EricHiggin on 16 January 2020
Hiku said:
I like it. But curious if they'll continue doing it this way. As in waiting several years before porting it to another system, rather than developing it for additional systems from the start. And then maybe releasing it a year later.
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I think DS made sense because it's so late in the gen, and was a new IP and could use as many sales as possible.
I'd guess the top selling, if not all PS4 games come to PC sometime after PS5 launches, and the same for PS5 games when PS6 launches.
Keep SIE games exclusive to the console during it's gen, then let PC have a go at them with even better visuals.
With longer gens, maybe launch console games can hit PC after the mid gen upgrade lands on shelves.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.