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Forums - Microsoft - Does it matter if Kinect works right?

I'm actually inclined to agree with the OP here.

Much of the success of the Wii amongst new or casual gamers owed much to very simplified controls that demanded little when it came to accuracy. How many games have relied upon or extensively used rapid shaking of the remote as a primary input? Not coincidentally, these were typically targeted at said audience.

For this reason, I think the Kinect Arcade bundle should do very well over the holidays in addition to the Kinect kits that will be sold to those who are enthused by Microsoft's extensive PR and marketing campaign.

The question is how long will the honeymoon last if many of those early adopters find themselves wrestling with controls that don't live up to the hype?

After the initial hype passes, it will rest squarely upon the quality of Kinect software titles, and that will either be where those teething problems lie, or they will deliver and continue to sell the public on Kinect.



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ZenfoldorVGI said:
9009pc said:
ZenfoldorVGI said:

THAT is what the Kinect is. It's a new thing to grab the public-casual interest. It has games they can play. It is new and different. The specifics don't matter to them. They would never know the difference. To them, it's a toy. They are barely invested in it. To us, it's a way of life.

I think there is one reason why Kinect will eventually best Move. Move isn't a new thing meant to grab the public-casual interest. Move is a new version of an existing thing meant to improve upon the original.

this is where your whole argument fails imo. (edit: well not the argument just that I feel you are addressing the wrong problem) You, Microsoft and anyone else who is trying to promote Kinect for one reason or another either miss or ignore the one little fact that could make all the difference.

The fact that Kinect isn't original and is based on technology that has failed to deliver in the past. the problem with Kinect is not just the technical issues, but what it can actually do. if Microsoft can deliver on the games that they showed at e3 2009. if Microsoft can deliver an interface that is as natural and responsive as buttons, if Microsoft can get it's technology not just to enhance upon what its predecessor's have shown in the past but also overcome it's problems then I will accept that Kinect will win but from what was shown at e3 2010 this is not the case.

The technology can be hyped up to appear new and revolutionary but if it meets the same problems as it's predecessor'S and does not deliver on it's promises then the hype will only keep it going for so long. I hope Microsoft can pull this of because I loved the ps eye (ps3) and it's tech when it was released and nothing would please more in seeing this technology actual work the way Microsoft and Sony both demonstrated but I just don't see that happening :(

move has solved this problems by taking a step back and including the thing I and anyone who has interest in this technology was trying to get away from (but now seems to be where I was trying to get to), buttons. To me it makes a camera interface better than my wildest dreams could possible have came dreamt up.

it's on implementation where it matters most and we will have to wait for the releases to fully determine there fate, but I have and will enjoy learning what I can about them until then and after. 

We'll agree to disagree then. :)

I think that the implementation, the technology, and the product itself doesn't matter in the slightest. I think that if the product delivers a new experience to casual consumers, no matter how great or terrible that experience may be, people will buy it. Especially if it's affordable, and if the software appeals to them. Microsoft is gearing its device to appear "new" to the vast majority of people, and its gearing its games and marketing towards casuals. The Playstation eye was and is a poorly marketed, poorly supported, and poorly implimented product. It was doomed to fail for all of those reasons. Kinect has none of those problems. The harware is excellently marketed, supported by 3rd parties, and completely integrated into the console dashboard.

Basically, I think that blaming the Playstation Eye's failure on its hardware and technology is rediculious. To the target audience for such devices, technology and graphics are not determining factors in the purchase. The basic premise of the eye and the kinect are sound for marketing purposes. What you are implying is that even if the Kinect did "work right" it wouldn't matter. I agree. It wouldn't matter one bit, however, if the machine doesn't "work right" it doesn't matter one bit either. The tech is not why this device will thrive or fail.

Also, I'm not trying to promote Kinect. In fact, I've done a pretty good job of buring it down in this thread, haven't I?

I think it will do very well for the first 6-12 months but once people release the limits of the technology, it will be a similar story to the ps2 eyetoy. it will be a success but not an overwhelming one. where as the ps move will only begin to get started in 6-12 months in as people hear about the technology and how it is actually doing what was promised.

Kinect does suffer from not giving you what buttons give your like running on the spot having to jump when a colour on screen changes instead of just jumping over an obstacle. it will be these pre-rendered stuff that will have people going I would prefer a controller. it's these things and more that I feel are the wall the camera technology on it's own will run into.

yeah sorry for the accusation I was just getting at how the eye's get overlooked Microsoft is even trying to ignore there last venture into the tech even though they know what they learned from it. I understand why they do it and fair enough they seem to be pulling the "new" marketing strategy off.



correct me if I am wrong
stop me if I am bias
I love a good civilised debate (but only if we can learn something).

 

You are right, when has it ever mattered that a product worked as advertised?

Small trivial detail./ Sarcasm



http://www.youtube.com/watch?v=F1gWECYYOSo

Please Watch/Share this video so it gets shown in Hollywood.

Not aimed at the OP what so ever but I must admit I find one thing absolutely humoring, and that is that so many assume that casual gamers are morons.

Many don't realize that this line of thinking makes you look quite moronic. Even more so than those you think are morons.

 

I also believe that Dance Central isn't aimed at just casuals. While I would consider myself a "hardcore" gamer, I find Dance Central to look quite entertaining. I am a big fan of DDR.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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I totally agree with the OP but not the title.

Kinect's imperfections will cause it massive problem unlike Wii's.    And MS is doing to themselves by advertising this as a family device.   

It will work fine for adult.  Their may be the odd problem but like the missed swing in Wii Tennis, people will be forgiving and have tons of fun with it.

It will not work at all for children.   Kinect has too many critical variables.  You have to stand so far from the camera.  You have to stand so far away from your friend.  You have to move so slow.   You have to do as the game tells you to do, or it won't work.  You can't sit down.  You can't wear your baggy pj's, or certain other clothes.  You can't, you can't, you can't.

Have you ever seen little kids play Wii?   They're running all over, waggling excessively, standing too close to the tv, getting all exciting.  Not following instructions in the game and just fiddling their way through or asking mommy why it's not working.

With all of Kinect's issues, they will constantly be doing something wrong.  It won't work for them.   They'll be constantly bugging their parents 'Daddy it's not worrrrking....!' which defeats the entire purpose of the machine.  Parents want it to distract the kids, not make more headaches for themselves.

I totally expect to see a rash of poor reviews on Amazon from frustrated moms who barely understands why it doesn't work themselves.   Word of mouth will be very mixed.  And mom's considering it will go with the tried and true Wii instead because they know it works fine.  (Move will always be the too expensive, too few games knock-off Wii)

Kinect will succeed with dance games and exercise - mainly to girlfriends/wives of current 360 owners.



 

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Gamerace said:

I totally agree with the OP but not the title.

Kinect's imperfections will cause it massive problem unlike Wii's.    And MS is doing to themselves by advertising this as a family device.   

It will work fine for adult.  Their may be the odd problem but like the missed swing in Wii Tennis, people will be forgiving and have tons of fun with it.

It will not work at all for children.   Kinect has too many critical variables.  You have to stand so far from the camera.  You have to stand so far away from your friend.  You have to move so slow.   You have to do as the game tells you to do, or it won't work.  You can't sit down.  You can't wear your baggy pj's, or certain other clothes.  You can't, you can't, you can't.

Have you ever seen little kids play Wii?   They're running all over, waggling excessively, standing too close to the tv, getting all exciting.  Not following instructions in the game and just fiddling their way through or asking mommy why it's not working.

With all of Kinect's issues, they will constantly be doing something wrong.  It won't work for them.   They'll be constantly bugging their parents 'Daddy it's not worrrrking....!' which defeats the entire purpose of the machine.  Parents want it to distract the kids, not make more headaches for themselves.

I totally expect to see a rash of poor reviews on Amazon from frustrated moms who barely understands why it doesn't work themselves.   Word of mouth will be very mixed.  And mom's considering it will go with the tried and true Wii instead because they know it works fine.  (Move will always be the too expensive, too few games knock-off Wii)

Kinect will succeed with dance games and exercise - mainly to girlfriends/wives of current 360 owners.

I agree with this entire post. Kinect will probably frustrate kids and parents, especially with the vast amount of requirements to use it. I also agree that even though the Move seems to have numerous games to interest the hardcore as well as the casuals it will always appear too expensive (PS3 Bundle = $350 or more while Wii is $200) and nothing more than a Wii knockoff.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Gamerace said:

I totally agree with the OP but not the title.

Kinect's imperfections will cause it massive problem unlike Wii's.    And MS is doing to themselves by advertising this as a family device.   

It will work fine for adult.  Their may be the odd problem but like the missed swing in Wii Tennis, people will be forgiving and have tons of fun with it.

It will not work at all for children.   Kinect has too many critical variables.  You have to stand so far from the camera.  You have to stand so far away from your friend.  You have to move so slow.   You have to do as the game tells you to do, or it won't work.  You can't sit down.  You can't wear your baggy pj's, or certain other clothes.  You can't, you can't, you can't.

Have you ever seen little kids play Wii?   They're running all over, waggling excessively, standing too close to the tv, getting all exciting.  Not following instructions in the game and just fiddling their way through or asking mommy why it's not working.

With all of Kinect's issues, they will constantly be doing something wrong.  It won't work for them.   They'll be constantly bugging their parents 'Daddy it's not worrrrking....!' which defeats the entire purpose of the machine.  Parents want it to distract the kids, not make more headaches for themselves.

I totally expect to see a rash of poor reviews on Amazon from frustrated moms who barely understands why it doesn't work themselves.   Word of mouth will be very mixed.  And mom's considering it will go with the tried and true Wii instead because they know it works fine.  (Move will always be the too expensive, too few games knock-off Wii)

Kinect will succeed with dance games and exercise - mainly to girlfriends/wives of current 360 owners.

This guy might disagree with you.

You may be right, but I think once people get used to the idea of kinect, it will be fine.  Or the Microsoft name will be tarnished once again.

http://adage.com/article?article_id=145160





Some random thoughts.

Does anyone know what the $50 extension cable is for: http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=78197. ?

I am not sure how a 16-year-old can really pass judgement on whether the Kinect will work for kids (and "be a worthy advisory for the Wii."

Those who think that NIntendo should have included WM at launch are not versed in the cost research of that add-on (it took three years before it was affordable).

Finally, and most importantly, this (as well as Sony Move) will get driven by software.  Very few "broken" Will games have sold well. (Red Steel would be the most notable exception -- and that was a combination of over-promising and being a launch title more than it truly being broken).  Are any of the Conspiracy-developed games big sellers? Any by UFO? (And I will say, there are actually some good titles among the shovelware).

Casual gamers are not as dumb as people make them out to be. They know when something does not work. And they know not to buy a game that is nothing more than a rehash with new statistics from the year before (look at the sales pattern for Madden or Tiger Woods on the Wii).

Thus, they are not going to buy something that has a $300 entry point if it does not work and does not offer them things to do.

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

unknown_soul89 said:
Coca-Cola said:

I think it's fair to say that Kincet does work right, we just have to adjust to the way it wa built.

I don't think kinect was designed to be used in a large arena, but for living rooms and spacing is important.  Maybe it's a drawback for Kinect, but it will have it's advantages as well. 

Move is more like Wiimote so let's compare them two, but kinect is of different concept that we just need to get used to.

I'm sure the games will play well a it is designed. 

I keep going back and forth and rading all these threads is helping me to think it over - and now i've decided to just go ahead and purchases it

What are you talking about, it's safe to say kinect doesn't work, atleast not any better then eye toy or the wii cam that was sold with a dance game and kinect isn't something new, it's the eye toy with slightly better software and a hell of alot more hype/advertisement 

Kinect doesn't work?  And Microsoft is still selling it?  It's all about advertisement?

Do you really believe Microsoft will market this and hype it up if it didn't work?

I don't think Microsoft can handle another RROD kind of a probolem.

Wonder why Sony is not pushing Move as much though.  I agree Microsoft is great at marketing their stuff, but Sony does too, don't they?



Coca-Cola said:
unknown_soul89 said:
Coca-Cola said:

I think it's fair to say that Kincet does work right, we just have to adjust to the way it wa built.

I don't think kinect was designed to be used in a large arena, but for living rooms and spacing is important.  Maybe it's a drawback for Kinect, but it will have it's advantages as well. 

Move is more like Wiimote so let's compare them two, but kinect is of different concept that we just need to get used to.

I'm sure the games will play well a it is designed. 

I keep going back and forth and rading all these threads is helping me to think it over - and now i've decided to just go ahead and purchases it

What are you talking about, it's safe to say kinect doesn't work, atleast not any better then eye toy or the wii cam that was sold with a dance game and kinect isn't something new, it's the eye toy with slightly better software and a hell of alot more hype/advertisement 

Kinect doesn't work?  And Microsoft is still selling it?  It's all about advertisement?

Do you really believe Microsoft will market this and hype it up if it didn't work?

I don't think Microsoft can handle another RROD kind of a probolem.

Wonder why Sony is not pushing Move as much though.  I agree Microsoft is great at marketing their stuff, but Sony does too, don't they?

Sony isn't pushing move yet because they don't want to appear like wii copycat/1.5, once they have a full demo of sorcery and other games that show off the things it can do and wii can't they'll advertise more