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Forums - Nintendo - Give Us Back The Old Nintendo (Nowgamer article)

KylieDog said:
theRepublic said:
Doobie_wop said:

I don't know about you, but when I buy a new console I expect a lot of new experiences and I don't believe Nintendo have delivered in that regard. 

I have seen this several times in this thread, and it is just bullshit.  Nintendo has brought the most new, fresh ideas to gaming this generation.  No one else is even close.


Take away motion controls and they've done nothing of the sort, where is the game that defined how 3D platform games would be played for years after?  Where is the invention of something like Zeldas Z-targeting that would be copied for years?  

Well, this is a rather odd statement.  You take away the innovation itself and then demand where the innovation is.  More ironic still is that the competition is doing everything they can to copy Nintendo move for 'move' and 'kinect' with this new segment of the industry.



The rEVOLution is not being televised

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LordTheNightKnight said:
d21lewis said:

I miss the days when Nintendo released games like Donkey Kong Country, Metroid, Goldeneye, and Kirby.  Those were the good old days. 


And Star Fox. Man it would be so nice to see these games again.

And PilotWings. Man, I'd like to see PilotWings again. ;)



Viper1 said:
KylieDog said:
theRepublic said:
Doobie_wop said:

I don't know about you, but when I buy a new console I expect a lot of new experiences and I don't believe Nintendo have delivered in that regard. 

I have seen this several times in this thread, and it is just bullshit.  Nintendo has brought the most new, fresh ideas to gaming this generation.  No one else is even close.


Take away motion controls and they've done nothing of the sort, where is the game that defined how 3D platform games would be played for years after?  Where is the invention of something like Zeldas Z-targeting that would be copied for years?  

Well, this is a rather odd statement.  You take away the innovation itself and then demand where the innovation is.  More ironic still is that the competition is doing everything they can to copy Nintendo move for 'move' and 'kinect' with this new segment of the industry.

I know. It's a total BS argument. It's like saying a bomb isn't dangerous. Take out the explosives, and what is there.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Doobie_wop said:
LordTheNightKnight said:

"Your kinda grasping for straw's, listing one or two sequels on the PS3 and 360 doesn't counteract his argument."

Just because he didn't list more doesn't mean there aren't loads more.

Plus new IP is not the same thing as not being a sequel.


I'm not saying there aren't sequel's on the HD consoles, I'm just saying that in terms of great new IPs, Nintendo is lacking.

When I think of new IPs this gen, I remember Resistance, Gears of War, Little Big Planet, Infamous, Crackdown, Alan Wake, Uncharted, Flower, Mass Effect, Shadow Complex and Demon's Souls. Then you have the robust Third Party support. The only new IPs that come to mind when I think of the Wii is the Wii series. 

 


Well it's still not the case that Nintendo hasn't done new IPs. They are just often lower profile. Plus a lot of the new IPs you listed were merely published first party, so going by that we have plenty of new IPs from Nintendo, ranging from Ouendan/Elite Beat Agents, to Xenoblade, to Last Story, to Endless Ocean, to Brain Age, to the Wii series, to Nintendogs, to Trace Memory, to Hotel Dusk, to Glory of Heracles, to Professor Layton.

I didn't realise that we were bringing in DS games, I was only talking about consoles, otherwise I would have mentioned some PSP games. The Wii is the problem, not the DS.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Doobie_wop said:
LordTheNightKnight said:
Doobie_wop said:
LordTheNightKnight said:

"Your kinda grasping for straw's, listing one or two sequels on the PS3 and 360 doesn't counteract his argument."

Just because he didn't list more doesn't mean there aren't loads more.

Plus new IP is not the same thing as not being a sequel.


I'm not saying there aren't sequel's on the HD consoles, I'm just saying that in terms of great new IPs, Nintendo is lacking.

When I think of new IPs this gen, I remember Resistance, Gears of War, Little Big Planet, Infamous, Crackdown, Alan Wake, Uncharted, Flower, Mass Effect, Shadow Complex and Demon's Souls. Then you have the robust Third Party support. The only new IPs that come to mind when I think of the Wii is the Wii series. 

 


Well it's still not the case that Nintendo hasn't done new IPs. They are just often lower profile. Plus a lot of the new IPs you listed were merely published first party, so going by that we have plenty of new IPs from Nintendo, ranging from Ouendan/Elite Beat Agents, to Xenoblade, to Last Story, to Endless Ocean, to Brain Age, to the Wii series, to Nintendogs, to Trace Memory, to Hotel Dusk, to Glory of Heracles, to Professor Layton.

I didn't realise that we were bringing in DS games, I was only talking about consoles, otherwise I would have mentioned some PSP games. The Wii is the problem, not the DS.


The bolded part refers to them in general. And you clearly didn't notice a lot of what I listed is still on the Wii.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Around the Network
KylieDog said:
LordTheNightKnight said:
Viper1 said:
KylieDog said:

Take away motion controls and they've done nothing of the sort, where is the game that defined how 3D platform games would be played for years after?  Where is the invention of something like Zeldas Z-targeting that would be copied for years?  

Well, this is a rather odd statement.  You take away the innovation itself and then demand where the innovation is.  More ironic still is that the competition is doing everything they can to copy Nintendo move for 'move' and 'kinect' with this new segment of the industry.

I know. It's a total BS argument. It's like saying a bomb isn't dangerous. Take out the explosives, and what is there.

These motion controls did not exist years ago, back then Nintendo made new innovitive game content.  That is what the OP article and people who agree with it want, so your attemting to change his argument is if anything acknowledging it is right.

Nintendo is just making old games, sticking on motion controls (literally in some GC port cases) and calling it new.  It isn't new though, they are the same game types we have played for years now.  Nintendo used to be about new content, now they just relying on motion controls to do that which many people do not care about, I didn't buy a Wii for motion controls, I bought it for those great new Nintendo games...only they haven't appeared.

You do realize you're living up to your namesake and chasing your tail, don't you? You're demonizing the very aspect that enables new gameplay styles.

With the N64, new gameplay elements came about because of the new input elements.  Go ahead and make Z-targeting and Mario 64 with the old SNES control pad.  It doesn't work right.  New gameplay is a direct result of the options opened up via new input.   And I think Wii Sports itself showed huge steps forward in new gameplay styles. 

And many other games this generation from Nintendo have shown new gameplay styles not possible with a standard controller.  And whether you like the New Play Control series on Wii, it does bring new control styles to older games to enhance them (plus you forget that GC was owned by just 21 million people while Wii is already owned by over 70 million people meaning that there are 3 times as many people who never got a chance to play those older GC games that do now).

Then of course there is the law of diminishing returns.  The simple fact exists that fewer and fewer new gameplay elements will created as time goes on or they'll only feel like moderate upgrades from previously established gameplay styles.  Radical gameplay changes at this point require something else radical to enable it.  Much like motion controls did already.  It's very similar wot why we see fewer and fewer new game genres.  All the new ones are more or less mixtures of already established genres now.   Gameplay is going through a similar phase. 



The rEVOLution is not being televised

KylieDog said:
LordTheNightKnight said:
Viper1 said:
KylieDog said:
theRepublic said:
Doobie_wop said:

I don't know about you, but when I buy a new console I expect a lot of new experiences and I don't believe Nintendo have delivered in that regard. 

I have seen this several times in this thread, and it is just bullshit.  Nintendo has brought the most new, fresh ideas to gaming this generation.  No one else is even close.


Take away motion controls and they've done nothing of the sort, where is the game that defined how 3D platform games would be played for years after?  Where is the invention of something like Zeldas Z-targeting that would be copied for years?  

Well, this is a rather odd statement.  You take away the innovation itself and then demand where the innovation is.  More ironic still is that the competition is doing everything they can to copy Nintendo move for 'move' and 'kinect' with this new segment of the industry.

I know. It's a total BS argument. It's like saying a bomb isn't dangerous. Take out the explosives, and what is there.

 

These motion controls did not exist years ago, back then Nintendo made new innovitive game content.  That is what the OP article and people who agree with it want, so your attemting to change his argument is if anything acknowledging it is right.

 

Nintendo is just making old games, sticking on motion controls (literally in some GC port cases) and calling it new.  It isn't new though, they are the same game types we have played for years now.  Nintendo used to be about new content, now they just relying on motion controls to do that which many people do not care about, I didn't buy a Wii for motion controls, I bought it for those great new Nintendo games...only they haven't appeared.


Wait, you did not state that directly before. So you can't call on us for confusing your comments if you don't state the points directly.

New content and innovation are distinct things. They can overlap, but you have to clarify which is which.

Oh, and if the article is about content, it sure doesn't seem like it. So either there is something we missed, in which case don't blame us still, or you'r just inferring there is.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Doobie_wop said:
LordTheNightKnight said:
Doobie_wop said:
LordTheNightKnight said:

"Your kinda grasping for straw's, listing one or two sequels on the PS3 and 360 doesn't counteract his argument."

Just because he didn't list more doesn't mean there aren't loads more.

Plus new IP is not the same thing as not being a sequel.


I'm not saying there aren't sequel's on the HD consoles, I'm just saying that in terms of great new IPs, Nintendo is lacking.

When I think of new IPs this gen, I remember Resistance, Gears of War, Little Big Planet, Infamous, Crackdown, Alan Wake, Uncharted, Flower, Mass Effect, Shadow Complex and Demon's Souls. Then you have the robust Third Party support. The only new IPs that come to mind when I think of the Wii is the Wii series. 

 


Well it's still not the case that Nintendo hasn't done new IPs. They are just often lower profile. Plus a lot of the new IPs you listed were merely published first party, so going by that we have plenty of new IPs from Nintendo, ranging from Ouendan/Elite Beat Agents, to Xenoblade, to Last Story, to Endless Ocean, to Brain Age, to the Wii series, to Nintendogs, to Trace Memory, to Hotel Dusk, to Glory of Heracles, to Professor Layton.

I didn't realise that we were bringing in DS games, I was only talking about consoles, otherwise I would have mentioned some PSP games. The Wii is the problem, not the DS.


The bolded part refers to them in general. And you clearly didn't notice a lot of what I listed is still on the Wii.

The article is specifically talking about the Nintendo Wii, I assumed that everyone else in this thread was also talking about the Nintendo Wii. So when I mention Nintendo in my post in this thread, I'm obviously referring to Nintendos performance on the Wii.

Xenoblade, Wii series, The Last Story and Endless Ocean are the only Wii IPs you mentioned. Xenoblade has only been released in Japan with no Western release scheduled and The Last Story hasn't been released yet, so no one knows if it's going to be any good or not. Your post proves my point and unless you try a littler harder I will remain convinced that Nintendo have put little effort into introducing new IPs this gen.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Doobie_wop said:
LordTheNightKnight said:
Doobie_wop said:
LordTheNightKnight said:
Doobie_wop said:
LordTheNightKnight said:

"Your kinda grasping for straw's, listing one or two sequels on the PS3 and 360 doesn't counteract his argument."

Just because he didn't list more doesn't mean there aren't loads more.

Plus new IP is not the same thing as not being a sequel.


I'm not saying there aren't sequel's on the HD consoles, I'm just saying that in terms of great new IPs, Nintendo is lacking.

When I think of new IPs this gen, I remember Resistance, Gears of War, Little Big Planet, Infamous, Crackdown, Alan Wake, Uncharted, Flower, Mass Effect, Shadow Complex and Demon's Souls. Then you have the robust Third Party support. The only new IPs that come to mind when I think of the Wii is the Wii series. 

 


Well it's still not the case that Nintendo hasn't done new IPs. They are just often lower profile. Plus a lot of the new IPs you listed were merely published first party, so going by that we have plenty of new IPs from Nintendo, ranging from Ouendan/Elite Beat Agents, to Xenoblade, to Last Story, to Endless Ocean, to Brain Age, to the Wii series, to Nintendogs, to Trace Memory, to Hotel Dusk, to Glory of Heracles, to Professor Layton.

I didn't realise that we were bringing in DS games, I was only talking about consoles, otherwise I would have mentioned some PSP games. The Wii is the problem, not the DS.


The bolded part refers to them in general. And you clearly didn't notice a lot of what I listed is still on the Wii.

The article is specifically talking about the Nintendo Wii, I assumed that everyone else in this thread was also talking about the Nintendo Wii. So when I mention Nintendo in my post in this thread, I'm obviously referring to Nintendos performance on the Wii.

Xenoblade, Wii series, The Last Story and Endless Ocean are the only Wii IPs you mentioned. Xenoblade has only been released in Japan with no Western release scheduled and The Last Story hasn't been released yet, so no one knows if it's going to be any good or not. Your post proves my point and unless you try a littler harder I will remain convinced that Nintendo have put little effort into introducing new IPs this gen.


But if you add qualifiers, then I can knock off most of the HD games you listed using various means.

And why is a new IP so vital? You need a solid game as well, and Nintendo is not going to make a new IP just for the sake of it. And so far you haven't given a reason to have a new IP other than for the sake of it.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Doobie_wop said:

The article is specifically talking about the Nintendo Wii, I assumed that everyone else in this thread was also talking about the Nintendo Wii. So when I mention Nintendo in my post in this thread, I'm obviously referring to Nintendos performance on the Wii.

Xenoblade, Wii series, The Last Story and Endless Ocean are the only Wii IPs you mentioned. Xenoblade has only been released in Japan with no Western release scheduled and The Last Story hasn't been released yet, so no one knows if it's going to be any good or not. Your post proves my point and unless you try a littler harder I will remain convinced that Nintendo have put little effort into introducing new IPs this gen.


But if you add qualifiers, then I can knock off most of the HD games you listed using various means.

And why is a new IP so vital? You need a solid game as well, and Nintendo is not going to make a new IP just for the sake of it. And so far you haven't given a reason to have a new IP other than for the sake of it.

true, if you make up some qualifiers with that intent you could, but I think his qualifiers actually make sense.  Every game he listed besides perhaps Crackdown (don't recall for that one) was extremely well received and are widely regarded as great-fantastic games.  You can't say the same for games that haven't even released over here yet.  If he used your qualifiers he'd have an even bigger list.



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