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Forums - Nintendo - Rate the Nintendo Press Conference

 

Rate the Nintendo Press Conference

0 0 0%
 
1 17 3.41%
 
2 10 2.01%
 
3 26 5.22%
 
4 124 24.90%
 
5 321 64.46%
 
Total:498

I think they got a "B". (voted 4)

 

The way the exited the show with a message to go watch further here,

http://e3.nintendo.com

(what was at the time a live feed, now archived with updates coming in)

 

they left a lot of things set up to be shown later, a lot more questions than answers, and I think that's very smart to keep the audience engaged and interested in the days left of E3 after the conference.

 

I wanted to hear more business talk personally.



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LONG POST BUT - GAMESRADER CONSPIRACY THEORY ON NINTENDOS WIN - Very entertaining and certainly plausable theory regarding Kid Icarus, SSBB, the 3DS and how "it was planned years ago".

Nintendo has won E3. Fact. And the real Nintendo is back. But the big N's glorious E3 victory wasn't just a case of unveiling a powerful new handheld and some brilliant-looking core franchise games. There was a lot more at play than that.

So now that I've stopped reeeling from all of last night's conference excitement (okay, so I still am, but I can at least write in sentences now), I've decided to pull things apart, bit by bit, to look at exactly how Nintendo pulled it off. Trust me, the more I think about this, the more it seems to be the crescendo of a whole series of fiendish long and short-term plots. Starting with...


The old bait-and-switch

Nintendo are clever bastards. Fiendish, Machiavellian, very clever bastards. They’d segued into the casual market. They’d learned how hard it is to keep your hardcore fanbase happy when doing that. They’d seen that their biggest two rivals were about to do the same thing with very similar consequences. The best move Ninty could make? Turn back into their old selves with a slew of ‘proper’ Nintendo games and provide a refuge for all the hardcore gamers MS and Sony were about to disenfranchise.

It’s the sharp, one-step-ahead thinking that’s typified Nintendo since Iwata took over. Nintendo saw the potential of the casual market before everyone else, and now that (I suspect) they're seeing its limitations, the big N are getting out before their two rivals over-saturate it to death. The fact is, whatever Reggie says on the face of it, the casual market is fad-driven and has no brand loyalty. Whether by a fear of its distraction by MS and Sony’s shiny new toys, the knowledge that the market can’t sustain three motion controllers with the essentially the same game line-up, both, or even more, Nintendo have spotted that the time is right to get out, and are doing it in the cleverest way possible and a good deal richer.

'Leaks'

Nintendo are famously the most watertight company in the industry when it comes to E3 announcements. But in the run up to this year’s show, we got three major leaks. The 3DS’ capabilities were revealed. Retro Studios’ Donkey Kong Country was outed. We found out about Goldeneye Wii. Three big deals, three keystones in Nintendo’s make-up letter to the hardcore. And Ninty just let them slip by accident? It’s possible, I suppose… 


Surprises

If you want a memorable E3, you need to bring the surprises. Whatever the rest of your line-up, unexpected additions are what really matters at an event this big. Have a great conference with a completely expected line-up, and you’ll be forgotten by the time everyone hits the bar (1.38 minutes on average). Throw in a few curveballs, and that bar will be toasting you all night.

DKC, Kirby, Goldeneye, Resident Evil, Super Street Fighter IV, Splinter Cell: Chaos Theory, Metal Gear Sold 3, Driver, Shin Megami Tensei, Starfox, Mario Kart, Ridge Racer, Final Fantasy, Dragon Quest, Super Monkeyball, Sonic, Assassin’s Creed, Saints Row, Kingdom Hearts, PES, Pilotwings… Between the Wii and 3DS, Nintendo churned out surprise games to rival the total numbers of everything mentioned at their competitors’ conferences. And while we’re on the subject…

The Kid Icarus factor

It is no coincidence that Nintendo are launching – and chose to reveal – the 3DS with a new Kid Icarus game. It’s a very clever, calculated move. Super Smash Bros. Brawl came out two and a half years ago, and immediately resparked huge fan interest in Pit. The 3DS was being developed six months before that. The new Kid Icarus’ development is being led by the same man who directed Super Smash Bros Brawl, at a new dev team set up just after Brawl was released. Do you see what’s going on here?

There’s a reason Nintendo seemed to ignore fan pleas for a new Icarus for so long. They were saving it for the launch of the new machine, knowing full-well that the wait would just make their fan-pleasing conference that much of a bigger deal, and make their fan-pleasing, hardcore-specced handheld that much more welcome. All things considered, it’s even plausible to theorise that a tactical turn away from the casual at this stage, and in this manner, was always part of a long-term plan.


The glory years resumed

Look at Nintendo’s own Wii and 3DS games. They’re nothing if not a happy acknowledgement of their hardcore fans’ favourite era. DKC, Kid Icarus and the stunningly-presented, brilliantly inventive new Kirby game are all about the old NES and SNES pride (it can be no co-incidence that the latter puts us weirdly in mind of the first time we saw Yoshi’s Island), while Goldeneye, Zelda: The Skyward Sword, Ocarina of Time and Starfox are all about the N64. And Pilotwings is both (another 'ignored' fan plea explained?).

It’s a classic, ‘proper’ Nintendo E3 line-up that makes you forget that the casual years ever happened. And in this re-ackowledgement of its hardcore fans’ importance, it’s exactly what Nintendo needed to bring. Also, notice the lack of gormless casual gamer footage. And notice that the conference’s presenter line-up was stripped back to the classic, fan-pleasing trio of Reggie, Miyamoto and Iwata. No Cammie Dunaway required.


Spectacle (but no glasses)

Forget ice cream vans. If you want a memorable sight to stick in the minds of journos and fans for years after an E3, you send a seemingly infinite parade of booth babes through your audience to provide instant post-announcement hardware demos. You keep the lights dim, so that the glow from the screens creates an ever expanding trail of light through the auditorium.

You enigmatically raise Zelda podiums out of the ground and let people start to play as the conference is ending. You set them up in a row across the stage to make them look striking, but you make sure there are few enough to generate images of huge queues to get on them. In short, you chroreograph an almost religious set of imagery, execute it with a warm, evangelistic tone, and make sure that everyone knows your company has been reborn as its old self again. And then, you win E3.

source - http://www.gamesradar.com/f/e3-2010-winning-e3-exactly-how-nintendo-did-it/a-20100616112651385025/p-2



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

^^ That is one crazy story you got there.



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-PaNdOrA- said:

It would have been perfect if they hadn't messed up with Zelda!!



agreed, i vote 4



Gave it a 4 but in reality it was more like a 4.5. Really good conference, i only docked it points because of a few games which were omitted and because Zelda didn't demo very well. Shame but if it had i think EVERYONE would have been TOTALLY BLOWN AWAY!



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4.5/5

The Positives:

Zelda Wii (besides the little glitch that took place)
 DONKEY KONG FREAKIN COUNTRY.. and by Retro!
 Epic Mickey looks great
GOLDENEYE REMAKE!
Mario Sports Mix (looked decent, lots of sports)
Lack of dwelling on sales and stats, just focused on the basics like the fact that Wii sold the most software, record #s for a month in the US, short and sweet
3DS blowout.. info on the console with tremendous lineup and 3rd party support, 3D movies, etc
Kid Icarus Uprising
3DS babes!
No Cammie

Neutral:

Kirby Wii (interesting concept of art and gameplay, not 100% sold on this one yet though)
Just Dance 2 (not my cup of tea, I can't dance worth a crap, but many fans of the first one should find this exciting)
Wii Party (seems to be lots of mini games, and cool looking board game feature, but basically seems to be little more than Mario Party with Miis)
Metroid Other M (didn't show off too much new stuff, not really into this one)

The Negatives:

- A bit too much time spent trying to play through the kinks in the Zelda demo
- Lack of Pikmin Wii
- Lack of Vitality Sensor
- No word on localizations on games like Tales of Graces or Zangeki
- A bit of wasted potential, many more things on Nintendo's e3 website that could have been unveiled or at least mentioned in conference, like the Zelda OOT remake on 3DS. Still lots of great surprises regardless.



atma998 said:

So this is a partial list of games coming to Nintendo systems in the upcoming months:

A new Zelda

A new Metroid

A new Donkey Kong

A new Kirby

A new Kid Icarus

A new Star Fox

A new Pilotwings

A new Mario Kart

A new GoldenEye 007

A new Metal Gear Solid

A new Assassin's Creed

A new Resident Evil

A new Street Fighter

A new Batman game

A new Kingdom Hearts

A new Dragon Quest

A new Final Fantasy

A new Just Dance

A new DJ Hero

A new Party game (Wii Party)

A new Mario sports game (Mario Sports Mix)

A new Ninendogs

A new Golden Sun

A new Professor Layton game

A new Saints Row

A new FIFA game

A new Madden NFL game

All major franchises are coming or returning on a Nintendo system in the upcoming months. This plus all other new franchises (Epic Mickey, Last Story, Xenoblade, etc.) 

5/5

Holy moly, didn't realize the bredth of Nintendo's surprises until seeing this.. simply amazing.

This further proves my point about how Nintendo had a bit of wasted potential. They could have shown off a few more of these , like Zelda OOT, Mario Kart, Pilot Wings, etc, and their already great conference would have been even better. But I guess it really doesn't make much difference, since people can get the info on their site anyway.

Bolded are the ones that I want.