LordTheNightKnight said:
Carl2291 said:
LordTheNightKnight said:
Darc Requiem said:
Highly unlikely. I think a Wii port of RE5 would be far more like it HD counter parts that Chop TIl You Drop though.
|
Since enemy count is not as big a thing in that game.
I hope that the MT engine on the Wii will make it happen. I'm not buying anything from Capcom until they either put this game on the Wii (it's the principle more than I even want to play it), or do something big for the Wii to make up for it.
|
This is funny, makes you sound like a huge cry baby...
I can understand why the Wii would be a good choice for releasing RE5 on. But why SHOULD they? The... "principle"? What principle?
|
Unlike most developers, there is a game like RE5 that is a hit on the system, so not supporting the Wii with more such games is inexcusable.
Furthermore, they couldn't wait to give the PS2 RE4, so not doing the same for the Wii shows they are just being as pig-headed about all the other developers.
|
It's not inexcusable, it's just a silly decision.
They couldn't wait to give the PS2 RE4, because PS2 could produce results similar to the original consoles version, could sell a fuck load of 3rd party software, and was absolutely dominating it's competition marketshare-wise... Combined. It was an easy port. RE5 wont be so easy, because well... The game is one of the best looking titles available on the 2 HD consoles.
If Nintendo made a console that was on par visually with the 360 or PS3, then it would have had RE5 along with the 2 HD consoles.
Edit: Sorry, i should rephrase that.
"Could sell a fuck load of Quality/Mature/Core 3rd party software". I acknowledge that the Wii can shift a lot of 3rd party software.