I'm actually inclined to agree with the OP here.
Much of the success of the Wii amongst new or casual gamers owed much to very simplified controls that demanded little when it came to accuracy. How many games have relied upon or extensively used rapid shaking of the remote as a primary input? Not coincidentally, these were typically targeted at said audience.
For this reason, I think the Kinect Arcade bundle should do very well over the holidays in addition to the Kinect kits that will be sold to those who are enthused by Microsoft's extensive PR and marketing campaign.
The question is how long will the honeymoon last if many of those early adopters find themselves wrestling with controls that don't live up to the hype?
After the initial hype passes, it will rest squarely upon the quality of Kinect software titles, and that will either be where those teething problems lie, or they will deliver and continue to sell the public on Kinect.










