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Forums - Microsoft - Does it matter if Kinect works right?

ZenfoldorVGI said:

I think we're doing it again guys.

I think we are missing the point. We are viewing this from a hardcore gamers perspective.

The issue: Kinect doesn't work right. It's not precise. It has latency. It might require very specific conditions to even turn on for most games. IE: Standing, lighting, space requirements.

I don't think it matters even in the slightest.

Yes is does

Why, you may ask? Well, ladies and gentlement, Kinect, and to a much lesser extent Move, is not a product that core gamers are supposed to want to buy. Just look at the games. Dance games, ball bouncing games, hardcore games? None that interest me. In fact, the entire Kinect E3 presser was pretty much casual dedicated. So, let's examine what that implies:

Just because it has not shown core games. Doesnt make it any more precise.

The Wii: has never really "worked right." When we first saw the trailers for Red Steel we were thinking 1:1 motion, precision, greatness. Right now, the Wii has pretty unimpressive precision. It really doesn't have 1:1 like we imagined it even with WM , and it has tons and tons of missed motion control attempts per gaming session. Just look at the Zelda portion of Nintendo's presser this year. That, to me, is what the Wii acts like in reality, even if there was some issue with their setup. Game developers are forced to stick with the most basic movements to combat the imprecise controls. It's just not very precise and it doesn't really "work right." It was and is a great idea, but its value lies more in its ability to interest consumers and to present a new experience, than it does in actual core gameplay.

The Wii works well enough to play most basic games. And most of it games are basic so no harm.

Obviously, the Wii is a huge success with casuals and core gamers(however I'd argue that though the Wii itself is a coregamer success, the Wii-Mote itself is a failure with coregamers. It's interesting that we so rarely seperate the two). You'd be hard pressed to find a true exclusively casual gamer who would even know what 1:1 meant. They are, generally, blessedly ignorant of electronics, and buy the Wii because it has games that appeal to them, and a differentiating factor to get their attention and grab their interest(I hesitate to use the term gimmick because it implies the popularity wouldn't have longevity, which it obviously has, though I would also argue that said implication is a misunderstanding as I define a gimmick without longevity-in-popularity as a fad).

Just because you are a "casual" gamer. It does not make you stupid and i am sure they can tell the difference. The Wii is accurate enough not to take away from the gameplay of the games that he Wii has.

THAT is what the Kinect is. It's a new thing to grab the public-casual interest. It has games they can play. It is new and different. The specifics don't matter to them. They would never know the difference. To them, it's a toy. They are barely invested in it. To us, it's a way of life.

I am sory but dont label all of us like that. To me my consoles are toys. They are not my way of life. and i am sory but alot of people can tell the dif between something that is accurate to something that isnt. The Wii got popular from word of mouth. Something that will in my opinion make Kinect fail. Because people will say oh have you seen kinect looks really good doesnt it. then person 2 says yh but it doesnt work that well. Sale lost

I think there is one reason why Kinect will eventually best Move. Move isn't a new thing meant to grab the public-casual interest. Move is a new version of an existing thing meant to improve upon the original.

Maybe it will maybe it wont. But if kids start to go crazzy about seeing themselves in games then it could take off and thats why i think it will do well.

The Kinect is not meant for us. We aren't supposed to be impressed by our token Star Wars game, and we shouldn't even care about the device in the first place, anymore than we should care about Titanic 2. We went into this under a misassumption, which was, "Because Microsoft is releasing it, it is meant to appeal to core gamers too!" This device is meant for the casual gamer. The kind that would play standing up in a bright room even if they didn't have to. The kind that wants to play Dancing Fever instead of Gears of War. The kind that would be shocked to hear cursing in a game. I don't think they care if the machine is a little less precise than it was in their dreams, because it offers them a new and different experience and that is what they will buy it for.

You will be shocked at how mad people get over conrtols that dont work.

That is also why non-gaming publications will praise the machine, while gaming publications will despise it...just like the Wii-Mote before it.

People hated the Wii more for its crappy graphics compared to hd and non-core games then the controller itself.

See bolded.

I agree with nothing you said



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Coca-Cola said:
unknown_soul89 said:
Coca-Cola said:

I think it's fair to say that Kincet does work right, we just have to adjust to the way it wa built.

I don't think kinect was designed to be used in a large arena, but for living rooms and spacing is important.  Maybe it's a drawback for Kinect, but it will have it's advantages as well. 

Move is more like Wiimote so let's compare them two, but kinect is of different concept that we just need to get used to.

I'm sure the games will play well a it is designed. 

I keep going back and forth and rading all these threads is helping me to think it over - and now i've decided to just go ahead and purchases it

What are you talking about, it's safe to say kinect doesn't work, atleast not any better then eye toy or the wii cam that was sold with a dance game and kinect isn't something new, it's the eye toy with slightly better software and a hell of alot more hype/advertisement 

Kinect doesn't work?  And Microsoft is still selling it?  It's all about advertisement?

Do you really believe Microsoft will market this and hype it up if it didn't work?

I don't think Microsoft can handle another RROD kind of a probolem.

Wonder why Sony is not pushing Move as much though.  I agree Microsoft is great at marketing their stuff, but Sony does too, don't they?

I have wondered this myself and I think it has to do with the fact that the technology works as promised and they hope for word of mouth to carry it along.

I personally feel as though they should give it more serious advertisement. Maybe they will do so at some point this month since it releases in September.



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Honestly do you really think MS would be taking Kinect all around the country on tour if it didnt work?  They have the thing available to play at Mall of Amerca. They have it available to play at 15 Macy's. They will have it at Navy Pier in Chicago starting next week with the Air and Water Show.  They are parading it around in not the friendliest of settings and it works.  We tried it at Macy's in Chicago and it worked great. My 8 year old and the 2 little girls that were also thier had no issues with it not finding them.  The sensor was facing a wall of elevators about 10-12 feet away.  You walked off the elevator and thier it was.  Those elevator doors didnt cause any problems or did all the people walking past.

People are grasping at straws and looking for any negative experience to say see I told you it sucks. Why dont you get off your duff and go try it.  No you wouldnt want to do that, because you would be to afraid that it actually works.



Its libraries that sell systems not a single game.

Some think consumers are retards that just play anything that feels fun, even if it works improperly.. might as well start kicking people too because they might think its fun..

..



 

mM
Signalstar said:

You are right, when has it ever mattered that a product worked as advertised?

Small trivial detail./ Sarcasm


In my vast experience, no product has ever worked quite as well as advertised.



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It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

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I feel sad as a gamer to see such threads like this....so as of now to some what matters is it sells not that it offers a good solid gaming experience...



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leo-j said:

Some think consumers are retards that just play anything that feels fun, even if it works improperly.. might as well start kicking people too because they might think its fun..

..


I've noticed a lot of you missed my point.

You think I've insulted casual gamers, and called them stupid, ect. However, that is the opposite of the truth.

Instead, I imply that casual gamers have different values than do core gamers. They don't obsess over the technical aspects of gaming hardware. Look up the definition of casual, then come back here....ok, now read on.

You and others might believe that anyone who couldn't tell the difference between 1:1 and the standar Wii-mote is stupid. You believe that when I say  that many casuals wouldn't know about the difference, nor care to, that I am implying that they are stupid. Bullshit.

This is a fundamental misunderstanding of the casual gamer, and it's also core gamer elitism. How can we not only expect, but require gamers to know the difference between WM and 1:1? And if they don't know that difference, or if they can't tell the difference between 0 and 20ms latency, that they are stupid?

As a core gamer, some in this thread are actually implying that EVERYBODY should know what 1:1 means, and thus, I must be implying that since casual gamers in some cases don't know what that means, they must be stupid. Apparently, it's politically incorrect to imply that some people don't know or care as much about the shit I care about, as I do.

Truth is, I'm sure most casual gamers don't know, or care what 1:1 means, unless Nintendo told them with their ad campaign. They don't take gaming that seriously. Even if they play alot, it's something  they could take or leave. They aren't technophiles, they don't set around and get excited over E3, and they don't even know the review scores for their games. They are casual. They have different values, interests, and priorities when it comes to gaming. That is a fact.

Not knowing the difference or not caring about the differences between a perfectly functional but imprecise device, and a perfect one, does not make them stupid, it just means that they don't really care enough about it to fully investigate and obsess over which thing is the absolute best.

While I understand that making everything read in black and white is less work, I wish most of you weren't as lazy about your posting are you obviously are, because you are really just doing to me, what you incorrectly assume I'm doing to casuals.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

M.U.G.E.N said:

I feel sad as a gamer to see such threads like this....so as of now to some what matters is it sells not that it offers a good solid gaming experience...


Well, to the casual market, it doesn't really matter if the device has faults. If the advertising is there, and if it catches on, then it has performed its function. Who are you to say the device doesn't work right? The most innovative ones don't, sadly, because new technology requires time to perfect. Just because it doesn't work right, doesn't mean that it doesn't work at all. For example, the Wii-Mote doesn't work "right" so is that a sad example to you as well?

As far as what is truely important relative to this device, I'm not a casual, and neither are you. This device isn't targeted towards us, so neither of us can really say if it offers a solid gaming experience relative to anything. Nor can either of us say what "matters," in gaming, because that is really an opinion.

If you've made an account on this forum, you probably aren't a casual gamer.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

ZenfoldorVGI said:
M.U.G.E.N said:

I feel sad as a gamer to see such threads like this....so as of now to some what matters is it sells not that it offers a good solid gaming experience...


Well, to the casual market, it doesn't really matter if the device has faults. If the advertising is there, and if it catches on, then it has performed its function. Who are you to say the device doesn't work right? The most innovative ones don't, sadly, because new technology requires time to perfect. Just because it doesn't work right, doesn't mean that it doesn't work at all. For example, the Wii-Mote doesn't work "right" so is that a sad example to you as well?

As far as what is truely important relative to this device, I'm not a casual, and neither are you. This device isn't targeted towards us, so neither of us can really say if it offers a solid gaming experience relative to anything. Nor can either of us say what "matters," in gaming, because that is really an opinion.

If you've made an account on this forum, you probably aren't a casual gamer.

so kinect is ONLY for casual audience and not for the hardcore at all? then why should you and I or anyone else here care? Kinect offers NOTHING to us then...heck it doesn't seem to offer a no hassle no hiccup experience to the casuals as well from most previews around the web at the moment

and let's talk about casuals...do you honestly think if the device doesn't work properly it will 'keep' selling well? Hell no...it will be front loaded BIG TIME but it will die off fast....if wii didn't work properly you think it would have been the success it is today? Sure it didn't work exactly the way they hyped it at first and same goes for kienct, kinect showed so much potential at first but they don't even show most of the initial features they marketed like scanning items in now...the seating issue, max number of players etc will be a problem for the device and is bad publicity.

SO to answer simply, does it matter it works properly? hell yeah unless MS wants this to be just a quick buck on the run, do not underestimate the power of word of mouth

As it is now, Kinect will sell more in the first few months but in the long run will be outsold by the competition easily...that's my personal take on it



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For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

Another thing, some of you have implied that I am right to a point, but that I fail to grasp the difference between the Wii-Mote and Kinect, saying that Kinect works way worse than the Wii-Mote.

That may be, but these are opinions based on predictions of how the device will eventually perform on the market. I have no opinion as to the quality of the device relative to the Wii-Mote, but I do know they share a similar factor. They don't work nearly as well as advertised, and they are selling to casuals based upon the premise of offering them a new experience. Beyond that, I haven't played Kinect and I never shall, so I couldn't comment.

If I'm honest, I just lied. I do have an opinion. I hate kinect, I think it sucks, and I think it's a blight on an otherwise great and under-rated console. However, it will unfortunately outsell the Move, despite the move being far superior, because Sony won't support the move very well, and they won't advertise it very well either, making it potentially short lived. It won't have any appeal to casuals, despite casuals being the current proven audience for motion controls. The Move will sell to Sony fans. It won't be a console mover like Kinect will be. Kinect will probably not sell to the current 360 fanbase. It will sell to casuals, or it will not sell at all. For it to sell to casuals, it will need some mass market appeal via national non-gaming related news outlets, and some major hype. If it sells or if it doesn't sell to casuals, if will have absolutely nothing to do with the precision, latency, or lighting required in the room during actual gameplay. It will have to do with advertising, popularity, mass non-gaming outlet appeal, and library.

Again, Oprah will sell a billion more Kinects than a post launch calibration app ever could. We all know how casuals love installing firmware updates to reduce their load times.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.