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Forums - Gaming - Dragon Quest X - PSWii Multiplat Gonna Happen?

 

Dragon Quest X - PSWii Multiplat Gonna Happen?

I'm not going to read the thread. 20 10.42%
 
Multiplat 43 22.40%
 
Not Multiplat 102 53.13%
 
Final Fantasy 7: Remake 27 14.06%
 
Total:192
Carl2291 said:
nordlead said:
I doubt DQX uses much motion capability. If SE wasn't going to put it on PS3 then, I see no reason why they would put it on PS3 now.

Maybe. The reasoning behind the thread actually relies on it using the motion control, but as we have seen with MH3... Might not happen.

Carl, they had to halfway scrap DQIX partway through for using too much touch-screen functionality. Fans were piiiiiissed.

DQX will be Wiimote only because it will only need an NES pad to be played.



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Doubtful, it is more likely to be ported down to the DS, than I think up to the ps3.



 

Maybe there would be an "old" port for PS3, after the WII version, or maybe it would became a PS3 exclusive!:PP



Would be smarter to go Multiplat.



Sony just needs to ask



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roccerfeller said:
I dont think so.

DQX seems to have some Nintendo investment in it, and besides, by the time it is ready to release, the Wii will only have more owners in Japan.

You are also assuming that the Move will (excise the pun) move a lot of units. I don't really see it doing insanely good, or moving new consoles. Firstly, only originality sells, and this seems too "me 2" even though its different from the Wii remote. Secondly, the main, hardcore Sony fanbase already owns the console. 80-90% of PS2 owners last gen were casuals, many of whom the Wii and 360 have sucked up.

And also, it doesnt matter what platform DQ realeses on; its gonna sell. The Wii isnt bad for 3rd party software (look @ MH3) its just that developers dont put time into their games.

Besides, you're overlooking development costs. At the end of the day, because development costs are, at best half of what it would be on PS3 (but realistically 1/4 to 1/3) then SE has a larger profit margin. At the end of the day, Wii is the best platform for DQ. Its the best platform for many things, it just hasn't been given that chance yet.

I don't agree on the "only originality sells" thing. It has been proven time and time again that it isn't true. I point you towards the mountains of FPS games releasing, and also selling well. If PS Move has at least one great game on launch (for both core and casual userbases) that's advertised well it should hold okay IMO.

SmokedHostage said:
I just don't see it happening. Porting from Wii to PS3 would be more expensive than PS3 to 360. Also, Nintendo's pushing the advertisement in the west. a PS3 version would be a big slap to the face.

@ Both Red's regarding development costs... I don't think it would be a problem. I mean, 2 games already that i know of have gone multi... The Grinder and that LotR game. If small studio's can do it, i'm pretty sure SE can.



                            

@Carl

Oh yeah? Well Dragon Quest Swords has outsold all SE projects on PS3 baring FFXIII.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

Carl2291 said:
roccerfeller said:
I dont think so.

DQX seems to have some Nintendo investment in it, and besides, by the time it is ready to release, the Wii will only have more owners in Japan.

You are also assuming that the Move will (excise the pun) move a lot of units. I don't really see it doing insanely good, or moving new consoles. Firstly, only originality sells, and this seems too "me 2" even though its different from the Wii remote. Secondly, the main, hardcore Sony fanbase already owns the console. 80-90% of PS2 owners last gen were casuals, many of whom the Wii and 360 have sucked up.

And also, it doesnt matter what platform DQ realeses on; its gonna sell. The Wii isnt bad for 3rd party software (look @ MH3) its just that developers dont put time into their games.

Besides, you're overlooking development costs. At the end of the day, because development costs are, at best half of what it would be on PS3 (but realistically 1/4 to 1/3) then SE has a larger profit margin. At the end of the day, Wii is the best platform for DQ. Its the best platform for many things, it just hasn't been given that chance yet.

I don't agree on the "only originality sells" thing. It has been proven time and time again that it isn't true. I point you towards the mountains of FPS games releasing, and also selling well. If PS Move has at least one great game on launch (for both core and casual userbases) that's advertised well it should hold okay IMO.

SmokedHostage said:
I just don't see it happening. Porting from Wii to PS3 would be more expensive than PS3 to 360. Also, Nintendo's pushing the advertisement in the west. a PS3 version would be a big slap to the face.

@ Both Red's regarding development costs... I don't think it would be a problem. I mean, 2 games already that i know of have gone multi... The Grinder and that LotR game. If small studio's can do it, i'm pretty sure SE can.

You forget that the PS3 version of the Grinder is a top-down shooter now.



Pixel Art can be fun.

Maybe, but I don't know if Nintendo are willing to put their marketing machine behind the game unless it's exclusive. And I'm sure Square Enix wants Nintendo's support, atleast in the west.



Train wreck said:
With reports that the PS Move is already inferior to the Wii mote (even though its still in beta) and the PS3's inability to move 3rd party software, especially games created by Square Enix, I am assuming that this will remain a Wii exclusive.

"especially games created by Square Enix"

 

how many games have been dev specially for the PS3 this gen by SQ,only FF13 and even that people are bashing to hell on both the systems.