A LOT of similarities with Wii.

These are the customers Nintendo has been succesfully capturing since it launched DS, and the customers Sony and Microsoft are falling over themselves trying to cater to. To THESE people, Move = Wiimote ( w/ MotionPlus), regardless of whether it's true or not. It's all bout the games and public perception, and Sony aren't really making an effort to change Move's perception. They even modeled the Move controller and subcontroller after the Wiimote and Nunchuk, even of they don't look 100% the same, even trying to deny that is just silly. The fact that they're releasing clones of popular Wii blockbusters isn't helping, either.

Once again, Move is not the same as Wii, we know that, but the vast, vast majority of the rest of the world doesn't. And it doesn't seem like Sony will try to change that anytime soon.

but that is the point what your trying to imply the perception of the consensus = what it is..by the majority which is not the case at all. say for instance is someone called the Move a Wii clone or an exact replica of the wii or wii motion plus would you tell them it's not the case at all or would you just let it go?

that's the point i think people are going to have this perception of thing's does not they are right and it does not mean it's true.

it just means they have not learned enough about it.

Yes well, my point being that people are going to think Move = Wii, unless Sony make an effort to change that perception.

People aren't going to try and find out more about a product if they're not interested in the first place, and they're not going to be interested in it if they think it's very similar to Wii. Thus making it Sony's mission to make sure people know what Move is and what makes it stand apart from the competition. Consumers aren't obligated to go and learn about a product they think doesn't interests them. That's Sony's job. And like I said, so far they haven't been doing a good one, what with the physical form of the device and its games. To the general public, Move = Wii, whether you, me, or Sony likes it or not.

and how do you do that run TV ad's day an night talking about how much you motion control's differ from the Wii?

it's Simple you cannot do it anyway by that mean's because perception is based on people's idea what they think it is not what it is..for instance i asked you a Question : if someone stated to you that the playstation Move is a clone of the Wii mote or Wii motion plus would you correct them or let it slide?

you did not answer that Question.

which mean's you agree with that it's a clone or you do not care to correct wrong information spread about a system. like this developer stated that the Wii is a referbished Game cube and if someone said that would you correct that or would you let is slide?

you see it is all about perception. something your not going to change unless people learn they won't change their perception. that's why in this case Sony is letting the games speak for themselves..I have seen quite a number of people state that the Move is not offering anything more than the Wii or Wii motion plus.

that's their opinion and i can respect that , that does not mean their right.

Alright, first to answer your question, I would of course tell them they're similar, because they are, but I would also point out the differences.

Same goes for the Wii = GameCube argument, I'd tell them that from a graphical perspective, they're similar, but then again, everyone already knows this.

Now, the fundamental point myself and some others here are getting at: Sony is purposely letting the Move obtain the image of a 'Wii-too'. If that's their intent, then fine, but people shouldn't be surprised that others see Move as a Wii copycat.

They and they alone are responsible, in the first place, for the fact that the majority of people see Move a a Wii clone (regardless of whether it is or isn't). Yes they can change that, and they could have, from the beginning, but they have continually made the Move look like a product very similar to Wii.

They made the Move and subcontroller look like a Wiimote and Nunchuk (yes there are differences, but everyone and their grandmother can see they're modeled after Wii's controllers).

The games they seem to be giving the most attention are practically clones of highly popular Wii games like sports, party and fitness, which do nothing to show off the uniqueness or strong points of the controller, versus what can already be done on Wii.

What makes Move unique? Why should people invest in it over a Wii or Kinect? What unique, appealing games does it offer, that competitors don't? THOSE are the questions Sony should be addressing, if they wish to make Move stand out from Wii (and Kinect), and they could. They themselves have created this ruling perception that Move = Wii. Of course there are exceptions, but the overall image they have created is that they're copying Wii. Regardless of whether that's true or not.

I'm just not getting why some people are surprised or angry that others think this, too.

I see many on here claim that but if you notice that it's not the same for the simple fact..

WiiMOTE : was modeled after the TV REMOTE

THE MOVE: was modeled after a Wand

how else do you make a wand or a remote!

the sub controller is also modeled after a : Wand

as for:

"The games they seem to be giving the most attention are practically clones of highly popular Wii games like sports, party and fitness, which do nothing to show off the uniqueness or strong points of the controller, versus what can already be done on Wii."

I think not i would disagree in a heart beat on that the reason just look at the launch games for the move..

for one There are two RTS and a 3rd on the way for the Move for launch

when for a console has there ever been 3 RTS games on it for a launch of a game console system ?

just by that fact alone means there is more concentration on core experiences for the Move over just promote casual game experiences. also why would you not make a sport's type game or party games. you would not think that would be expected..there is a reason those are made..they come to the forefront because it would be a common use for motion technology. just look at the demo's for motion gameing none of the three are not going to shirk away from bringing out games that overlap with other's motion controlled game's because it's a common idea..it's not like it's that hard to see they all came up with bowling!

as for this

What makes Move unique? Why should people invest in it over a Wii or Kinect? What unique, appealing games does it offer, that competitors don't?

why not reverse that and ask why get the other two over Move?

it's simple they all have development team's working on games that are exclusive to each system. you may not like some of the playstation move launch games, i get that hell you may not even like Move at all, i get that too. but it's not like your the only one who does not like it, but im also sure there are people that do, for instance name out of the three that has RTS games coming out for their motion control offering's besides Sony.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

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Mr.Metralha said:
kopstudent89 said:

3DS, biggest gaming device ever?

Not even close:

(lynx pictures)

 

 

oh how I loled!




Mr.Metralha said:
Khuutra said:

I'm selling all of my Nintendo stock.

Shouldn't you be buying more? It will be much more worthy by the end of the fiscal year once 3DS starts printing money.


3DS won't print as much money as DS in the next few years. Profit margin with old tech in DS and current pricing must be more than amazing.



PROUD MEMBER OF THE PSP RPG FAN CLUB

I do agree with them that the 3DS will the future and I plan on getting one. Kinect and PS Move, not sure how they will do.

BTW: Why is Ubisoft talking so much shit lately?



                                                                                                                                                                                                                                                                   

he didn't say the move and kinect are ganna be failures though.. that's the OP spinning it around



 

mM

He's just telling the truth, I mean even the biggest Move and Kinect fans if they are honest know that these aren't going to set the gaming world on fire, not four years after Wii