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Forums - Gaming - Let's Talk About Mass Effect 2 (General Thread) - Now For Sony Fans, Too

Khuutra said:
Slimebeast said:
Khuutra said:

Me and the wife have been playing Mass Effect almost exclusive of all other games since mid-June. There is just no telling. The hour number is getting absurd.

Haha. I think you're crazy. I played Dragon Age for 80 hours and the expansion for 40. But as much as I love them, and I mention them because I assume Mass Effect is very similar in structure being story based more than "loot and stat" based, there's not too much replayability. I will play them again in the future but only after I've forgotten a good bit.

You probably have replayed many ME missions several times?

Mass Effect and especially Mass Effect 2 are built in a way to encourage replayability. I've played both of them atl east a half dozen times, and have many more times that I plan to play the second one. I'm just getting started, really.

Each class (especially in the second game) plays differently, you have different romantic options depending on your gender, on andn on and on. They're built almost specifically to be replayed about a hojillion times.

ME2 in particular is all the most addictive parts of a BioWare game combind with all the most addictive parts of a good shooter.

Wow I totally didn't know that. I wonder why they didn't make Dragon Age like that because they originally boasted it was going to be a unique experience each time you play (there are some parts of paths that are unique depending of which class you start out as but general convos, choices and stuff don't change).

Half a dozen... It's hard to melt.



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Khuutra said:
marciosmg said:

Can I contribute nothing other than the fact that I really really want this game?

I started to play it on the 360, but it broke (can I whine about RROD? ) so I thought I would never play it (my PC sucks).

Now, I can finally play it.

I just dont know what they will do about the choices you could make on ME1. From what I have heard, the default Shepard on ME2 made really bad choices on 1.

Is that true?

He made nothing but bad choices. The Council will be dead, Wrex will be dead, you won't have helped anyone, on and on and on.

We need word on how they're going to resolve that.

I'm a bit late to this thread.I'm very excited for ME2 to come to PS3 next year. Sad that ME 1 won't ever though :'(

Do you think the default Shepard having made all bad choices was done as an incentive to get people to play ME1 to give themselves a better ME2 setup? That possibly being the case perhaps if there isn't going to be any ME1 play / sleight of hand for the PS3 port I imagine there's likely to be significant tweaking of the default Shepard to give a more balanced set up going in to the game.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

Khuutra said:
Slimebeast said:
Khuutra said:

I should really play Dragon Age soon but I can't stop playing Mass Effect!

Yes you should! I'm excited to hear what you think of Dragon Age.

How many hours have u clocked with the Mass Effects anyway?

Me and the wife have been playing Mass Effect almost exclusive of all other games since mid-June. There is just no telling. The hour number is getting absurd.

Bastard! How did you get a wife like that? My wife only plays Buzz, Singstar and Blue Toad Murder Files.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

Slimebeast said:
Khuutra said:

Mass Effect and especially Mass Effect 2 are built in a way to encourage replayability. I've played both of them atl east a half dozen times, and have many more times that I plan to play the second one. I'm just getting started, really.

Each class (especially in the second game) plays differently, you have different romantic options depending on your gender, on andn on and on. They're built almost specifically to be replayed about a hojillion times.

ME2 in particular is all the most addictive parts of a BioWare game combind with all the most addictive parts of a good shooter.

Wow I totally didn't know that. I wonder why they didn't make Dragon Age like that because they originally boasted it was going to be a unique experience each time you play (there are some parts of paths that are unique depending of which class you start out as but general convos, choices and stuff don't change).

Half a dozen... It's hard to melt.

Well as a point of reference I'll throw together a comparison for the six classes in ME2. The same classes exist in ME1 but aren't nearly as well-differentiated, so keep in mind I'm talking about ME2 here.

Each class is built on a focus of three things: Combat, Biotics (which are kin of like magic or psychic powers), and Tech.

The Soldier is pure combat. He has access to every gun and several different ammo types to make his guns stronger (you can shoot robots and disrupt their circuits, shoot organics and make them burst into flames, etc.). The soldier's class-specific power is Adrenaline Rush, which slows down time while he maintains normal speed, letting him move, aim, and react much faster while also boosting his damage to absurd levels.

The Adept is pure biotics. They only have access to weak guns, but they can break through most enemy defenses, send shockwaves along the ground, send people flying through the air, etc. The Adept's class-specific power is Singularity, which creates a literal biotic singularity - it's like a miniature black hole tat traps enemies in its pull, making them float around and completely vulnerable. It is a great power.

The Engineer is pure tech. He can throw explosive charges, hack enemy AIs to temporarily make them fight for you, and cut through enemy shielding like it's a joke. His class-specific power is to send out a little combat drone that can distract the enemy and also do minor damage over a long period.

The Vanguard (my favorite class) is part combat, part biotics. He uses a combination of shotguns and low-level biotics to tear through enemies in an extremely aggressive, high risk/high reward way. His class-specific powe is Charge, which basically turns him into a teleporting shotgun-wielding death tornado.

The Infiltrator is part combat, part tech, and all sniper. Infiltrators specialize in sniping, but can also lob explosives and hack enemy AIs. The Infiltrator's class-specific power is CLoak, which lets them turn invisible and gives a huge damage boost, letting them move short distances undetected or do absurd damage with a headshot.

The Sentinel is part biotics, part tech, all tank. They combine low-level biotics with low-level tech, are the best defense-stripping class in the game, and make up for teir lack of high-quality weapons with sheer versatility and durability. The Sentinel's class-specific power is Tech Armor, which is an extremely durable defensive ability that lasts until it's broken, and when it does break it explodes, bowling most enemies over and osmetimes just killing them.

All of them play very differently.



binary solo said:
Khuutra said:

Me and the wife have been playing Mass Effect almost exclusive of all other games since mid-June. There is just no telling. The hour number is getting absurd.

Bastard! How did you get a wife like that? My wife only plays Buzz, Singstar and Blue Toad Murder Files.

Well see I met my wife about ten years ago on a Legend of Zelda fan forum

Them's the breaks



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Khuutra said:
Slimebeast said:
Khuutra said:

Mass Effect and especially Mass Effect 2 are built in a way to encourage replayability. I've played both of them atl east a half dozen times, and have many more times that I plan to play the second one. I'm just getting started, really.

Each class (especially in the second game) plays differently, you have different romantic options depending on your gender, on andn on and on. They're built almost specifically to be replayed about a hojillion times.

ME2 in particular is all the most addictive parts of a BioWare game combind with all the most addictive parts of a good shooter.

Wow I totally didn't know that. I wonder why they didn't make Dragon Age like that because they originally boasted it was going to be a unique experience each time you play (there are some parts of paths that are unique depending of which class you start out as but general convos, choices and stuff don't change).

Half a dozen... It's hard to melt.

Well as a point of reference I'll throw together a comparison for the six classes in ME2. The same classes exist in ME1 but aren't nearly as well-differentiated, so keep in mind I'm talking about ME2 here.

Each class is built on a focus of three things: Combat, Biotics (which are kin of like magic or psychic powers), and Tech.

The Soldier is pure combat. He has access to every gun and several different ammo types to make his guns stronger (you can shoot robots and disrupt their circuits, shoot organics and make them burst into flames, etc.). The soldier's class-specific power is Adrenaline Rush, which slows down time while he maintains normal speed, letting him move, aim, and react much faster while also boosting his damage to absurd levels.

The Adept is pure biotics. They only have access to weak guns, but they can break through most enemy defenses, send shockwaves along the ground, send people flying through the air, etc. The Adept's class-specific power is Singularity, which creates a literal biotic singularity - it's like a miniature black hole tat traps enemies in its pull, making them float around and completely vulnerable. It is a great power.

The Engineer is pure tech. He can throw explosive charges, hack enemy AIs to temporarily make them fight for you, and cut through enemy shielding like it's a joke. His class-specific power is to send out a little combat drone that can distract the enemy and also do minor damage over a long period.

The Vanguard (my favorite class) is part combat, part biotics. He uses a combination of shotguns and low-level biotics to tear through enemies in an extremely aggressive, high risk/high reward way. His class-specific powe is Charge, which basically turns him into a teleporting shotgun-wielding death tornado.

The Infiltrator is part combat, part tech, and all sniper. Infiltrators specialize in sniping, but can also lob explosives and hack enemy AIs. The Infiltrator's class-specific power is CLoak, which lets them turn invisible and gives a huge damage boost, letting them move short distances undetected or do absurd damage with a headshot.

The Sentinel is part biotics, part tech, all tank. They combine low-level biotics with low-level tech, are the best defense-stripping class in the game, and make up for teir lack of high-quality weapons with sheer versatility and durability. The Sentinel's class-specific power is Tech Armor, which is an extremely durable defensive ability that lasts until it's broken, and when it does break it explodes, bowling most enemies over and osmetimes just killing them.

All of them play very differently.

Cool. Which class do u recommend to me as a beginner for a first play through?

I usually enjoy the mage type the most in fantasy games.

Also which difficulty I should pick? Is normal challenging enough?



Slimebeast said:

Cool. Which class do u recommend to me as a beginner for a first play through?

I usually enjoy the mage type the most in fantasy games.

Also which difficulty I should pick? Is normal challenging enough?

Soldier mode is probably the easiest, but if you like playing caster then go Adept. That goes for the first game too, actually - Soldier is the easiest, Adept is a lot of fun.

Normal is a good difficulty level in both games. Higher difficulty levels in the second game get more fun, whereas in the first game they're just tedious.



Khuutra said:
binary solo said:
Khuutra said:

Me and the wife have been playing Mass Effect almost exclusive of all other games since mid-June. There is just no telling. The hour number is getting absurd.

Bastard! How did you get a wife like that? My wife only plays Buzz, Singstar and Blue Toad Murder Files.

Well see I met my wife about ten years ago on a Legend of Zelda fan forum

Them's the breaks

If only I'd grown up being a Nintendo fan.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

My insanity run as a Vanguard continues to go swimmingly. The class is more powerful than I had really dared to hope for.

Tough killing enemies at a range, though. Don't look forward to the final boss. The Thresher maw? I killed it with a pistol.



How is the Overlord DLC guys? I still haven't played it loved the game though, got all the achievements except the Insanity one, just couldn't beat it