Darc Requiem said:
She clearly wants to show she is mature and not some obnoxious child. Did it ever cross your mind that she may wonder if she can truly kill RIdley. If you keep "killing" something and it comes back repeatedly, it may begin to freak you out.
|
1. That means you follow sensible orders, like staying with the group, and sticking to certain tactics. Limiting weapons only makes sense if there are certain situations, and there is no such explaination giving for why you can suddenly use a weapon now. If it was something like missiles are dangerous in a room, that would mean only that room restricts them.
2. Did it every cross your mind that I was still taking that into account? And did it ever cross your mind that wondering if you can ever kill him is still different than going into total trauma mode?
If you make a game to explore a character, that character should still act in ways human beings would act.
And Samus didn't conquer her fear of Ridely because she thought she killed him. She conquered her fear because she got stronger. That is why her freaking out is wrong.