Leynos said:
GTA III doesn't exist without Dreamcast by the way. It began development on DC. Even before the fan project. Former devs said they didn't see a reason it could not run on DC. |
Yes, they started the game in DC.
Leynos said:
JohnVG said:
Plus, DC used GD and not a DVD (way too expensive to be launched with one, in 1998, although it were rumours during years DC could get a DVD reader as an expansion). That means, a 1 disc game has only a maximum of 1 GB, not 4,5GB (the limit in a single layer DVD). So... DC version probably would got its radio stations cropped (in number, or at least, in extension) to save space in the disc. Or its quality would had been too compromised.
|
It wasn't a rumor. https://segaretro.org/Dreamcast_DVD_Player There was also a planned Cable box and MP3 player shown. As well as linking with cell phones and smart watches of the time. Karoke and Zip Drives. SEGA wanted the DC wo thave 3 things. DVD. Modem. HDD. Only had enough money for one. |
Oh, WOW! I NEVER saw that Dreamcast-DVD player.

Someone knows if that machine was prepared to really be able to use DVD game-discs for the Dreamcast playing them as games? Or was just only a Dreamcast and a DVD-movie player inside one case?
My doubts about that DC-DVD combo are because it reminds me the Panasonic Q (a DVD+GC combo), and that combo was never prepared to use a full DVD to be played on the Gamecube: You only could use the Q in Gamecube mode using its mini-DVDs game, or as a normal DVD player in DVD mode. It had the 2 modes very separeated (because it probably was 2 separated hardwares inside the same case, using the same power supply).
Realistically, those "combo-gadgets" never sold well. At least... not in that era: The Q didn't. And the official Sony's "PSX" (an expensive PS2 with HDD to record TV) neither did (despite some early news). They both failed to sell, so they never were officially released in western countries. Too expensive for the young public they had, I suppose.
In any case, I originally was talking about some external unit to be put in a Dreamcast, to play DVD-games. Or maybe a new Dreamcast model with DVD reader instead of the GD reader(being backward compatible with GD games, of course). Not sure at all that combo can do that.
The DC Karaoke and Zip-Drive units are better known. The first was released, as the Mega-CD one did. Saturn get a commercial floppy unit instead, and Mega Drive almost got one, being cancelled in the last moment: I personally LOVE its design, very very MD1 style, almost as if it "completes" MD, like 64DD "does" with N64.

Youlgron said:
This is a fascinating development! The Dreamcast, despite its untimely demise, remains a beloved console. Seeing GTA 3, a landmark game in open-world gaming, running on it, even in alpha form, is a testament to the system's potential and the dedication of its community.
It's a poignant reminder of what could have been. Imagine if the Dreamcast had continued to thrive, perhaps with a stronger library of games like GTA. This achievement serves as a fascinating glimpse into that "what if" scenario, showcasing the enduring power of both the Dreamcast and the passion of its dedicated fanbase. |
Dreamcast put the REAL online game in the console world, WORLDWIDE. That's a massive achivement and a MILESTONE that never has to be forgotten. Also, along with PS2, was the first one to get cross-platform online gaming with "Capcom vs. SNK 2" in Japan, being able to play online against players of both consoldes in 2001, thanks to Capcom.