Khuutra said:
Not unless we have two very different understandings of that word, no. |
Oh that was jarrod. Sorry about that, got mixed up.
Khuutra said:
Not unless we have two very different understandings of that word, no. |
Oh that was jarrod. Sorry about that, got mixed up.
JerCotter7 said:
Oh that was jarrod. Sorry about that, got mixed up. |
It's cool, no worries.
Khuutra said:
http://www.eurogamer.net/articles/gran-turismo-5-e3-2010-hands-on This article was linked on GAF, seems to confirm no cockpit view for Standard cars. |
From the article...
"The 200 premium cars that take the final count past the 1000 mark are something else, however. The premiums have been lavished with a slightly worrying amount of detail - every single screw is visible in the hubs, the interiors have been recreated down to the stitching (standard cars won't have interiors, which is a bit sad, but there are, like, 800 of them), and their undersides have been comprehensively modelled to take into account a new physics system which, along with allowing for dents and scratches, can sends your ride flipping through the air during collisions."
That really SUCKS!!! Come on!! Forza 3 has over 400 fully modeled cars. At least all of the other featuers are looking awesome. But my excitement level for this game just went down.
Khuutra said:
http://www.eurogamer.net/articles/gran-turismo-5-e3-2010-hands-on This article was linked on GAF, seems to confirm no cockpit view for Standard cars. |
Well they say no interiors, which could mean that there are talking about the trunk and engine bays. Which would be true since there is only cosmetic damage for those 800 cars and not panel separation like there is for the premium cars.
I will wait until it is completely confirmed by Sony or PD themselves. But thanks for the link
JerCotter7 said:
Oh that was jarrod. Sorry about that, got mixed up. |
Yeah, I was the one (or one of the ones) trolling GT5. Sorry. :(
Vetteman94 said:
Well they say no interiors, which could mean that there are talking about the trunk and engine bays. Which would be true since there is only cosmetic damage for those 800 cars and not panel separation like there is for the premium cars. I will wait until it is completely confirmed by Sony or PD themselves. But thanks for the link |
I thought that could be the reason too then i remembered head tracking means you would have to model more than just a single drivers viewpoint if you allow head movement in the cockpit view. Will be interesting as it's rather vague (probably intentionally) at this time.
slowmo said:
I thought that could be the reason too then i remembered head tracking means you would have to model more than just a single drivers viewpoint if you allow head movement in the cockpit view. Will be interesting as it's rather vague (probably intentionally) at this time. |
Well it could be they use just a very basic looking cockpit design.
I agree with the vague comment, why must they do this.
200 cars fully modeled interior and exterior
800 cars fully modeled exterior
--------------
200 cars with high and low beam headlights
800 cars with standard headlights
--------------
So there's the basic breakdown of the Premium cars (200), vs. the Standard cars(800).
Follow Me: twitter.com/alkamiststar
Watch Me: youtube.com/alkamiststar
Play Along: XBL & SEN : AlkamistStar
AlkamistStar said: 200 cars fully modeled interior and exterior 800 cars fully modeled exterior -------------- 200 cars with high and low beam headlights 800 cars with standard headlights -------------- So there's the basic breakdown of the Premium cars (200), vs. the Standard cars(800). |
"Fully modeled" for the standard cars is misleading - they seem to use PS2 wireframes.
As confirmed in a note on the Japanese site, the 800 “standard cars” in the game will not have interior view or high-beam headlights
http://www.gtplanet.net/more-gt5-details-confirmed-by-polyphony-digital/