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Forums - Sales - First Day Sales in Japan (No More Heroes PS3/360)

i don't understand why No More Heroes is considered a 'Great' game since its sales don't justify it.



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When a 2 years old port from inferior technically platform (spin it however you want being port from Wii certainly isn't quality sign for any HD gamer) still sells as much as orginal release it tells you just how bad sales were on the Wii.

This games is $20 bargain bin class when compared to current HD games.



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First of all, combining the two HD versions and pitting them against the ONE Wii version is utterly stupid.

Second, the "it's a 2 year old port!!!1" excuse is even MORE utterly stupid. COD: Reflex was a port but was still able to sell a million copies, and after the HD versions had already sold 10 million copies no less! RE:4 is a port and did nearly as well as the PS2 and Cube versions, hell it might have done better. Will have to check on that one..

I just find it humorous litterly EVERY instance in which a core game doesn't sell on Wii, it gets blown out of proportion, and the fall back reason always tends to be:

it's either Nintendo's fault for having too good of games, OR it's because Wii gamers don't buy hardcore games.. (god forbid it may be the GAME'S fault. No that would make too much sense.)

Yet whenever it's an HD game that doesn't perform great, nobody seems to mention it, or they come up with some lame excuse. Noone ever seems to place blame on THEIR users..

Point is.. Wii gamers are not from mars. They are regular gamers. Perhaps gamers that don't value epic cinematic games and graphics as much, but they are still just gamers. As I said in the Red Steel topic, they want good games worth their $50. NMH may be a decent game, but it's replay value is highly lacking. It's hard to find incentive to buy the game when you can rent it. This is why it struggled on the Wii, and why it appears to have also struggled on the HD consoles. The userbase makes little difference. Most games that failed on Wii supposedly because of "teh cazuals" wouldn't have done much better on the HD consoles. THE GAME itself is the reaon it didn't sell, not the consumers.



Am I reading this correctly? You're all actually betting on this game outselling the original by mere thousands of units? I could understand the notion if the difference was in the hundreds of thousands, but now, it's just stupid.

Also, double-standard-issimo FTW!!!



Metallicube said:

First of all, combining the two HD versions and pitting them against the ONE Wii version is utterly stupid.

Second, the "it's a 2 year old port!!!1" excuse is even MORE utterly stupid. COD: Reflex was a port but was still able to sell a million copies, and after the HD versions had already sold 10 million copies no less! RE:4 is a port and did nearly as well as the PS2 and Cube versions, hell it might have done better. Will have to check on that one..

I just find it humorous litterly EVERY instance in which a core game doesn't sell on Wii, it gets blown out of proportion, and the fall back reason always tends to be:

it's either Nintendo's fault for having too good of games, OR it's because Wii gamers don't buy hardcore games.. Yet whenever it's an HD game that doesn't perform great, nobody seems to mention it, or they come up with some lame excuse.

Point is.. Wii gamers are not from mars. They are regular gamers. Perhaps gamers that don't value epic cinematic games and graphics as much, but they are still just gamers. Most games that failed on Wii because of "teh cazuals" wouldn't have done much better on the HD consoles. THE GAME itself is the reaon it didn't sell, not the consumers.

Don't want to get you riled up, but your comparing No More Heroes to Call of Duty... that's kinda lame. Resident Evil is also the most popular franchise in it's respective genre, of course it would sell well, especially since it was successful on the Gamecube. For No More Heroes: Heroes Paradise (PS3) to even outsell the Wii version in it's first week in Japan, that's quite an achievement. The 360 version even has a much smaller install base and it might be pretty close.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

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Doobie_wop said:
Metallicube said:

First of all, combining the two HD versions and pitting them against the ONE Wii version is utterly stupid.

Second, the "it's a 2 year old port!!!1" excuse is even MORE utterly stupid. COD: Reflex was a port but was still able to sell a million copies, and after the HD versions had already sold 10 million copies no less! RE:4 is a port and did nearly as well as the PS2 and Cube versions, hell it might have done better. Will have to check on that one..

I just find it humorous litterly EVERY instance in which a core game doesn't sell on Wii, it gets blown out of proportion, and the fall back reason always tends to be:

it's either Nintendo's fault for having too good of games, OR it's because Wii gamers don't buy hardcore games.. Yet whenever it's an HD game that doesn't perform great, nobody seems to mention it, or they come up with some lame excuse.

Point is.. Wii gamers are not from mars. They are regular gamers. Perhaps gamers that don't value epic cinematic games and graphics as much, but they are still just gamers. Most games that failed on Wii because of "teh cazuals" wouldn't have done much better on the HD consoles. THE GAME itself is the reaon it didn't sell, not the consumers.

Don't want to get you riled up, but your comparing No More Heroes to Call of Duty... that's kinda lame. Resident Evil is also the most popular franchise in it's respective genre, of course it would sell well, especially since it was successful on the Gamecube. For No More Heroes: Heroes Paradise (PS3) to even outsell the Wii version in it's first week in Japan, that's quite an achievement. The 360 version even has a much smaller install base and it might be pretty close.

OK, how about the fact that 360 version sold nearly as much as the PS3 version with 1/5 the userbase? Clearly it's the "demographics"



routsounmanman said:

Don't want to get you riled up, but your comparing No More Heroes to Call of Duty... that's kinda lame. Resident Evil is also the most popular franchise in it's respective genre, of course it would sell well, especially since it was successful on the Gamecube. For No More Heroes: Heroes Paradise (PS3) to even outsell the Wii version in it's first week in Japan, that's quite an achievement. The 360 version even has a much smaller install base and it might be pretty close.

OK, how about the fact that 360 version sold nearly as much as the PS3 version with 1/5 the userbase? Clearly it's the "demographics"

The 360 version is superior to the PS3 version, it's uncensored in Japan, while the Wii and PS3 version are heavily censored. That was probably enough to get people to choose one of the other.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Doobie_wop said:
Metallicube said:

First of all, combining the two HD versions and pitting them against the ONE Wii version is utterly stupid.

Second, the "it's a 2 year old port!!!1" excuse is even MORE utterly stupid. COD: Reflex was a port but was still able to sell a million copies, and after the HD versions had already sold 10 million copies no less! RE:4 is a port and did nearly as well as the PS2 and Cube versions, hell it might have done better. Will have to check on that one..

I just find it humorous litterly EVERY instance in which a core game doesn't sell on Wii, it gets blown out of proportion, and the fall back reason always tends to be:

it's either Nintendo's fault for having too good of games, OR it's because Wii gamers don't buy hardcore games.. Yet whenever it's an HD game that doesn't perform great, nobody seems to mention it, or they come up with some lame excuse.

Point is.. Wii gamers are not from mars. They are regular gamers. Perhaps gamers that don't value epic cinematic games and graphics as much, but they are still just gamers. Most games that failed on Wii because of "teh cazuals" wouldn't have done much better on the HD consoles. THE GAME itself is the reaon it didn't sell, not the consumers.

Don't want to get you riled up, but your comparing No More Heroes to Call of Duty... that's kinda lame. Resident Evil is also the most popular franchise in it's respective genre, of course it would sell well, especially since it was successful on the Gamecube. For No More Heroes: Heroes Paradise (PS3) to even outsell the Wii version in it's first week in Japan, that's quite an achievement. The 360 version even has a much smaller install base and it might be pretty close.

I'm just saying, the double standard is pretty ridiculous when it comes to placing blame on lack of sales. When the failure is on the Wii, it's the consumer's fault, or Nintendo's. When the failure is on an HD console (and while I don't consider these HD NMH sales 'failure' per se, it's still very close to the sales of Wii's version), well then it's always "it did well CONSIDERING.." or some other excuse is made, or it is ignored altogether.

Why didn't Okami sell well? Why don't the Silent Hill games sell well?

Some games just don't sell well because they simply aren't good enough, or lack the appeal, or the value. My point being, the fault lies mainly with the DEVELOPER and the GAME itself, not the consumer. This is true for any console.

It just seems the HD games always get the free pass when they fail, yet Wii and its consumers always seem to be put under the microscope and criticized when games on their console fail.



Metallicube said:
Doobie_wop said:
Metallicube said:

First of all, combining the two HD versions and pitting them against the ONE Wii version is utterly stupid.

Second, the "it's a 2 year old port!!!1" excuse is even MORE utterly stupid. COD: Reflex was a port but was still able to sell a million copies, and after the HD versions had already sold 10 million copies no less! RE:4 is a port and did nearly as well as the PS2 and Cube versions, hell it might have done better. Will have to check on that one..

I just find it humorous litterly EVERY instance in which a core game doesn't sell on Wii, it gets blown out of proportion, and the fall back reason always tends to be:

it's either Nintendo's fault for having too good of games, OR it's because Wii gamers don't buy hardcore games.. Yet whenever it's an HD game that doesn't perform great, nobody seems to mention it, or they come up with some lame excuse.

Point is.. Wii gamers are not from mars. They are regular gamers. Perhaps gamers that don't value epic cinematic games and graphics as much, but they are still just gamers. Most games that failed on Wii because of "teh cazuals" wouldn't have done much better on the HD consoles. THE GAME itself is the reaon it didn't sell, not the consumers.

Don't want to get you riled up, but your comparing No More Heroes to Call of Duty... that's kinda lame. Resident Evil is also the most popular franchise in it's respective genre, of course it would sell well, especially since it was successful on the Gamecube. For No More Heroes: Heroes Paradise (PS3) to even outsell the Wii version in it's first week in Japan, that's quite an achievement. The 360 version even has a much smaller install base and it might be pretty close.

I'm just saying, the double standard is pretty ridiculous when it comes to placing blame on lack of sales. When the failure is on the Wii, it's the consumer's fault, or Nintendo's. When the failure is on an HD console (and while I don't consider these HD NMH sales 'failure' per se, it's still very close to the sales of Wii's version), well then it's always "it did well CONSIDERING.." or some other excuse is made, or it is ignored altogether.

Why didn't Okami sell well? Why don't the Silent Hill games sell well?

Some games just don't sell well because they simply aren't good enough, or lack the appeal, or the value. My point being, the fault lies mainly with the DEVELOPER and the GAME itself, not the consumer. This is true for any console.

It just seems the HD games always get the free pass when they fail, yet Wii and its consumers always seem to be put under the microscope and criticized when games on their console fail.

Yes it is stupid and I understand what your saying and I agree, the reason why most people nitpick at the Wii sales is because they probably expect more from a console with double the install base of it's competitors. Which is silly considering plenty of great titles didn't sell gangbusters on the PS2.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Wow, I wasn't expecting such a huge debate about this game when I came on here.

Anyway, apart from the longer load times (Wii version loads faster) the game isn't really too much different. I picked up the 360 version (and I already had the JP Wii version). The controls are a bit awkward to get used to (using the right stick for a lot of stuff), but otherwise the game is still fun. I've only gotten through the first two "bosses", but I'm enjoying the 360 port.

It's nice being able to switch the voices to Japanese. (The Wii version was English only) Travis' JP voice actor is the same guy who voices Roronoa Zoro in One Piece & Mugen in Samurai Champloo, so it's cool hearing him doing the voice.

Other than those differences there isn't really any reason to pick up the new version instead of the Wii version though. (The PS3 has one less difference since that one is censored like the JP Wii version, the 360 version is uncensored like the USA Wii version)




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