Scoobes said:
r505Matt said:
Garcian Smith said:
Chairman-Mao said:
r505Matt said:
Chairman-Mao said: I don't think PC gaming will ever actually die but it's definitely wayyyyyyyy less popular than it once was. |
I don't think it's that it's less popular than before, but that console gaming is sooo much more popular now. Actually I think PC gaming is growing, but it's at a snail's pace compared to console gaming.
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That could be true.
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It's not. In fact, PC gaming is growing at least as fast as consoles. I mean, WoW alone boasts 11 million players, The Sims 3 is selling by the bucketload, Valve are raking in the dough with Steam (which is a helluva lot more than MS or Sony can say about their respective consoles), and a little Facebook app called FarmVille could boast a player base in the tens of millions.
The potential for someone to use the PC platform in a market-disruptive fashion is much greater than on consoles, and it's happening several times over as we speak.
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Well, there's no way to know. You can't just mention a few popular games and say that's enough. Since there is no tracked sales data, it makes it difficult to determine.
But with digital platforms like steam, and their awesome deals, it's surely not dying.
Besides, WoW's supposed 11 million players (is that a grand total, or a current total? I've always wondered) doesn't even compare to Wii games' sales. Or just Nintendo games in general really. Essentially, the heavy-hitters on PC (in terms of sales) are still lightweights compared to games on consoles.
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@ bolded: You contradict yourself. First you say there's no way to know and then say the heavy hitters are lightweights compared to console sales?
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Not really, If WoW is considered a HUGE success on the PC with somewhere around 11 million sales, and yet there are plenty of console games that sell at least 10 million.
If you really wanted to go against my point, you'd talk about the subscription thing, but those are even harder to track. Who knows how many of that 11 million just played for 1 month, or 1 year. So in truth, that 11 million could equal something like 15, or 20, or 30 million in "sales".
I was really comparing to just WoW, which I keep hearing is the most successful game on the PC ever. It's not only because of the subscriptions (though that helps immensly), it's the extreme popularity for a game with a subscription.