bdbdbd said:
Considering the facts, there are some things that you're way off. 1. If Iwata is to belive, Nintendo expects really high sales for the Wii. 2. Wii was originally planned to be manufactured 500k a month, but between E3 2006 and Wii launch, Nintendo managed to ramp production to 1M a month. Production was ramped to 1,3M in 3/07. Production was planned to be ramped to 1,8M a month in 6/07(?), but it got delayed because of supplier not being able to supply the required amount of components. And they definately are working on the next ramp up. So, they have increased production by more than 250% in one year, and i don't think that should be considered as conservative. 3. Nintendo doesn't want to get rid of their image, that "fits for kids", they may only want to expand it to "fits for everyone". 4. Actually, you gave good reasons to why the demand isn't expected to drop, a) they haven't dropped the price, and still easilly outsell the competition b) the games are still coming. Now, unlike GC, which had really good start gameswise, and then a drought followed and N64, which had only Super Mario 64 and no 3rd party support, Wii is currently having it's worst situation gameswise and it's 3rd party support is growing, so theres really no reason for the demand to drop (besides the temporary jan-feb lull). |
1) Even though you may believe something it does not mean that you are going to Ramp- up production to 3 million consels a month with out some thorough research and observation.
2) It is conservative in the fact that, even though the numbers they are producing are huge, they are only making incremental (relatively speaking) increases. As I said they have taken a wait and see approach. They increase slightly then wait to see if that increase stops fixes the problem and then they increase again. That is how it is done by every company. I work for a warehouse and I know that the marketing team that creates our product only creates as much as needed. If they create to much that stock may never be used if isn't used it will hurt the the year end numbers.The company that I worked for - out sourced my job to another company (which I now work for) so that it could be free of the unused inventory that we have sitting on our shelves. When the accountants see that it looks to them like we have money just sitting on shelves gathering dust. So they out sourced us so that the Stock- holders would be more impressed.
It would make no sense to create 4 mil. Wii's a month when 2. a month would solve the problem. (And yes maybe it takes 6 months for it to happen but it is still better than creating a warehouse, hiring people, and ordering parts that won't ever get used). If you make to little, you can always make more if you make to many- you waste money.
3) Nintendo, Reggie specificly does not like thir games to be called "kiddy" but games for the family. As you may know a lot of the control schemes out there have come from Nintendo games. If a game has no blood does that take away from it?
4) Like I said there are third parties complaing about Nintendo being the only one to make money on their consels. That is a common complain not only with the developers but analyst and gamers.
Gamers complain about the lack of good third party support all of the time.
Reports suggest that many of the So- called Non-Gamers only by the Wii for Wii Sports and maybe Wii Play.
Iwata has often said that a company can not rest and sit back in arrogance. He always talks about change and evolving as a company. S he is accutely aware that his success may change and because of that he has said many times he is waiting in the wings with new ideas incase the current ones faulter.
Message Add FriendPosts: 43 (11/29/07, 22:50) | 1) Even though you may believe something it does not mean that you are going to Ramp- up production to 3 million consels a month with out some thorough research and observation. 2) It is conservative in the fact that, even though the numbers they are producing are huge, they are only making incremental (relatively speaking) increases. As I said they have taken a wait and see approach. They increase slightly then wait to see if that increase stops fixes the problem and then they increase again. That is how it is done by every company. I work for a warehouse and I know that the marketing team that creates our product only creates as much as needed. If they create to much that stock may never be used if isn't used it will hurt the the year end numbers.The company that I worked for - out sourced my job to another company (which I now work for) so that it could be free of the unused inventory that we have sitting on our shelves. When the accountants see that it looks to them like we have money just sitting on shelves gathering dust. So they out sourced us so that the Stock- holders would be more impressed. It would make no sense to create 4 mil. Wii's a month when 2. a month would solve the problem. (And yes maybe it takes 6 months for it to happen but it is still better than creating a warehouse, hiring people, and ordering parts that won't ever get used). If you make to little, you can always make more if you make to many- you waste money. 3) Nintendo, Reggie specificly does not like thir games to be called "kiddy" but games for the family. As you may know a lot of the control schemes out there have come from Nintendo games. If a game has no blood does that take away from it? 4) Like I said there are third parties complaing about |








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