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Forums - Nintendo - Reggie: There is no secret Wii warehouse.

NJ5 said:
Dryden said:

Nintendo's George Harrison states (clarifies?) that Nintendo isn't warehousing anything.

http://www.wired.com/gaming/hardware/news/2007/11/wii_shortage

"Typically, we'd have begun stockpiling console hardware back in August" for the holiday season, Harrison says. "But this year, we were selling all the Wii we could get, and we got all the way through the summer with basically no inventory in our warehouse."

I'll leave it to the tin foil hat wearers to debate the wording choice of "through the summer" instead of "through the fall."


That's a very good find. To all the naysayers, it confirms that stockpiling is indeed normal, and you are correct that his wording leaves the possibility of post-August stockpiling open.

According to Nintendo, they started producing 1.8 million per month no later than the end of September, and they've been shipping certainly less than that.

 


http://www.next-gen.biz/index.php?option=com_content&task=view&id=7965&Itemid=2

This interview makes it sound like the production increase only came into effect in November.



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Saiyar said:
NJ5 said:
Dryden said:

Nintendo's George Harrison states (clarifies?) that Nintendo isn't warehousing anything.

http://www.wired.com/gaming/hardware/news/2007/11/wii_shortage

"Typically, we'd have begun stockpiling console hardware back in August" for the holiday season, Harrison says. "But this year, we were selling all the Wii we could get, and we got all the way through the summer with basically no inventory in our warehouse."

I'll leave it to the tin foil hat wearers to debate the wording choice of "through the summer" instead of "through the fall."


That's a very good find. To all the naysayers, it confirms that stockpiling is indeed normal, and you are correct that his wording leaves the possibility of post-August stockpiling open.

According to Nintendo, they started producing 1.8 million per month no later than the end of September, and they've been shipping certainly less than that.

 


http://www.next-gen.biz/index.php?option=com_content&task=view&id=7965&Itemid=2

This interview makes it sound like the production increase only came into effect in November.


The only part I see which mentions the 1.8 million number is:

We’re at a rate now worldwide of about 1.8 million Wiis produced every month

The bloomberg article (published before November) is kind of confusing, as it mentions both fiscal Q1 and Q2 for the period when they boosted production. Q2 ends in September.

We'll see.

 



My Mario Kart Wii friend code: 2707-1866-0957

NJ5 said:
Saiyar said:
NJ5 said:
Dryden said:

Nintendo's George Harrison states (clarifies?) that Nintendo isn't warehousing anything.

http://www.wired.com/gaming/hardware/news/2007/11/wii_shortage

"Typically, we'd have begun stockpiling console hardware back in August" for the holiday season, Harrison says. "But this year, we were selling all the Wii we could get, and we got all the way through the summer with basically no inventory in our warehouse."

I'll leave it to the tin foil hat wearers to debate the wording choice of "through the summer" instead of "through the fall."


That's a very good find. To all the naysayers, it confirms that stockpiling is indeed normal, and you are correct that his wording leaves the possibility of post-August stockpiling open.

According to Nintendo, they started producing 1.8 million per month no later than the end of September, and they've been shipping certainly less than that.

 


http://www.next-gen.biz/index.php?option=com_content&task=view&id=7965&Itemid=2

This interview makes it sound like the production increase only came into effect in November.


The only part I see which mentions the 1.8 million number is:

We’re at a rate now worldwide of about 1.8 million Wiis produced every month

The bloomberg article (published before November) is kind of confusing, as it mentions both fiscal Q1 and Q2 for the period when they boosted production. Q2 ends in September.

We'll see.

 

Nintendo boosted production several times now. Both quarters are correct. 

TheBigFatJ said:
NJ5 said:
Saiyar said:
NJ5 said:
Dryden said:

Nintendo's George Harrison states (clarifies?) that Nintendo isn't warehousing anything.

http://www.wired.com/gaming/hardware/news/2007/11/wii_shortage

"Typically, we'd have begun stockpiling console hardware back in August" for the holiday season, Harrison says. "But this year, we were selling all the Wii we could get, and we got all the way through the summer with basically no inventory in our warehouse."

I'll leave it to the tin foil hat wearers to debate the wording choice of "through the summer" instead of "through the fall."


That's a very good find. To all the naysayers, it confirms that stockpiling is indeed normal, and you are correct that his wording leaves the possibility of post-August stockpiling open.

According to Nintendo, they started producing 1.8 million per month no later than the end of September, and they've been shipping certainly less than that.

 


http://www.next-gen.biz/index.php?option=com_content&task=view&id=7965&Itemid=2

This interview makes it sound like the production increase only came into effect in November.


The only part I see which mentions the 1.8 million number is:

We’re at a rate now worldwide of about 1.8 million Wiis produced every month

The bloomberg article (published before November) is kind of confusing, as it mentions both fiscal Q1 and Q2 for the period when they boosted production. Q2 ends in September.

We'll see.

 

Nintendo boosted production several times now. Both quarters are correct.

But to how much do you think they increased production during the second quarter then? It says "Nintendo Co. said it raised production of the Wii player by 80 percent during the fiscal second quarter".

We know it was at least 1 million before that (1 million was mentioned long long ago), which would mean they started producing at least 1.8 million per month at the end of the second quarter the latest.

 



My Mario Kart Wii friend code: 2707-1866-0957

where did my wii's come from then?



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

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Q3 statements aren't here yet, and technically even a 100k boost counts as 'any' boost. Every Nintendo spokesman that has been quoted on the 1.8 number has been within the past few weeks (as far as I know) and not back in August/September.



Numbers: Checker Players > Halo Players

Checkers Age and replayability > Halo Age and replayability

Therefore, Checkers > Halo

So, Checkers is a better game than Halo.

sorry for the mess up.



bdbdbd said:
CHYUII said:
Personally, I don't think they are hording them I just think that Nintendo is very cautious about creating more factories to meet the demand. I think a part of this is because they are a games company and not a mega- major electronics company like Micro- Soft and Sony. Nintendo has had some succes in their past but they have also had some less than stellar sells on their consels. The Game Cube didn't sell that great even though they expected it to do better it never did. It had awesome holiday sells and post holiday hype and then it dropped off. The same thing happened with the N64, it was the hottest thing out there and then after the allure of Mario wore off everyone left it for PS.
SO what I think is happening here is Nintendo does not want to make more factories (pay employees, ship parts, buy parts (like the Broad Way chips from IBM) because they don't know if the sells they are experiencing now are going to be the norm for the system or if they are going to level out (at a lower rate).
Now what if they built all of those factories and then all of a sudden no one wants a Wii anymore? Do you know how much money they would lose? At the same time Reggie/ Nintendo realizes that they are hot right now and they look at the current situation and think man it would be great if we had more systems out there. And they would say that because they can see that everything is still selling where as months ago they couldn't have know.
Other things have change too. Like you have consider that Nin's rival have both dropped the prices on there systems and in light of that I think that it would be wise to have a wait and see attitude. They aren't oblivious to every saying things like "The reason the Wii is selling is because it is so cheap." They also know that mostly their games are carrying the system because a lot of 3rd parties (for various reasons) are making Wii-Crap titles. They know that the same 3rd parties are resenting Nintendo's sucess and that some of the gamers are upset with them for not having good 3rd party titles. They still are fighting the kiddy image that so-called Hardcore's are throwing on them but they also get it from developers as well. Despite the fact that they had Manhunt 2, God Father, Scarface, RE4, RS1... etc you can still hear people and companies say Nintendo is kiddy or "this game won't fit their demograph."
If any of you remember, the Gamecube and the N64, faced similar criticisms from fans and critics. Those criticisms hurt the company greatly, that is why they went a different path with Wii. So I just think they aren't in hurry to boost demand until they are 100% that demand will remain this high.
If Wii-Fit is very successful (as most predict), I think then and only then will they create more factories.

But there is one thing that is true it is better in the public's eye to have to little of something, that to have to much of something. If they made those factories and maybe they created more systems than "demand" could absorb or if the demand suddenly dropped sharply- do you know what the perception would be to the customers, the analyst, and the STOCK HOLDERS when the news story hits in the Wall Street Journal: NINTENDO CLOSES FACTORY DUE TO LOWER DEMAND IN SYSTEM.

As for me I can wait 2 years for mine, I go to the store and look at all of the games I want to play and I dream of what price they will be when I finally (w/out camping) get my hands on a Wii. I bet by then even the Wii will be cheaper. I did the same with my DS.


 

Considering the facts, there are some things that you're way off. 1. If Iwata is to belive, Nintendo expects really high sales for the Wii. 2. Wii was originally planned to be manufactured 500k a month, but between E3 2006 and Wii launch, Nintendo managed to ramp production to 1M a month. Production was ramped to 1,3M in 3/07. Production was planned to be ramped to 1,8M a month in 6/07(?), but it got delayed because of supplier not being able to supply the required amount of components. And they definately are working on the next ramp up. So, they have increased production by more than 250% in one year, and i don't think that should be considered as conservative. 3. Nintendo doesn't want to get rid of their image, that "fits for kids", they may only want to expand it to "fits for everyone". 4. Actually, you gave good reasons to why the demand isn't expected to drop, a) they haven't dropped the price, and still easilly outsell the competition b) the games are still coming. Now, unlike GC, which had really good start gameswise, and then a drought followed and N64, which had only Super Mario 64 and no 3rd party support, Wii is currently having it's worst situation gameswise and it's 3rd party support is growing, so theres really no reason for the demand to drop (besides the temporary jan-feb lull).

1) Even though you may believe something it does not mean that you are going to Ramp- up production to 3 million consels a month with out some thorough research and observation.

2) It is conservative in the fact that, even though the numbers they are producing are huge, they are only making incremental (relatively speaking) increases. As I said they have taken a wait and see approach. They increase slightly then wait to see if that increase stops fixes the problem and then they increase again. That is how it is done by every company. I work for a warehouse and I know that the marketing team that creates our product only creates as much as needed. If they create to much that stock may never be used if isn't used it will hurt the the year end numbers.The company that I worked for - out sourced my job to another company (which I now work for) so that it could be free of the unused inventory that we have sitting on our shelves. When the accountants see that it looks to them like we have money just sitting on shelves gathering dust. So they out sourced us so that the Stock- holders would be more impressed.

It would make no sense to create 4 mil. Wii's a month when 2. a month would solve the problem. (And yes maybe it takes 6 months for it to happen but it is still better than creating a warehouse, hiring people, and ordering parts that won't ever get used). If you make to little, you can always make more if you make to many- you waste money.

3) Nintendo, Reggie specificly does not like thir games to be called "kiddy" but games for the family. As you may know a lot of the control schemes out there have come from Nintendo games. If a game has no blood does that take away from it?

4) Like I said there are third parties complaing about Nintendo being the only one to make money on their consels. That is a common complain not only with the developers but analyst and gamers.

Gamers complain about the lack of good third party support all of the time.

Reports suggest that many of the So- called Non-Gamers only by the Wii for Wii Sports and maybe Wii Play.

Iwata has often said that a company can not rest and sit back in arrogance. He always talks about change and evolving as a company. S he is accutely aware that his success may change and because of that he has said many times he is waiting in the wings with new ideas incase the current ones faulter.




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(11/29/07, 22:50)

1) Even though you may believe something it does not mean that you are going to Ramp- up production to 3 million consels a month with out some thorough research and observation.

2) It is conservative in the fact that, even though the numbers they are producing are huge, they are only making incremental (relatively speaking) increases. As I said they have taken a wait and see approach. They increase slightly then wait to see if that increase stops fixes the problem and then they increase again. That is how it is done by every company. I work for a warehouse and I know that the marketing team that creates our product only creates as much as needed. If they create to much that stock may never be used if isn't used it will hurt the the year end numbers.The company that I worked for - out sourced my job to another company (which I now work for) so that it could be free of the unused inventory that we have sitting on our shelves. When the accountants see that it looks to them like we have money just sitting on shelves gathering dust. So they out sourced us so that the Stock- holders would be more impressed.

It would make no sense to create 4 mil. Wii's a month when 2. a month would solve the problem. (And yes maybe it takes 6 months for it to happen but it is still better than creating a warehouse, hiring people, and ordering parts that won't ever get used). If you make to little, you can always make more if you make to many- you waste money.

3) Nintendo, Reggie specificly does not like thir games to be called "kiddy" but games for the family. As you may know a lot of the control schemes out there have come from Nintendo games. If a game has no blood does that take away from it?

4) Like I said there are third parties complaing about



please it is the same warehouse where they put the ark from Indiana Jones



I dont get it

Reggie blurts out "WE ARE OUT OFF WII'S THERE IS NOT SECRET STORAGE WERE TRYING TO KEEP UP WITH DEMAND"

Then you guys go " THEY HAVE MILLIONS IN STOCK IN WARE HOUSES HAHA YEA WII 20 MILLION HAHA" wtf?



 

mM