Weekly sales history for Super Mario Galaxy 2 (Wii)
Summary of weekly unit sales from launch broken down by region (for first 20 weeks of sale)
| Week | Americas | Japan | EMEAA | Worldwide | Running Total |
|---|---|---|---|---|---|
| 1 | 779,015 | 340,397 | 275,255 | 1,394,667 | 1,394,667 |
| 2 | 334,740 | 105,582 | 194,790 | 635,112 | 2,029,779 |
| 3 | 174,923 | 73,446 | 122,307 | 370,676 | 2,400,455 |
| 4 | 113,220 | 51,171 | 83,318 | 247,709 | 2,648,164 |
| 5 | 75,298 | 40,738 | 71,845 | 187,881 | 2,836,045 |
| 6 | 59,611 | 32,901 | 62,319 | 154,831 | 2,990,876 |
| 7 | 48,062 | 23,943 | 54,345 | 126,350 | 3,117,226 |
| 8 | 42,274 | 16,499 | 52,057 | 110,830 | 3,228,056 |
| 9 | 38,576 | 19,547 | 47,068 | 105,191 | 3,333,247 |
| 10 | 37,449 | 17,604 | 41,978 | 97,031 | 3,430,278 |
| 11 | 38,341 | 15,925 | N/A | 54,266 |
3,484,544 |
| Totals: | 1,741,509 | 737,753 | 1,005,282 | 3,484,544 |
With 3 months since release, Super Mario Galaxy 2 has about 3.5 million units sold. For a summer game, this is phenomenal. But what about for a Mario game? Should the sales be higher? Is this impressive sales? What do you expect for the holidays? Why hasn't this game helped the Wii?








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