KylieDog said:
LordTheNightKnight said:
Viper1 said:
KylieDog said:
Take away motion controls and they've done nothing of the sort, where is the game that defined how 3D platform games would be played for years after? Where is the invention of something like Zeldas Z-targeting that would be copied for years?
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Well, this is a rather odd statement. You take away the innovation itself and then demand where the innovation is. More ironic still is that the competition is doing everything they can to copy Nintendo move for 'move' and 'kinect' with this new segment of the industry.
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I know. It's a total BS argument. It's like saying a bomb isn't dangerous. Take out the explosives, and what is there.
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These motion controls did not exist years ago, back then Nintendo made new innovitive game content. That is what the OP article and people who agree with it want, so your attemting to change his argument is if anything acknowledging it is right.
Nintendo is just making old games, sticking on motion controls (literally in some GC port cases) and calling it new. It isn't new though, they are the same game types we have played for years now. Nintendo used to be about new content, now they just relying on motion controls to do that which many people do not care about, I didn't buy a Wii for motion controls, I bought it for those great new Nintendo games...only they haven't appeared.
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You do realize you're living up to your namesake and chasing your tail, don't you? You're demonizing the very aspect that enables new gameplay styles.
With the N64, new gameplay elements came about because of the new input elements. Go ahead and make Z-targeting and Mario 64 with the old SNES control pad. It doesn't work right. New gameplay is a direct result of the options opened up via new input. And I think Wii Sports itself showed huge steps forward in new gameplay styles.
And many other games this generation from Nintendo have shown new gameplay styles not possible with a standard controller. And whether you like the New Play Control series on Wii, it does bring new control styles to older games to enhance them (plus you forget that GC was owned by just 21 million people while Wii is already owned by over 70 million people meaning that there are 3 times as many people who never got a chance to play those older GC games that do now).
Then of course there is the law of diminishing returns. The simple fact exists that fewer and fewer new gameplay elements will created as time goes on or they'll only feel like moderate upgrades from previously established gameplay styles. Radical gameplay changes at this point require something else radical to enable it. Much like motion controls did already. It's very similar wot why we see fewer and fewer new game genres. All the new ones are more or less mixtures of already established genres now. Gameplay is going through a similar phase.