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Forums - Gaming Discussion - Capcom laments DVD capacity - Lost Planet 2 compromised

Of course the size of a dvd disc is limiting. Just because the rest of the worlds Western videogame media are chicken shit about admitting it, unlike the graphical deficiency with the Wii, doesn't make the incredibly obvious point fake or delusions or false in any way.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

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Wagram said:
rccsetzer said:
And even after that some (naïve) people believe that Square-Enix cut content (could make another game with that) from Final Fantasy XIII by developers choice.

This is not the same situation. They cut the content due it not fitting in with the game. They didn't do it due to space limitations. Did you know that FFX and X-2 were going to be one game at one time? That was an entire game as well. But they felt it was unnecessary at the time. They also stated that they are giving us the complete package for our money and are not going to DLC us.

This situation would be different if SE cut content due to the Xbox not having enough space and saying that us PS3 owners could pay for it by DLC if we wanted it.


Well, this is waht Square-Enix said. Capcom has the balls! Perhaps, Square-Enix not anymore.



And my question goes ignored...

Oh well...



4 ≈ One

kowenicki said:
Andysw said:
Why couldn't they make it exclusive if the dvd format was limiting them?


thats genius... if only they had thought of that....

Well it makes perfect sense to drop the 360 version, and the probable 1.5m sales from that, and then get a few extra levels and weapons in



kowenicki said:
Munkeh111 said:
kowenicki said:
Andysw said:
Why couldn't they make it exclusive if the dvd format was limiting them?


thats genius... if only they had thought of that....

Well it makes perfect sense to drop the 360 version, and the probable 1.5m sales from that, and then get a few extra levels and weapons in


absolutely...  lose $50m in revenue for a few extra guns and levels for the PS3 owners...  I cant undestand why they didnt do it?

Was a smart call financially but it will hurt their credibility.



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KylieDog said:
Hisiru said:

"PS3 version could have contained the full experience right off the shelf, but it seems I'm going to have to spend more to get DLC that would have all fitted on the Blu-ray in the first place. FFS."

Do you really believe on that? Really? Why would they cut the content from the PS3 version too? Why wouldn't they make the game in 2 DVDs (which is not necessarily a bad thing)?

It's just an excuse to make more money.

 

Blame Microsoft, they dislike games being on multiple discs so its costs more if a dev decides to do that.  They also have a clause about the amount of differences or quality they will allow on multiplat games as they release on disc so chances are they would get to release it on 360 if the PS3 version kept it all.

Its not that, its because they charge royalties per disc. The idea that multiplatform games had to be equal was introduced by Sony then copied by Microsoft. So moving forwards its unlikely that multiplatform games will use more than 6.8GB of space aside from slightly less compressed content on disc.



WilliamWatts said:
KylieDog said:
Hisiru said:

"PS3 version could have contained the full experience right off the shelf, but it seems I'm going to have to spend more to get DLC that would have all fitted on the Blu-ray in the first place. FFS."

Do you really believe on that? Really? Why would they cut the content from the PS3 version too? Why wouldn't they make the game in 2 DVDs (which is not necessarily a bad thing)?

It's just an excuse to make more money.

 

Blame Microsoft, they dislike games being on multiple discs so its costs more if a dev decides to do that.  They also have a clause about the amount of differences or quality they will allow on multiplat games as they release on disc so chances are they would get to release it on 360 if the PS3 version kept it all.

Its not that, its because they charge royalties per disc. The idea that multiplatform games had to be equal was introduced by Sony then copied by Microsoft. So moving forwards its unlikely that multiplatform games will use more than 6.8GB of space aside from slightly less compressed content on disc.


Maybe this is the beggining of a new era. An era where ambitious developers (OMG, where is Square of 1997/98?) will start to blame low capacity DVDs and suport blu-ray. Do you think Microsoft will launch a blu-ray drive? They lost hd format war (blu-ray X HD-Dvd) and so what? What they are waiting for? A Natal miracle?



They couldn't just put it on two DVDs?



I LOVE ICELAND!

rccsetzer said:
WilliamWatts said:

Its not that, its because they charge royalties per disc. The idea that multiplatform games had to be equal was introduced by Sony then copied by Microsoft. So moving forwards its unlikely that multiplatform games will use more than 6.8GB of space aside from slightly less compressed content on disc.


Maybe this is the beggining of a new era. An era where ambitious developers (OMG, where is Square of 1997/98?) will start to blame low capacity DVDs and suport blu-ray. Do you think Microsoft will launch a blu-ray drive? They lost hd format war (blu-ray X HD-Dvd) and so what? What they are waiting for? A Natal miracle?

Nah, they may never launch a Blu Ray drive, and if they did, about 12 GB of space on the disc will be taken up by security. So long as they can fit 8-9GB on a single disc they'd be happy to stick it out with DVD or similar for another generation. Direct Download is more important to them than optical disc delivery. They simply don't want developers to be able to have too much disc space and the growing game on demand services will probably ensure that most games never really go above 10GB for the forseeable future.



KungKras said:
They couldn't just put it on two DVDs?


How would you play Uncharted 2 (with all its glory) on 3 DVDs? At every three hours changing discs? And if you want to replay a certain level (to get all treasures) you will have to change discs? Think about that and imagine other situations for a Action/Adventure/Cinematic/Short/720p (native) game spanning two to three discs.