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Forums - Gaming - Final Fantasy - What Went Wrong!!

@perpride

Unfortunatly it happens a lot as series get more and more popular. The main thing that distinguishes FF from other popular series is that most of the hate it gets is from it's own fans.

I just can't comprehend the string of logic of supposedly long time FF fans that suddendly start hating on the series because it doesn't match up to a fictional standard that they have made up in their mind.

Any self-deserving long time FF fan knows that the series is made of change, and that will always be the distinguishing mark of FF from every other RPG series.

Although FF is not my favourite RPG series, as I love series like Dragon Quest or Persona more than FF, I don't want FF to turn like them. I want FF to keep changing, to keep innovating and to keep bringing us gamers new experiences that may not be totally to our liking, but that give us a new perspective into RPG gaming.



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FFXII is fun, I enjoy doing its quests and I just feel so free in Rabanastre, and once outside WOW, the world is so HUGE, I can practically go anywhere. People please stop bashing FF12.

FF13 I already stop playing, cant stand the 'straight' line game play



I'll tell you what else has gone grown with FF series. The character names are just plain stupid. Seriously, they were ok in 6, not so bad in 7 (Cept for Cloud), getting weird on 8, etc. Forward to final fantasy 13..... Lighting? Snow? Hope?!? Wow Square, your brain is officially fried. Maybe you should start going back to developing roots and come up with new game ideas. You have completely lost it.



perpride said:
2 - Not Nintendo exclusive. Believe it or not, there are still nintendo fanboys that are bitter about the fact that Final Fantasy moved onto different platforms. You can spot these people very easily: they think the series sold out after VII.

Not quite. Sure, there are some who feel that it sold out because it switched. My problem with FF7 was that this was when graphics really became king, pushing good gameplay and challenge to the wayside. I'd have the same problems with FF7 on the N64 as I do with it now- the N64 trailer for it made me feel they were going in the wrong direction with it, though not enough of the story was yet known for me to officially not like it. And I did play through all of FF7, hoping it would hide a gem of greatness. For me, it didn't. It was more about showing pretty pictures, and that train's been going full-speed ahead since, leading us to FF13, where you walk a straight path to see another CGI event, then fight a boss. Yay?



-dunno001

-On a quest for the truly perfect game; I don't think it exists...

dunno001 said:
perpride said:
2 - Not Nintendo exclusive. Believe it or not, there are still nintendo fanboys that are bitter about the fact that Final Fantasy moved onto different platforms. You can spot these people very easily: they think the series sold out after VII.

Not quite. Sure, there are some who feel that it sold out because it switched. My problem with FF7 was that this was when graphics really became king, pushing good gameplay and challenge to the wayside. I'd have the same problems with FF7 on the N64 as I do with it now- the N64 trailer for it made me feel they were going in the wrong direction with it, though not enough of the story was yet known for me to officially not like it. And I did play through all of FF7, hoping it would hide a gem of greatness. For me, it didn't. It was more about showing pretty pictures, and that train's been going full-speed ahead since, leading us to FF13, where you walk a straight path to see another CGI event, then fight a boss. Yay?

That's kinda how 4 was though... only with out the pretty event + a world map. I loved 4. However I find that the most similar to 13. hmm



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thelifatree said:
dunno001 said:
perpride said:
2 - Not Nintendo exclusive. Believe it or not, there are still nintendo fanboys that are bitter about the fact that Final Fantasy moved onto different platforms. You can spot these people very easily: they think the series sold out after VII.

Not quite. Sure, there are some who feel that it sold out because it switched. My problem with FF7 was that this was when graphics really became king, pushing good gameplay and challenge to the wayside. I'd have the same problems with FF7 on the N64 as I do with it now- the N64 trailer for it made me feel they were going in the wrong direction with it, though not enough of the story was yet known for me to officially not like it. And I did play through all of FF7, hoping it would hide a gem of greatness. For me, it didn't. It was more about showing pretty pictures, and that train's been going full-speed ahead since, leading us to FF13, where you walk a straight path to see another CGI event, then fight a boss. Yay?

That's kinda how 4 was though... only with out the pretty event + a world map. I loved 4. However I find that the most similar to 13. hmm

Yup, and it also was how it happened in FF6. Even though you had a world map on the world of Balance, the only time you could actually move around freely was at the 30 hour mark, when you got Setzer's Airship. It takes roughly the same amount of time to reach chapter 11 on FF13 when you get some amount of freedom as well.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

dunno001 said:
perpride said:
2 - Not Nintendo exclusive. Believe it or not, there are still nintendo fanboys that are bitter about the fact that Final Fantasy moved onto different platforms. You can spot these people very easily: they think the series sold out after VII.

Not quite. Sure, there are some who feel that it sold out because it switched. My problem with FF7 was that this was when graphics really became king, pushing good gameplay and challenge to the wayside.

Are you saying FF6 was challenging?



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you

perpride said:
@letstat - It's all about learning to appreciate the change. I've been a LONG TIME fan of the series. The first time I played was almost two decades ago. Every single game makes huge changes and I welcome these changes 99% of the time.

For me, the battle system is a huge part of any JRPG. Final Fantasy is amazing because they are constantly innovating in this department. This is also the reason I regard FFXIII and XII as two of the best games in the series.

Here's two of the reasons ppl hate FFXIII:

1 - Not a PS3 exclusive. It seriously bothers PS3 fanboys to see such amazing sales for a game that was supposed to be exclusive. Honestly, half the hype for this game turned into hate before it even released.

2 - Not Nintendo exclusive. Believe it or not, there are still nintendo fanboys that are bitter about the fact that Final Fantasy moved onto different platforms. You can spot these people very easily: they think the series sold out after VII.

what I find weird with Final Fantasy is how passionately people hate it. I mean, when a person doesn't like a game, they usually just don't play it. With FFXIII, it seems people will go out of their way just to troll the game. Look at Rhada's signature for reference. It's like they feel the need to express their hate at every possible moment.

I've been a 'long' term fan myself, and the new iterations still don't give me the same kind of 'satisfaction' the older games gave me. Be it the lack of sidequests, the focus on graphical orgasms, the lack of minigames or the lack of... lets call it the x-factor.

I won't hate on any Final Fantasy yet but still FF13 hasn't given me the emotions while playing the 'others' (VI, VII, VIII etc.) gave me. There IS something different, and i do not mind innovation, but i do mind simplification. Sure, try to cater to a new audience, but do not defend a series that is trying something new and make everyone who dislikes it a 'moron' with your two statements. I've seen lots of reasonable arguments why 13 just isn't all that and they have nothing to do with your summary.



weaveworld said:
perpride said:
@letstat - It's all about learning to appreciate the change. I've been a LONG TIME fan of the series. The first time I played was almost two decades ago. Every single game makes huge changes and I welcome these changes 99% of the time.

For me, the battle system is a huge part of any JRPG. Final Fantasy is amazing because they are constantly innovating in this department. This is also the reason I regard FFXIII and XII as two of the best games in the series.

Here's two of the reasons ppl hate FFXIII:

1 - Not a PS3 exclusive. It seriously bothers PS3 fanboys to see such amazing sales for a game that was supposed to be exclusive. Honestly, half the hype for this game turned into hate before it even released.

2 - Not Nintendo exclusive. Believe it or not, there are still nintendo fanboys that are bitter about the fact that Final Fantasy moved onto different platforms. You can spot these people very easily: they think the series sold out after VII.

what I find weird with Final Fantasy is how passionately people hate it. I mean, when a person doesn't like a game, they usually just don't play it. With FFXIII, it seems people will go out of their way just to troll the game. Look at Rhada's signature for reference. It's like they feel the need to express their hate at every possible moment.

I've been a 'long' term fan myself, and the new iterations still don't give me the same kind of 'satisfaction' the older games gave me. Be it the lack of sidequests, the focus on graphical orgasms, the lack of minigames or the lack of... lets call it the x-factor.

I won't hate on any Final Fantasy yet but still FF13 hasn't given me the emotions while playing the 'others' (VI, VII, VIII etc.) gave me. There IS something different, and i do not mind innovation, but i do mind simplification. Sure, try to cater to a new audience, but do not defend a series that is trying something new and make everyone who dislikes it a 'moron' with your two statements. I've seen lots of reasonable arguments why 13 just isn't all that and they have nothing to do with your summary.

The thing about the aparent simplification of FF in FFXIII has no right to be so. 

I'm not saying that the simplification isn't there, but it was already there on FFX, and on FFXII they brought back a much higher level of complexity. That's typical of the FF main series, as it fluctuates along each new game.

The same also happened with previous FFs. In terms of complexity, one can say that FFV was utterly more complex than FFVI, yet that didn't mean that it would stay the same for the next FF games. One cannot simply look into one game on the FF series and then create elations for the future of the series, because it's always changing. 



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

I have only one problem with FFXIII and it is battle system. Give me my perfect turn based FFX battle system back! Why everything needs to have some kind of action nowadays...