yeah and nintendo fans say sony ripped off their motion controls, rofl, hipocrits.
As a Nintendo fan, I'm more or less upset that Sony couldn't come up with a better design than "Take the Wiimote and paint it black."
lol..how else do you make a "wand"?
the shape of each are not the same Sony's are more wand like the Wii mote is more "remote" like
so it's not a Wiimote painted black.
They don't look similar AT ALL. =/ I'm glad Sony made a motion controller. We'll see some awesome games coming. I am a little disappointed in the route they went to make the controller.
you and other's keep posting that , but are missing the real point:
HOW ELSE DO YOU DESIGN A WAND?
HERE WAS Sony's design back in 2004
Invention: Magic wand for gamers
For over 30 years, Barry Fox has trawled the world's weird and wonderful patent applications each week, digging out the most exciting, intriguing and even terrifying new ideas. His column, Invention, is now available exclusively online. Please send us your feedback.
PlayStation gamers are always looking for exciting new ways to control the onscreen action, but using a camera to track a player's body movement has not worked reliably, admits Sony. The camera gets confused by other things in the room.
Sony's new idea is to plug a webcam into the console, and give the gamer a handheld wand similar to a pocket flashlight. The wand has a battery, a few mouse-like buttons and several different coloured LEDs that can be switched on and off in various combinations.
By pressing the buttons and waving the wand towards the webcam, the gamer can click to shoot aliens, drag-and-drop images on screen and navigate menus.
The webcam is tuned to see only pure bright colours and map their motion in space, so it can ignore ordinary room lights. And if two people have wands with different coloured LEDs, they can play against each other.
Read about Sony's gaming wand here (pdf format).
So ONCE AGAIN HOW WOULD YOU DESIGN A "WAND".