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Forums - Microsoft - Why Halo Reach will outsell Halo 3

pizzahut451 said:
DirtyP2002 said:
pizzahut451 said:
DirtyP2002 said:


already a classic.

You have you logic, but you can't explain the sales increase for MW2. Okay...

Let's look at the WW shooters then.

how come that CoD 5 World at War outsold CoD 3 and CoD2 on Xbox 360?COD franchise became big after COD4:MW got launched.COD WaW launched after COD4. COD franchise wasnt BIG before COD4

or that Left 4 Dead 2 will pass Left 4 Dead 1? L4D 2 not being a fresh new IP like its L4D1?

or Madden 10 will pass Madden 09? i dont follow Madden franchise, i cant answer that

or the GTA games last gen on PS2....what about them?

 


GTA III, released October 2001: 11.60 million

GTA Vice City, released October 2002: 14.5 million

GTA San Andreas, released October 2004: 18.2 million

GTA: LIberety City Stories: 3.33 million
Episodes from Liberty City: 1.29 million

GTA: Vice City Stories: 0.82 milion

 

How did that happen according to your logic?

We can say that GTA franchise had longer legs than Halo,but my point still stands

You really are clutching at straws ... those games are on completely different platforms.



 

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i took all sales figures from best selling versions (PS2 versions)




For what its worth, I skipped Halo 3, but did buy Halo Wars and was given ODST as a gift. I rented H3 but didnt care for it all that much, but im excited by what I have seen of Reach so far, its likely a day 1 buy for me at this point.



Rpruett said:

I don't believe it will outsell Halo 3.  For a myriad of reasons.

 

- Historically, a huge selling successful title witnesses significantly less sales on it's sequel simply because in order to reach that many sales there was a lot of people who bought into the hype once and won't be fooled again the second time.  So while the 'fans' of the series will still buy the game in droves and there are a lot of fans for Halo, it won't hit that high mark that Halo 3 did.


- Secondly,  Halo 3 was one of the first few epicly large titles for the Xbox 360 and also was Halo HD.. (Well actually it wasn't but you know what I mean).  For this reason, anyone associated with the Halo series that remotely enjoyed it went out of their way to go out and purchase this game.   This relates to my first point.  Less sales because some of the people who went out of their way to go out and purchase this game weren't happy with the direction of it, the gameplay in it , etc and won't get it because of it.     A good example for this IMHO would be God of War III.  I bet God of War III sells a good amount (For it's series) and most likely more than the other 2 God of Wars sold.  But I highly doubt if there was a God of War IV it would sell as much as III because the buzz / hype around it is lessened.   

 

- Thirdly,  It was a well established series.  So comparisons to Uncharted or a myriad of others don't really apply.   Uncharted 1 for example was always an underrated game and received no hype factor for it whatsoever.  Uncharted 2 got tons of media time and air time on top of having a core fanbase that loved the first one.

 

- The Halo name is probably at it's lowest point that it's been since the early days of the franchise.  And while Halo Reach can certainly go a great length towards putting it back on top,  the failures of ODST / Halo Wars do matter on the sense that they tarnish the Halo brand name and weren't up to traditional Halo standards.

 

-  As has been proven, time and time again...Userbase doesn't have really much of an impact on sales.  Good games sell well regardless and have great legs.  So while the 360 user base has grown that really shouldn't impact sales one way or another. 

 

 

i would agree with yr second dude.



 



 

nightsurge said:
Rpruett said:
Twistedpixel said:
Rpruett said:

Halo 1 to Halo 2 then to Halo 3 sure seems to buck the trend... Hmmm....

 

They weren't sitting in the same position as Halo 3 / Halo Reach sit currently.   Halo 1 was a new IP.  Halo 2 was the sequel to this popular new IP.   Halo 3 was the first HD entry, sequel to a popular pre-existing series. 

Microsoft was a growing brand comparatively to the previous generations entries when Halo 3 released. This has stagnated at this point a bit.   By now, people who want a 360 for the awesomeness that is Halo....Own one and own Halo 3 / ODST or whatever else they desire. 

 

 

And yet each consecutive Halo FPS sold more than its predecesor.  So clearly not many people were dissappointed and each time more people were intrigued into buying the game.  The only complaints that were ever made about Halo 3 are now being addressed in Halo Reach so that in turn would draw in even more non Halo fans (new graphics, new gameplay elements, new game modes, sprinting, etc).

 

The Xbox was a new console, with no fanbase and no really quality games.  Then Halo arrived.  Forged a fanbase of MS fans and the rest is history.   I loved Halo 1, Hated Halo 2.  Liked 3 a little more than 2 but it was pretty much more of the same.  

I'm sure Halo Reach will be their most technically advanced Halo yet.  That doesn't mean squat in terms of sales otherwise the Wii wouldn't be the best selling console.   


What you're failing to realize is new graphics, new gameplay elements, etc are all well and good but also there will be people out there that dislike that direction just as much as some people will love it.

 

Oh really?  It seemed like for the RTS genre Halo Wars received overwhelming praise and higher meta scores than any console RTS to date. 

Really?  How many console RTS's have even been released?  That's like saying you won a contest but there was only one contestant.

 

 

 

 

 

 

Halo ODST was merely something to satisfy the most hardcore halo fans until Reach could be completed and was mostly to keep Reach under the radar for a while longer.  The only real complaint about ODST was it lacked much new since it was merely a new short campaign and a new game mode.  Nothing relating to Halo itself has been wrong with any of the Halo games of 2009.  Quite frankly it is NOT common knowledge that the Halo brand is at a low point.  In fact that is only common amongst people who are not Halo fans

 

Halo has taken a franchise hit in terms of critical acclaim.  Over-saturation of the name isn't always a good thing.  The last entries of Halo in the minds of the fanbase are ODST / Halo Wars. 


Halo 1 vs Halo 2, MW vs MW2, Mass Effect vs Mass Effect 2.  Just a few examples that were easy to think of.  In fact, I find it very amusing that to nearly every argument you've made so far, the Halo FPS series seems to be a perfect counter argument! LOL!

 

Again,  you are listing examples of a good  'new' IP / It's even better sequel.   Which obviously Halo Reach will not be in the same position.  Mass Effect/Uncharted/ Halo 1/2. 

If you're looking for examples that compare relatively well, you're going to need to find an established series that released a sequel and was planning to release another main sequel on the same console during the same generation.  (See GT3/GT4 or MGS2/MGS3).   I'm sure there are more examples and possibly some that buck that trend but I would be interested to see one. 

 

 

 

 

 



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Because ill buy it.



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Rpruett said:
nightsurge said:
Rpruett said:
Twistedpixel said:
Rpruett said:

Halo 1 to Halo 2 then to Halo 3 sure seems to buck the trend... Hmmm....

 

They weren't sitting in the same position as Halo 3 / Halo Reach sit currently.   Halo 1 was a new IP.  Halo 2 was the sequel to this popular new IP.   Halo 3 was the first HD entry, sequel to a popular pre-existing series. 

Microsoft was a growing brand comparatively to the previous generations entries when Halo 3 released. This has stagnated at this point a bit.   By now, people who want a 360 for the awesomeness that is Halo....Own one and own Halo 3 / ODST or whatever else they desire. 

Not true.  I have at least 10+ friends in real life that I could name off who love Halo but don't have a 360 yet.  Most are just waiting for a cheaper price.

 

And yet each consecutive Halo FPS sold more than its predecesor.  So clearly not many people were dissappointed and each time more people were intrigued into buying the game.  The only complaints that were ever made about Halo 3 are now being addressed in Halo Reach so that in turn would draw in even more non Halo fans (new graphics, new gameplay elements, new game modes, sprinting, etc).

 

The Xbox was a new console, with no fanbase and no really quality games.  Then Halo arrived.  Forged a fanbase of MS fans and the rest is history.   I loved Halo 1, Hated Halo 2.  Liked 3 a little more than 2 but it was pretty much more of the same.

Halo 1 was a launch title.  So that kind of obliterates this point

I'm sure Halo Reach will be their most technically advanced Halo yet.  That doesn't mean squat in terms of sales otherwise the Wii wouldn't be the best selling console.   


What you're failing to realize is new graphics, new gameplay elements, etc are all well and good but also there will be people out there that dislike that direction just as much as some people will love it.

This is true but it is highly more likely that more new people will like it than dislike it.

 

Oh really?  It seemed like for the RTS genre Halo Wars received overwhelming praise and higher meta scores than any console RTS to date. 

Really?  How many console RTS's have even been released?  That's like saying you won a contest but there was only one contestant.

Red Alert 3, Command and Conquer 3, Supreme Commander, Toy Soldiers, Halo Wars, Tom Clancy's EndWar, Tropico 3, Universe At War, Star Trek Legacy, and I'm sure there are plenty more, that was just the ones I found in the first 500+ games on 360.

 

 

 

 

 

 

Halo ODST was merely something to satisfy the most hardcore halo fans until Reach could be completed and was mostly to keep Reach under the radar for a while longer.  The only real complaint about ODST was it lacked much new since it was merely a new short campaign and a new game mode.  Nothing relating to Halo itself has been wrong with any of the Halo games of 2009.  Quite frankly it is NOT common knowledge that the Halo brand is at a low point.  In fact that is only common amongst people who are not Halo fans

 

Halo has taken a franchise hit in terms of critical acclaim.  Over-saturation of the name isn't always a good thing.  The last entries of Halo in the minds of the fanbase are ODST / Halo Wars. 

We'll talk about oversaturation when Halo has reached its 7th+ game and has spanned to multiple consoles/handhelds (Like Mario, Metal Gear, Zelda, etc)

 

 

 

 

 

 



There is some people in here that really haven't paid much attention to the Halo series. First of all this game will sell 10 million EASY. The people saying that it'll hit 4-5 million are insane. It'll do that first week. Now the big question is whether it can hit that magic 11-12 million number and beat out Halo 3. This part I'm not too sure about. Personally I think it will be able to do that but at the same time I can see the point of the other side as well. Though honestly anyone who thinks this game will do under 10 million is just plain wrong end of story.



fastyxx said:
I'd argue that neither Halo Wars or ODST was a failure. Halo Wars was both a quality RTS and, if I'm correct, the best selling console RTS of the gen?  

Best selling console RTS ever actually.  The only thing that even comes close is Pikmin.



Reach has jetpacks!

That means it'll outsell halo 3!