KylieDog said:
EncodedNybble said:
Smashed said:
Damnyouall said:
Told you so. Sony asked for it.
Let the hacking commence.
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I'm sick of hearing your childish comments.
Sony removed this for one reason, to try to stop the possible pirating in the future.
I've said it before, the only time I see you post on these forums is when there is news about PS3 and that loser trying to hack it.
Grow up.
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His "I told you so" is childish, but the rest isn't. You are correct, that's why Sony diid it, but, in their short sightedness, all they did was make people develop hacks faster or CFW where there was no intent to make CFW before.
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Ahahahahaha. What a laugh.
So because one single guy makes a claim (a rather weak claim at that) that he wasn't going to touch custom firmware that means that NO ONE IN THE WORLD wasn't trying?
I repeat,
Ahahahahaha. What a laugh.
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Ahahahhahahaha I laugh at your misunderstanding of what I wrote. Did I say "no one ever had intent to make CFW"? Nope. I did say that, GeoHot has said (wether it is is truthful or not, that's to be seen) that *HE* (<--- see, I capitalized it and put asertiks around it) did not intend to make CFW, but now he has. There was no intent from HIM to make CFW until 3.21 was announced. This matters currently since, currently, he is the only person we know of that has the ability to do so.
So, while there may be intent from other people to eventually make CFW and more than likely a release of any hack to make game OS run unsigned code would probably lead to CFW, people weren't there yet and maybe wouldn't be there for a while or ever even if there was intent (the script kiddies that like to pirate and use CFW don't usually know how to do any actual hacking). Thus, the only thing 3.21 did was make the one person (right now) who would know how to make CFW make CFW and make it *NOW*.
Perhaps it just sped up the CFW making or perhaps it made CFW happen, but in the end, it did nothing to prevent it and it made lots of people lose a feature with nothing in return (a more secure network is not something that has happened in returned, GeoHot seems to have no issues connecting to the PSN, plus you can have a secure network via policing better than you can with FW checks and other technical means as the technical means can always be circumvented)