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Cheebee said:
joeorc said:
Cheebee said:
joeorc said:
Cheebee said:

(This also @ Leo-J)

See, I get your point, but Metallicube's comment only underlines the problem with Move. You, me, and other 'core' gamers who follow this kind of thing know about it. We know what the tech is like, what it can and can't do.

However, all others (say, 99% of humankind), does not. They're not 'core' gamers, and even if they do play games, it's only casually. They have no knowledge of Move nor its technology. They simply look at the device and its games, and so far, both share A LOT of similarities with Wii.

These are the customers Nintendo has been succesfully capturing since it launched DS, and the customers Sony and Microsoft are falling over themselves trying to cater to. To THESE people, Move = Wiimote ( w/ MotionPlus), regardless of whether it's true or not. It's all bout the games and public perception, and Sony aren't really making an effort to change Move's perception. They even modeled the Move controller and subcontroller after the Wiimote and Nunchuk, even of they don't look 100% the same, even trying to deny that is just silly. The fact that they're releasing clones of popular Wii blockbusters isn't helping, either.

Once again, Move is not the same as Wii, we know that, but the vast, vast majority of the rest of the world doesn't. And it doesn't seem like Sony will try to change that anytime soon.

but that is the point what your trying to imply the perception of the consensus = what it is..by the majority which is not the case at all. say for instance is someone called the Move a Wii clone or an exact replica of the wii or wii motion plus would you tell them it's not the case at all or would you just let it go?

that's the point i think people are going to have this perception of thing's does not they are right and it does not mean it's true.

it just means they have not learned enough about it.

Yes well, my point being that people are going to think Move = Wii, unless Sony make an effort to change that perception.

People aren't going to try and find out more about a product if they're not interested in the first place, and they're not going to be interested in it if they think it's very similar to Wii. Thus making it Sony's mission to make sure people know what Move is and what makes it stand apart from the competition. Consumers aren't obligated to go and learn about a product they think doesn't interests them. That's Sony's job. And like I said, so far they haven't been doing a good one, what with the physical form of the device and its games. To the general public, Move = Wii, whether you, me, or Sony likes it or not.

and how do you do that run TV ad's day an night talking about how much you motion control's differ from the Wii?

it's Simple you cannot do it anyway by that mean's because perception is based on people's idea what they think it is not what it is..for instance i asked you a Question : if someone stated to you that the playstation Move is a clone of the Wii mote or Wii motion plus would you correct them or let it slide?

you did not answer that Question.

which mean's you agree with that it's a clone or you do not care to correct wrong information spread about a system. like this developer stated that the Wii is a referbished Game cube and if someone said that would you correct that or would you let is slide?

you see it is all about perception. something your not going to change unless people learn they won't change their perception. that's why in this case Sony is letting the games speak for themselves..I have seen quite a number of people state that the Move is not offering anything more than the Wii or Wii motion plus.

that's their opinion and i can respect that , that does not mean their right.

Alright, first to answer your question, I would of course tell them they're similar, because they are, but I would also point out the differences.

Same goes for the Wii = GameCube argument, I'd tell them that from a graphical perspective, they're similar, but then again, everyone already knows this.

Now, the fundamental point myself and some others here are getting at: Sony is purposely letting the Move obtain the image of a 'Wii-too'. If that's their intent, then fine, but people shouldn't be surprised that others see Move as a Wii copycat.

They and they alone are responsible, in the first place, for the fact that the majority of people see Move a a Wii clone (regardless of whether it is or isn't). Yes they can change that, and they could have, from the beginning, but they have continually made the Move look like a product very similar to Wii.

They made the Move and subcontroller look like a Wiimote and Nunchuk (yes there are differences, but everyone and their grandmother can see they're modeled after Wii's controllers).

The games they seem to be giving the most attention are practically clones of highly popular Wii games like sports, party and fitness, which do nothing to show off the uniqueness or strong points of the controller, versus what can already be done on Wii.

What makes Move unique? Why should people invest in it over a Wii or Kinect? What unique, appealing games does it offer, that competitors don't? THOSE are the questions Sony should be addressing, if they wish to make Move stand out from Wii (and Kinect), and they could. They themselves have created this ruling perception that Move = Wii. Of course there are exceptions, but the overall image they have created is that they're copying Wii. Regardless of whether that's true or not.

I'm just not getting why some people are surprised or angry that others think this, too.

I see many on here claim that but if you notice that it's not the same for the simple fact..

WiiMOTE : was modeled after the TV REMOTE

THE MOVE: was modeled after a Wand

how else do you make a wand or a remote!

the sub controller is also modeled after a : Wand

as for:

"The games they seem to be giving the most attention are practically clones of highly popular Wii games like sports, party and fitness, which do nothing to show off the uniqueness or strong points of the controller, versus what can already be done on Wii."

I think not i would disagree in a heart beat on that the reason just look at the launch games for the move..

for one There are two RTS and a 3rd on the way for the Move for launch

when for a console has there ever been 3 RTS games on it for a launch of a game console system ?

just by that fact alone means there is more concentration on core experiences for the Move over just promote casual game experiences. also why would you not make a sport's type game or party games. you would not think that would be expected..there is a reason those are made..they come to the forefront because it would be a common use for motion technology. just look at the demo's for motion gameing none of the three are not going to shirk away from bringing out games that overlap with other's motion controlled game's because it's a common idea..it's not like it's that hard to see they all came up with bowling!

as for this

What makes Move unique? Why should people invest in it over a Wii or Kinect? What unique, appealing games does it offer, that competitors don't?

why not reverse that and ask why get the other two over Move?

it's simple they all have development team's working on games that are exclusive to each system. you may not like some of the playstation move launch games, i get that hell you may not even like Move at all, i get that too. but it's not like your the only one who does not like it, but im also sure there are people that do, for instance name out of the three that has RTS games coming out for their motion control offering's besides Sony.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.