*In response to RichardHutnik*
The PS3 uses the light on the controls to find it's 3-D position and does this by judging how large or small it is as well as it's light intesnsity to judge distance (if I understand the technology behind it). Kinect uses 2 cameras for depth perception. If programmed correctly the move should be able to judge the Human body in 3D space with minor callabration before starting game or adding a new user to it's library. This being done by the size of the body in motion in comparision to it's pre-calibrated size as well as intensity of light reflectivity.
This is why I added if programmed correctly. As for doing the same as Natal does, with the demos I have seen before, The Red Ball Demo, the one with the kid, and the paint demo, I have seen similar things being done on the PSEye already.