wholikeswood said:
ProdigyBam said:
Good sales, but not enough for profit i guess
They said the budget was about 50 million dollars advertising (only usa) 10 million = 60 million
they shipped 1,2 million copies for the price of 55-60$ thats about 35$ (as publisher, dev and console maker) for sony per copy = ~38$ it think ltd they will ship 2,2 million for the price of 25-30$ that means about 17$ per copy for sony = ~17$
= 60$ - 52$ = 8$
they lost 8$ but now with an existing fanbase and without the cost of an engine they will make enough profit with inFamous 2
btw, i cant wait!
its my third favourite game this gen (after mgs4 and gow3)
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Wait, I haven't seen your source, but based on the fact that Sucker Punch is a very small studio with a history of creating gems on a shoe-string, I doubt the budget was anywhere near $50mil...
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In an interview with Gamepro (Germany) the interviewer asked how much was the budget for inFamosu 30,40 million$?
the guy from sucker punch said it was even higher than 40 million