I may buy it soon.. I just need to get some games for my PSP first

Good sales, but not enough for profit i guess
They said the budget was about 50 million dollars advertising (only usa) 10 million = 60 million
= 60$ - 52$ = 8$
they lost 8$ but now with an existing fanbase and without the cost of an engine they will make enough profit with inFamous 2
btw, i cant wait!
its my third favourite game this gen (after mgs4 and gow3)
Fedor Emelianenko - Greatest Fighter and most humble man to ever walk the earth:
| ProdigyBam said: Good sales, but not enough for profit i guess They said the budget was about 50 million dollars advertising (only usa) 10 million = 60 million they shipped 1,2 million copies for the price of 55-60$ thats about 35$ (as publisher, dev and console maker) for sony per copy = ~38$ it think ltd they will ship 2,2 million for the price of 25-30$ that means about 17$ per copy for sony = ~17$= 60$ - 52$ = 8$ they lost 8$ but now with an existing fanbase and without the cost of an engine they will make enough profit with inFamous 2 btw, i cant wait! its my third favourite game this gen (after mgs4 and gow3) |
Wait, I haven't seen your source, but based on the fact that Sucker Punch is a very small studio with a history of creating gems on a shoe-string, I doubt the budget was anywhere near $50mil...
| leo-j said: I may buy it soon.. I just need to get some games for my PSP first |
You need to buy it. It is very good minus the cutscenes a little bit.
wholikeswood said:
Wait, I haven't seen your source, but based on the fact that Sucker Punch is a very small studio with a history of creating gems on a shoe-string, I doubt the budget was anywhere near $50mil... |
The numbers seemed a little suspicious to me also.
2 million? That's a huge success for Sucker Punch. Compare that to the ~1 million each of the Sly Cooper games pulled in.
inFamous 2 is going to be so much better too, considering all the new powers Cole's probably going to get. It's like they purposefully left room for improvement so that people would want the sequel.
Currently playing: Uncharted: Drake's Fortune, NBA2k11, Metal Gear Solid, Picross 3d
I wonder if they included the copies in the bundles for Europe....







Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)
| ProdigyBam said: Good sales, but not enough for profit i guess They said the budget was about 50 million dollars advertising (only usa) 10 million = 60 million they shipped 1,2 million copies for the price of 55-60$ thats about 35$ (as publisher, dev and console maker) for sony per copy = ~38$ it think ltd they will ship 2,2 million for the price of 25-30$ that means about 17$ per copy for sony = ~17$= 60$ - 52$ = 8$ they lost 8$ but now with an existing fanbase and without the cost of an engine they will make enough profit with inFamous 2 btw, i cant wait! its my third favourite game this gen (after mgs4 and gow3) |
50 million for infamous??? Kojima said that MGS4 wasnt even 40 million so how can infamous be 50 million???
wholikeswood said:
Wait, I haven't seen your source, but based on the fact that Sucker Punch is a very small studio with a history of creating gems on a shoe-string, I doubt the budget was anywhere near $50mil... |
In an interview with Gamepro (Germany) the interviewer asked how much was the budget for inFamosu 30,40 million$?
the guy from sucker punch said it was even higher than 40 million
Fedor Emelianenko - Greatest Fighter and most humble man to ever walk the earth:
CGI-Quality said:
Sorry man, Icall BS without a source. I refuse to believe inFAMOUS was up there with Killzone 2 or MGS4. |
I second this. I know you already told me this before but I still have a big doubts.
