Profcrab said:
I understand that some people like them, but I hate em. They take control of the character out of my hands and make me play Simon Says to finish a boss or enemy. Since I just spent several minutes using the skill that I built up by playing the game to that point, I feel that QTEs cheat me out of the victory I just earned by making the climax a minigame. I don't play action games to play minigames, especially not in the thick of combat. I think they are a developers crutch because they don't want to spend the time to integrate certain aspects of the fight with the moves that you have already learned in the game or they feel that you are somehow more immersed if you have to match a flashing button on the screen. Some may, I don't. I feel separated from the game and if I miss the QTE and I have to fight the boss again to that point, I want to throw the controller. I give that post a 9.6. |
the QTE is the reward.
after fighting hades for an hour and 30 deaths or so... in 4 different acts... i want to watch kratos rip his skull apart as his brain falls out and i want to tap the circle to rip his skin off... i want to mash on the L1 and R1 buttons as i use his own weapons to rip away his soul... it all feels good...
they aren't like "2 min fight... here is a QTE"... they are more like here is a boss that will make you cruse him... now here is kratos serving justice.
they have stated that there is a reason they made kratos the way he is... they didn't want the player to change him or have options to save or kill people... you are just along for the ride... do you best not to let him down i suppose.
this isn't like heavy rain.