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Forums - Gaming - *Used Games?*

I always buy new but usually on sale or clearance. Most games arent worth more than $20.

 

I dont actually care about publishers or whatever. Most companies are money grubbing fucks that expect you to pay upwards of $80 with DLC and whatever to get the "full" experience. They generally dont care about you, just your money, so I never fault friends for buying used or bootlegging.



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.

-Jim Sterling

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I buy almost all of my games used. I get them from ebay or video stores and get great deals on them. I dont buy from gamestop used because $40 is still too much for a game. unless I am going to get it on midnight release or with in the first week, which are few and far between. When games get to be reasonably priced then i will buy new ($30 or less for me) Paying $60 is just too much for me. Developers, publishers, and nintendo/sony/microsoft need to find a way to make games cheaper.



thranx said:

I buy almost all of my games used. I get them from ebay or video stores and get great deals on them. I dont buy from gamestop used because $40 is still too much for a game. unless I am going to get it on midnight release or with in the first week, which are few and far between. When games get to be reasonably priced then i will buy new ($30 or less for me) Paying $60 is just too much for me. Developers, publishers, and nintendo/sony/microsoft need to find a way to make games cheaper.


not tryin to call you out bro but i read in official xbox magazine that most games cost about $40, so charging $60 seams reasonable to me, however that being said. video games are way to expensive and i dont see how they can continue to survive when they charge prices like that. companies should be honest and have a tier system where some games realease for $60 other $50, $40, $30 and so on.



EVEN YOU CAN OUTRUN THE FASTEST MAN, IF HE DOES NOT START THE RACE.

 

CANT WEAR Mckinleys JEANS CAUSE MY WARDS DONT FIT.

I buy all my games either used, or from a vendor that sells them new and heavily discounted. Amazon makes it very easy to buy games used and heavily discounted. Really, they consistantly give better prices, and service than ebay. I don't see a reason to buy games new, really. If there is a game that I want day 1, I add it to my gamefly and rent it. It's that simple. This is a main reason console gaming is so cheap to the internet savvy consumer.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

mirgro said:

Brand spanking new.

Basicallt I buy them new for the same reason I don't pirate. I actually want to support the developer by giving them money, not swindling them out of it. Though, it seems piracy may have less of an afect on sales than even used games if some statistics from the US and Dutch governmens can be taken seriously, so an even better reason not to buy used.


The difference is, with piracy, no money changes hands, and thus the economy suffers. With used games, people in the game industry profit, including gamestop and their employees and the gamers themselves who buy and sell used games. When the flow of money increases, it actually STIMULATES the gaming economy, when no money at all changes hands, period, this causes the economy to stagnate. That is why piracy is illegal. There is an entirely seperate reason why buying and selling used games is legal, but pretty much, I'm just explained to you why piracy is bad for gaming, and the buying and selling of used games is arugable.

Morality aside, most of the people in the videogame industry don't develop or publish games. They are the gamers who buy and sell used and new games, and the employees of the brick and morter, or online stores who sell them, or the people who make VGChartz here, or the millions of reporters and programmers who live their life and make their money off of the industry. Without the buying and selling of used games, people would invitably turn to piracy or just not play those games at all, and thus stagnate, rather than stiumlate the economy.

Another thing to note, piracy is illegal, while buying and selling used games is encouraged by many within the industry. The "talent" as it were gets top billing, but overall, they are only a small part of the gaming economy, and thus should only be considered as a small piece of the pie in any argument concerning the nature and business of our industry. These people can program and perform simple math, but when it comes to economics and instury, they are probably just as ignorant as the common gamer.

SURE Sony wants to make more money off of every copy of Gran Turismo they sell, even if they make milions of dollars profit, but that extra money they would make, if they destroyed used games, would come at a cost to someone else. IE, the gamer who wanted to sell the game after he beat it, the employee of gamestop who is now fired because the game is no longer avaialble used, or the gamer who never plays the game at all, because the price is too high for their pocketbook.

When you take used games sales out of the equasion, you reduce game sales, this is a fact. Overall, sales of your game, and the amount of people who play your game will be reduced. This is the tradeoff for the publisher to make more money off of the game, that less people will be able to play it, that less money will be injected, and spread throughout the gaming economy, and that less stimulation will occour as a result. This will inevitably lead to more profits for the most successful companies(Nintendo) and less profit for the failing companies who live off word of mouth to begin with.

The only way this business model has been mildly successful is to replace "used games" with consistant deals on "new games" via DLC, as with Steam. However, now you really are rearranging the gaming economy and causing one of our only brick and morter stores to vastly reduce its size. On top of that, you are still losing sales that were once there due to the used game industry, and you are still stacking the profits in the hands of a few companies, and you are still having all of those issues I've mentioned earlier.

Sure, the industry can survive without used games, however, it will come at the expense of gamers, and people who work in the game industry who don't make games. It will also make the game industry less healthy as a whole, and it will probably reduce your selection of the games as well. You worry about the short money, and that's something only Microsoft seems to understand this generation. You do business, in an effort to continue doing business, not an effort to screw somebody over. That's just good business practice.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

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ZenfoldorVGI said:
mirgro said:

Brand spanking new.

Basicallt I buy them new for the same reason I don't pirate. I actually want to support the developer by giving them money, not swindling them out of it. Though, it seems piracy may have less of an afect on sales than even used games if some statistics from the US and Dutch governmens can be taken seriously, so an even better reason not to buy used.


The difference is, with piracy, no money changes hands, and thus the economy suffers. With used games, people in the game industry profit, including gamestop and their employees and the gamers themselves who buy and sell used games. When the flow of money increases, it actually STIMULATES the gaming economy, when no money at all changes hands, period, this causes the economy to stagnate. That is why piracy is illegal. There is an entirely seperate reason why buying and selling used games is legal, but pretty much, I'm just explained to you why piracy is bad for gaming, and the buying and selling of used games is arugable.

Morality aside, most of the people in the videogame industry don't develop or publish games. They are the gamers who buy and sell used and new games, and the employees of the brick and morter, or online stores who sell them, or the people who make VGChartz here, or the millions of reporters and programmers who live their life and make their money off of the industry. Without the buying and selling of used games, people would invitably turn to piracy or just not play those games at all, and thus stagnate, rather than stiumlate the economy.

Another thing to note, piracy is illegal, while buying and selling used games is encouraged by many within the industry. The "talent" as it were gets top billing, but overall, they are only a small part of the gaming economy, and thus should only be considered as a small piece of the pie in any argument concerning the nature and business of our industry. These people can program and perform simple math, but when it comes to economics and instury, they are probably just as ignorant as the common gamer.

 

That's a great way of thinking about it. However, the people at Gamestop are not part of the industry. The Industry consists of the players, and the people who make the game. Everyone else is a middleman. If you want to support the industry, you buy new, if you want to support leeches you buy used.

Furthermore, there have been many studies done to show that piracy in fact DOES stimulate the industry. Pirates buy more than non-pirates, furthermore, both the US and the Netherlands have stated that piracy has no discernable effect on sales. In fact they have stated that the economy itself is better because of piracy.

Lastly, one of the biggest reasons why piracy is such a poor excuse for sales is that cost/value. People who pirate generally see the value of the game nowhere near the asking price, so they pirate it. That said, the people who go and buy the ued game for only $10 or $20 obviusly see the value of the games to be far higher than the pirate's point of view, yet they STILL deprive the developer of money. A bought used game is far more a "lost sale" than a piated copy.

Also legallity doesn't mean shit. In fact piracy is perfectly legal where I am right now, as long as no one makes a profit out of it, so your point is quite invalid when it comes to legality. In a few months I'll be in a place where I don't think they even give a damn about piracy at all.



I buy every game new because I like the crispy freshness of it. Its just part of the excitement of getting a game.  Plus, most used games are only like 5 bucks off. Hardly a deal in my book and I like knowing my money is going to the people that actually made the game.



mirgro said:
ZenfoldorVGI said:
mirgro said:

Brand spanking new.

Basicallt I buy them new for the same reason I don't pirate. I actually want to support the developer by giving them money, not swindling them out of it. Though, it seems piracy may have less of an afect on sales than even used games if some statistics from the US and Dutch governmens can be taken seriously, so an even better reason not to buy used.


The difference is, with piracy, no money changes hands, and thus the economy suffers. With used games, people in the game industry profit, including gamestop and their employees and the gamers themselves who buy and sell used games. When the flow of money increases, it actually STIMULATES the gaming economy, when no money at all changes hands, period, this causes the economy to stagnate. That is why piracy is illegal. There is an entirely seperate reason why buying and selling used games is legal, but pretty much, I'm just explained to you why piracy is bad for gaming, and the buying and selling of used games is arugable.

Morality aside, most of the people in the videogame industry don't develop or publish games. They are the gamers who buy and sell used and new games, and the employees of the brick and morter, or online stores who sell them, or the people who make VGChartz here, or the millions of reporters and programmers who live their life and make their money off of the industry. Without the buying and selling of used games, people would invitably turn to piracy or just not play those games at all, and thus stagnate, rather than stiumlate the economy.

Another thing to note, piracy is illegal, while buying and selling used games is encouraged by many within the industry. The "talent" as it were gets top billing, but overall, they are only a small part of the gaming economy, and thus should only be considered as a small piece of the pie in any argument concerning the nature and business of our industry. These people can program and perform simple math, but when it comes to economics and instury, they are probably just as ignorant as the common gamer.

That's a great way of thinking about it. However, the people at Gamestop are not part of the industry. The Industry consists of the players, and the people who make the game. Everyone else is a middleman. If you want to support the industry, you buy new, if you want to support leeches you buy used.

I will dismiss your talk of piracy as innocent banter, and I won't delve too much into your "studies" which imo, don't mean a goddamn thing, and are probably spin, but I want to address the bolded:

You are saying that people who work in the videogame industry at Gamestop, and people who work on websites, like this one, journalists, salesmen, business execs, analyists, and the millions of people who dedicate their livelyhood to videogames, actually DON'T work in the videogame industry? What about the publishers who FUND the game!?

What the hell industry do you think they are in then?

That sir, is complete ignorance. People who work at Gamestop ARE part of the industry, they exist because they are part of it. Their business is the buying and selling of videogames. This website and its creators ARE part of the videogame industry, because they choose to be part of it. They contribute to it in invaluable ways, and they also profit for it if necessary or possible. Middlemen ARE part of the industry, this is the very nature of any industry.

It's like saying that the people who work at Mcdonalds aren't part of the service industry, only the chefs and the people who buy their foods are part of that industry. That is completely ignorant. You believe that because they aren't "flashy" or because in your opinion, they don't contribute to the particular part of the industry that you want to promote, that they don't exist, or that they don't matter, which is completey selfish, ignorant, and insulting to me, and probably to everyone who helped make the industry what it is today, developers included.

Help me understand what the hell it is you're talking about.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

Used. Always.


Only new games I have bought are Zelda games (since WW), NMH1 & 2, The Conduit, Guitar Hero III, Call of Duty: MW Reflex, Brawl, and Galaxy.



I actually buy Nintendo games new, too. I know this is totally contrary to everything I've just preached, but there is something about Miyamoto that makes me want to pay the man money.

I just haven't bought a Nintendo game in a long time, so I forgot that I did that, lol.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.