What can I say about this scene? You should see the japanese version.
What can I say about this scene? You should see the japanese version.
I got riddiculed for stating that FF was past it and the sales have shown me to be right
Condor1980 said: I got riddiculed for stating that FF was past it and the sales have shown me to be right |
uh how? all of the new ones 7+ outsold 6-. Including 13 which is still selling? Sales don't have a whole lot to do with quality other than budget.
lestatdark said:
The thing about the aparent simplification of FF in FFXIII has no right to be so. |
You are right in the fact that it is always changing. But by simplification is not just ment(?sp) the toughness of battles. It is a mere statement of not having to search for answers/characters/storyline/sidequests. It might include the easiness of finishing the last battle which hasn't been a pain since FFVIII/IX... to me at least.
One should understand the so called hatred toward a series that is trying to change/innovate. The question is whether the change is made for the purpose of being innovative or merely to cater to a broader audience which seems very likely within the FF franchise nowadays... to me again at least.
Hell, ask the people in Greece whether they like the change that is brought upon them
weaveworld said:
You are right in the fact that it is always changing. But by simplification is not just ment(?sp) the toughness of battles. It is a mere statement of not having to search for answers/characters/storyline/sidequests. It might include the easiness of finishing the last battle which hasn't been a pain since FFVIII/IX... to me at least. One should understand the so called hatred toward a series that is trying to change/innovate. The question is whether the change is made for the purpose of being innovative or merely to cater to a broader audience which seems very likely within the FF franchise nowadays... to me again at least. Hell, ask the people in Greece whether they like the change that is brought upon them
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At the same time you could say. FF7 was their peak in sales, they've changed it every game since. So yes they want a larger audience every videogame company does because they need sales. I'm not saying you have to like it. But they didn't right after 7 go and clone it and create 8, it was quite a different game. Final Fantasy has been like that since FF1, because II drastically changed it as well.
Also recently, Final Fantasy X-2 had more sidequest than basically any other FF game. WIth tons of exta sidequests You can choose not to like it, but those sidequests flesh out the story and everything you said a whole lot. Also, creators in can't automatically create the atmosphere and everything, they can't just magically create a FF7. They could magically create it with better battle mechanics. But FF is story based, and stories tend to reflect on the individual. As I thought FFX had the best story anyways, and many others do not.
And greece has nothing to do with this.
weaveworld said:
You are right in the fact that it is always changing. But by simplification is not just ment(?sp) the toughness of battles. It is a mere statement of not having to search for answers/characters/storyline/sidequests. It might include the easiness of finishing the last battle which hasn't been a pain since FFVIII/IX... to me at least. One should understand the so called hatred toward a series that is trying to change/innovate. The question is whether the change is made for the purpose of being innovative or merely to cater to a broader audience which seems very likely within the FF franchise nowadays... to me again at least. Hell, ask the people in Greece whether they like the change that is brought upon them
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Well, since FF has never been a series that has pushed me to a limit in which I can consider a pain to finish the battles (except for some superbosses like Omega in FFXII or Ozma in FFIX), I never felt that it suddendly has changed for a more easy approach. Some games feel more strategic and others feel more linear in terms of battle approach.
I agree that FFXIII pushed the overall simplification too much, focusing more on the graphical package and the story rather than everything else, but as I said, this has been intermitent with all FFs, not just the recent ones.
Keeping a formula stale, if not correctly applied (and there aren't that many RPGs that can correctly apply the same formula), can be just as bad as non-sensical change. And I can't seriously comment on your last phrase since both situations have nothing comparable in them.
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lestatdark said:
Well, since FF has never been a series that has pushed me to a limit in which I can consider a pain to finish the battles (except for some superbosses like Omega in FFXII or Ozma in FFIX), I never felt that it suddendly has changed for a more easy approach. Some games feel more strategic and others feel more linear in terms of battle approach. |
Things need to change in Greece... people protest...
Final fantasy made a change... people protest...
But maybe i'm just making strange comparisons.
But to respond, i personally had a 'hard' time finishing the final bosses in V, VII and VIII. And i never stated that they had changed suddenly for an easier approach. It just feels like it is getting more easy to come to, and finish the last battle. And by saying this has been 'intermitent'(?) with all FF's i disagree. The focus on graphical splendor did not stand in the way of making an absolute masterpiece with FFIX. Seriously, I don't think that has ever gotten in the way of creating an outstanding and very elaborate FF... up untill now.
weaveworld said:
Things need to change in Greece... people protest... Final fantasy made a change... people protest... But maybe i'm just making strange comparisons.
But to respond, i personally had a 'hard' time finishing the final bosses in V, VII and VIII. And i never stated that they had changed suddenly for an easier approach. It just feels like it is getting more easy to come to, and finish the last battle. And by saying this has been 'intermitent'(?) with all FF's i disagree. The focus on graphical splendor did not stand in the way of making an absolute masterpiece with FFIX. Seriously, I don't think that has ever gotten in the way of creating an outstanding and very elaborate FF... up untill now. |
FF8) Lionheart + Zell's Limit Break + Aura :D Plus rinoa cause shes cute. I know, because I like it more than FFXIII :D
Many people when FFVIII was released many did not think it was outstanding, many did. Same with FFIX, Same with FFXII. Same with FFXIII. So it's possible that yes this FF is in the more polarizing group along with FFII, which it is for some reason. However many people still find FFXIII outstanding, when people didn't like FF8 and you did, some people didn't like it. If you don't like FFXIII that's fine. However as said, the games are all different, and I'm sure not all Final Fantasy's have touched your emotions the same way, as when you bring emotion into it, it's more personal atleast that kinda fits what emotion is. I thought FFX did that in a way no other final fantasy did, which is why it's my favorite.
weaveworld said:
Things need to change in Greece... people protest... Final fantasy made a change... people protest... But maybe i'm just making strange comparisons.
But to respond, i personally had a 'hard' time finishing the final bosses in V, VII and VIII. And i never stated that they had changed suddenly for an easier approach. It just feels like it is getting more easy to come to, and finish the last battle. And by saying this has been 'intermitent'(?) with all FF's i disagree. The focus on graphical splendor did not stand in the way of making an absolute masterpiece with FFIX. Seriously, I don't think that has ever gotten in the way of creating an outstanding and very elaborate FF... up untill now. |
What do you consider more elaborate? Because if it's all about gameplay, story, sidequests, ability to go wherever you want and sheer things to do/explore, FFXII had that in spades. FFXII was perhaps the biggest FF game ever made so far, with a very expansive universe, that took a lot from what previous games of the Ivalice world had achieved before and gave a very different approach to what the typical FF story used to be. I agree that FFXIII took a step back from what FFXII achieved, and went for a much more similar approach than FFX had done before.
As for FFIX, I agree that it was perhaps one of the better, post FFVI expressions of FF games, yet it too had some very blatant faults. Like an overly simplistic and cliche story and a completely out-of-the-blue final boss/ending that made no sense whatsoever.
The problem with FF is not what the developers create with them, is how FF fans percieve of what they want a FF game to be. Some fans prefer that each new FF game would be similar to pre-PSX FFs, some prefer that they would be similar to pre-PS2 FFs, some accept the changes, some hate them.
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thelifatree said:
For one I find, comparing Final Fantasy Drama, to Greece is a lil insensitive that their problems are equivalent to a videogame, but that's fine I guess. Except for people when FFVIII was released many did not think it was outstanding, many did. Same with FFIX, Same with FFXII. Same with FFXIII. So it's possible that yes this FF is more polarizing, which it is for some reason. However many people still find FFXIII outstanding, when people didn't like FF8 and you did, some people didn't like it. You don't like FFXIII that's fine. |
Oh come on... now you're being oversensitive. Changes made beyond your influence tend to make people protest. The people who will suffer the most in Greece were not at fault. Sadly enough...
And, i did like FF13... Never stated i didn't. To be clear, i'm absolutely NOT hating... So far to me every single FF game is an outstanding game in itself. But for some reason the dislikes for 13 are easier to back up with concrete and well-argumented reasons. Because the game lacks certain things others did not. But still a great game though.