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Profcrab said:
mOeR-rpGee said:
Profcrab said:
IllegalPaladin said:
Profcrab said:
The quicktime events were a big turn-off to me and are why I never finished the first game. Were they a big part of 2 also and are they still a part of 3? The GoW games always looked great, but I really hate that game mechanic with a fiery hot passion.

I give this thread a 9.4.

It's a staple of the series.

So no

Thanks.  That's a shame.  Visually they look great and the regular action moves were fun in the first game, I just can't over the QTE they used during the boss fights and bigger enemies.  .  I alwayed hoped that they would move away from them.

I give that post a 9.7.

the QTE's are only used to finish off bosses and things like centuar generals... because they have a very cool death animation... you have to do the boss ones.. but for other ones you can just beat them to death...

i play on the hardest available difficulty so the QTE's were sent from heaven... trust me... when you are fighting 2 minotaurs and a wave of grunts... you welcome those QTE's on the minotaurs because it means 1) this baddy is going down 2) a break from dogging and trying to survive 3) some health orbs from the qte

and they have done a really cool job with the QTE's.. they will appear on the screen where the button is located... like x in the middle bottom part... square a the left side middle etc... so you don't have to break away from watching the action...

all in all... playing on hard.. QTE's are my 6th best friend.. after the blades, cestus, whip, doge and grapple.

I understand that some people like them, but I hate em.  They take control of the character out of my hands and make me play Simon Says to finish a boss or enemy.  Since I just spent several minutes using the skill that I built up by playing the game to that point, I feel that QTEs cheat me out of the victory I just earned by making the climax a minigame.  I don't play action games to play minigames, especially not in the thick of combat.  I think they are a developers crutch because they don't want to spend the time to integrate certain aspects of the fight with the moves that you have already learned in the game or they feel that you are somehow more immersed if you have to match a flashing button on the screen.  Some may, I don't.  I feel separated from the game and if I miss the QTE and I have to fight the boss again to that point, I want to throw the controller.

I give that post a 9.6.

the QTE is the reward.

after fighting hades for an hour and 30 deaths or so... in 4 different acts... i want to watch kratos rip his skull apart as his brain falls out and i want to tap the circle to rip his skin off... i want to mash on the L1 and R1 buttons as i use his own weapons to rip away his soul... it all feels good...

they aren't like "2 min fight... here is a QTE"... they are more like here is a boss that will make you cruse him... now here is kratos serving justice.

they have stated that there is a reason they made kratos the way he is... they didn't want the player to change him or have options to save or kill people... you are just along for the ride... do you best not to let him down i suppose.

this isn't like heavy rain.