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Forums - Nintendo - Who believes Wii's successor will have better third party support?

It would be hard to have less third -party support than Nintendo has experienced the last two generations.

This time around, the developers assumed the Wii would flop and did not prepare games at the start. Then because it was so different, used that as an excuse not to develop or port. 

The result is that the Wii got a lot of unique games -- and many of them should have never seen the light of day.

I would also like Nintendo to do a little bit of studio shopping to make this question irrelevant.  But given the amount of IPs that Nintendo already has -- and its relationships with existing studios -- it may not need to spend its money to succeed.

Just remember, for the last two generations, there has been basically an 80-20 rule. On the Sony and Microsoft consoles, 80% of the top sellers have been third parties. On the Nintendo consoles, it has been reversed.

 

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

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trestres said:

The question is, how powerful will the next Nintendo console be? Enough for 3rd party devs to jump ship, or as powerful as the current HD consoles?

It'll be powerful enough given the budget / power constraints at the time of release. Whats more important than relative performance is overall compatibility, so just things like having enough RAM, big enough optical disc, direct X 11 GPU and at least two core CPU. It obviously doesn't have to set the world on fire but it does need to be compatible with current and future generation consoles so software can be easily ported given thats the mindset of the future.



Darc Requiem said:
Mr Khan said:
Mummelmann said:
Mr Khan said:

The problem with console development is that developers are locked into a "port everything" mentality there. If Nintendo's in the porting loop, they'll succeed, if not, i would bet against it

 

Though Nintendo might set the porting standard depending on when they launch, so it depends.


This is 100% correct, I don't think 3rd parties quite knew how to respond to the Wii since the gap in performance was a historically big one, porting is difficult and simply making a PS360/PC game gets not only simpler due to the amount of tweaking required to "fit" the Wii but it also makes sense in a business perspective since the PS360/PC install base and overall software market is very big indeed. The fact that most serious 3rd party efforts (Zack & Wiki, The Conduit, FF: Crystal Chronicles, No More Heroes) sold very poorly didn't exactly help instill good faith in the developers either. This generation has presented a difficult market since its effectively two markets with no obvious bridge across the chasm.


The only one of those that anyone could possibly claim was a serious effort though, was The Conduit. The other three definitely weren't meant to sell much more than they did, unless their publishers were utterly deluded.

 

They just used the poor results of these "test games" to help justify their neglect of the Wii to their investors. That's why you also get all the analyst noise against the Wii. It's propaganda to prevent investor revolt.

Not only that, even when the Wii games perform well, Developers still give it little support in favor of the HD consoles. I think Wii2's 3rd party support will be much better out of necessity. We've seen what ignoring half the market has done to 3rd bottom lines, they'll have to get on board with Wii2. Nintendo doesn't need third parties but third parties certainly need them.

 That, 3 parties are always complaining that they need to expand the gaming community, and... Wii did it. Nintendo made something to attract more people to play, but the 3 parties just ignored it. And as it was said, nintendo doesnt need the 3 parties to be on thier console to sell millions of games, but the third parties need nintendo so they can reach a bigger audience. They made a wrong approach to the wii, but instead of recognizing their error  and do something to fixed, they just blamed the wii... I dont know if wii2 will get more support from them, but I can say something, nintendo may release another "no so powerfull" console,  and they will still  sell millions of games/consoles, so is their decision whether  or not they support it...



Menx64

3DS code: 1289-8222-7215

NNid: Menx064

They will have better 3rd party support if they have graphics and an online network similar to Sony and Microsoft. Deveoppors don't want to make two versions of every game (ie. hi-def and low-def). It takes too much time and if the low-def version doesn't sell well, it isn't worth their time. I also think developpers will be more willing to make quality Nintendo exclusives if they know they can make more money by selling their multi-latform titles on 3 consoles instead of 2.



 



Look at the 3DS. The third party support for the Wii2 will be like that.



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Mojo said:

They will have better 3rd party support if they have graphics and an online network similar to Sony and Microsoft. Deveoppors don't want to make two versions of every game (ie. hi-def and low-def). It takes too much time and if the low-def version doesn't sell well, it isn't worth their time. I also think developpers will be more willing to make quality Nintendo exclusives if they know they can make more money by selling their multi-latform titles on 3 consoles instead of 2.


That's BS, because logically it would be even cheaper to just make games exclusively for the Wii. And don't tell me gamers wouldn't have flocked to that system if there had been a flood of major games.

Developers just have a problem making games for Nintendo systems, period, and holding back major games from the Wii just them wanting to avoid it. The specs only mattered when it came to games that actually were put on the Wii.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

i dont know it depends, by what i have noticed if their wasnt a holiday season nintendo games wouldnt sell 50% of what they do, that is because most wii gamers buy games in the holiday season, and they do that at a massive ammount(games other then mario,metroid,zelda and the other popular nintendo franchises) that is why out of all the nintendo games being published this year, only two arent in the holiday season, while one(metroid) is farely close.

what does that have to do with first parties, cod came on the wii, it sold 1 million units, if the same audience who bought a wii this gen will buy the succesor then i dont see a reason for rockstar,ea,thq to put games like red faction,gta, and battle field on the next nintendo console. if the next wii has a good 3rd party system that doesnt mean 360/ps3 gamers will jump shift, as i doubt that those games will be wii exclusive. the chances of a metal gear solid, a gta, a assasins creed of coming on the wii 2 is highely unlikely. nintendo's next console will also be for the casual market, hence the same audience, hence unless every good 3rd party launches during the holiday season they wont have average sales.

if nintendo wants a good 3rd party system they are going to have to change theur ways, which is never going to happen.



Being in 3rd place never felt so good

i thought the wii already has the most third party support...

If your referring to all the 'hardcore' games that the hd consoles get while the wii misses out on (and there are plenty...) then it probably comes down to how alike the wii's successor is to the next xbox and playstation systems...if developers can easily port a game from one system to the next (like ps3 to 360 or vice versa) then the wii may get those 'hardcore' games next gen.  However, If the wii 2 is significantly behind in raw power in comparison to the xbox and playstation then I'd say not. 



All of this assumed the next Sony and Microsoft systems will still have the support. Um, right now they're trying to imitate the Wii, and still haven't gained back a lot of the money they lost. Investors aren't going to just let developers keep doing what's losing money.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

wii demographic don't like that kind of games.

i don't mean core nintendo player, but the high % of casual gamers the console have.

nintendo doens't even do if any 17 or m rated games so that demographic that third party aims for doesn't exist.

though if next console was porting friendly they will eventually happen, but even then not be surprise sony and microsoft version sell better with smaller userbase.

nintendo likely will try to make unexpensive console, knowing their success with the wii, though low specs mean games that are different may end up in the wii, they may not sell much but at least u will see some interersting things or remakes. (if they don't end up in portables PSP2 , 3ds)