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Forums - Sales - Christopher Dring - AAA single player games do about 75%-80% of their sales (at launch) on PS vs Xbox






My take:

On one hand......  there are like 3 times more PS5's out there, than Xbox Series consoles.
And Gamepass might play a small part too in this.

So a 80-20 split favoring the PS5 shouldn't be surprising right?  This is for game sales total (digital included)

What are you guys thoughts?

Is doing 1/5th of the total sales on xbox, a issue vs the playstation console?
Or is this just a "it'll cost more to money hat exclusives" issue?



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Of course it is. MS has zero choice in releasing their games on all platforms.



There are 3x as many total PS5s than XBS. That alone would put it into a 75/25 situation.

Then there is Gamepass and PS+, where I believe people would actually wait more for a game to hit the former rather than the later.

80/20 is a given, should be actually closer to a 85/15 ratio, but the higher it goes the harder it is to ratio to increase because of the install base of 1/3 from Xbox is a big number of total people regardless.



So between 3:1 and 4:1. Hardly surprising.

Edit: I should note that I'm talking about recent PS5 vs Xbox Series titles. Not PS vs Xbox as a whole. I'd expect the gap for crossgen and earlier titles to be smaller.

Last edited by Kyuu - 3 hours ago

I’m pretty skeptical of this, even from what should be a 100% reliable source. Most sales estimates, for individual games, put the ratio much closer than that when Digital is taken into account.



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If this is true then it really shows why 3rd parties heavily support Xbox because that's 20 - 25% of their revenue for little port costs. Doesn't shock me multiplayer games would be a closer split than single player.