Without a cheap entry point, I don't believe a typical consumer would have went out and bought a Wii and without motion controls, I don't believe that Wii Sports or many other games would have been as addicting, fun and must have games. Again, playing a little price swapping does anyone here believe a $600 dollar Wii would be in the same place right now?
I believe accessibility is key. It's exactly the same in the PC Market. World of Warcraft could be the best game in the whole wide world, but if it's graphics requirements are too strict or high for most PC users it won't be accessible to people.
Thus, Price and Motion Controls were the top two reasons for the Wii becoming a success. This occurred long before a lot of the meat of the Wii's library came out into the light of day. As for the Wii not being the 'cheapest' console since 2008? Price will continue to matter less and less as the generation continues forward. How many Wii consoles were sold by 2008? How much market share did they have at that point?
No generation winner to date has had an entry point above $300. People saying that consoles priced at $400 / $600 respectively did not have a lions share of the burden are out of their mind.
The Wii provided tremendous value at $250 initially (In the eyes of consumers) as well as motion controls (Something different) and therefore it became a console that a wide market sought and purchased. Then to keep the steam rolling, the usual quality Nintendo software started pumping out and there we go.
People act as if Wii Sports was the crowning achievement like climbing Everest. It was a solid game that just simply utilized motion controls. There is literally 700 other sports games on the Wii that could have filled that void. They might not have been as good but they would have been good enough to get the point across.