Forums - Gaming Discussion - Jason Schreier: Sony's Horizon coming to PC later this year

probably just testing the waters, like with PSNow, so they can react instantly if the market does suddenly start to turn towards subscriptions , or PC heavy software sales etc.



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Considering it is a 3 year old game, it's not that big a deal, IF this turns out to be real. And not just PS Now, but native support. I could see Sony releasing an exclusive on the PS5, then maybe 1-2 years later, they release the PC version. Then, again, this could just be Sony putting Horizon on PC to get PC players interested in the sequel, which will only be on PS5.

Now, if Sony does something foolish like releasing on PC at the exact same time, I think it will hurt PS5 sales.



thismeintiel said:
Considering it is a 3 year old game, it's not that big a deal, IF this turns out to be real. And not just PS Now, but native support. I could see Sony releasing an exclusive on the PS5, then maybe 1-2 years later, they release the PC version. Then, again, this could just be Sony putting Horizon on PC to get PC players interested in the sequel, which will only be on PS5.

Now, if Sony does something foolish like releasing on PC at the exact same time, I think it will hurt PS5 sales.

Not a big deal?

When Nintendo put their IPs on smart devices everybody declared Nintendo's doom.

Sony will do PC day 1 releases if MS starts to take a lead in the Sub wars. The PC-XB-PS porting ecosystem is pretty well established so Sony is likely sitting on plenty of PC versions.

Hate to disappoint some of the vocal Sony fans but this move will mean absolutely zero to the FIFA, CoD and Fortnite crowd who value the simplicity of the console experience. Sony's legacy brand power will see them through for now.

Edit: It's possible that this could just be Sony putting a cat amongst the pigeons to cause a bit of FUD.

Last edited by Pyro as Bill - on 19 January 2020

Nov 2016 - NES outsells PS1 (JP)

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Pyro as Bill said:
thismeintiel said:
Considering it is a 3 year old game, it's not that big a deal, IF this turns out to be real. And not just PS Now, but native support. I could see Sony releasing an exclusive on the PS5, then maybe 1-2 years later, they release the PC version. Then, again, this could just be Sony putting Horizon on PC to get PC players interested in the sequel, which will only be on PS5.

Now, if Sony does something foolish like releasing on PC at the exact same time, I think it will hurt PS5 sales.

Not a big deal?

When Nintendo put their IPs on smart devices everybody declared Nintendo's doom.

Sony will do PC day 1 releases if MS starts to take a lead in the Sub wars. The PC-XB-PS porting ecosystem is pretty well established so Sony is likely sitting on plenty of PC versions.

Hate to disappoint some of the vocal Sony fans but this move will mean absolutely zero to the FIFA, CoD and Fortnite crowd who value the simplicity of the console experience. Sony's legacy brand power will see them through for now.

Edit: It's possible that this could just be Sony putting a cat amongst the pigeons to cause a bit of FUD.

Completely different situation, though.  When Nintendo announced it was going to make mobile games, it was in a bad situation.  The Wii U had utterly flopped and the 3DS was doing just ok.  Not really hard to see why people might think they would move towards mobile gaming if the gaming market hadn't taken to the Switch.  But, they did, so Nintendo consoles are going to be around for the foreseeable future, with Nintendo dropping a few games here or there on mobile. 

Sony, on the other hand, is moving toward another gen having just come off the massive success of the PS4, now the 2nd best selling home console.  They, just like Nintendo, know they need exclusives to help push that system.  And Sony doesn't care if MS is ahead in the sub wars, unless it is drastically so or if they are doing it by continuing to give away subs for $1.  Sony wants to sell HW and SW, as well as keep full priced subbers around.  Giving their games away for $1 isn't exactly something they are going to be into.

Like I said, this is a 3 year old game.  It's not that big of a deal.  Maybe the time table will move up to 1 year.  Still, if you don't want to wait, you'll have to buy a PS5.  Heck, maybe their games won't do that well on PC, so they won't even bother porting them over.  Only time will tell.



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It continues...

https://www.dsogaming.com/news/naughty-dog-is-hiring-programmer-that-has-experience-with-dx12-vulkan-nvidia-gpus-for-the-last-of-us-2/



                                       

Chazore said:
It continues...

https://www.dsogaming.com/news/naughty-dog-is-hiring-programmer-that-has-experience-with-dx12-vulkan-nvidia-gpus-for-the-last-of-us-2/

Maybe.  

It doesn't really mean much looking for people with experience in related technologies.  



the-pi-guy said:

Maybe.  

It doesn't really mean much looking for people with experience in related technologies.  

Yes, but it's interesting because they happened to nab someone who just so happens to hold experience in those fields. There are many choices out there for Sony to choose from. Devs like these aren't akin to one Stephen Hawking, no, there are plenty of choices out there for Sony to choose from, but they just so happen to choose a dev with experience in those two specific fields.

A dev with those extra talents will likely be made use of, rather than "you're a dev like any other, do the mundane tasks".

Besides, why now do a full PC port of one game, at this time, and then magically hire a dev who just so happens to share talents with what stems from the very platform they are making this port to. I wouldn't chalk it entirely up to mere coincidence, that's not what you hire a dev with two extras under his belt for. If they are indeed planning to branch out further, then that dev is the perfect choice for the job. 

I'm not one to chalk it up to coincidence, because let's be honest, I want and hope for the best for what is slowly transpiring, and I'm not one to toss it under a bus out of fear that some fanboys are going to lose a few exclusives. Let's be logical, why hire and waste someone with multiple talents, when you could simply scout and hire a person with only one specific talent you're after?. There have been plenty of times artists have come to working with animation studios in the past, that ended up being made use of with those multiple field experiences, hell, same goes for Voice actors too, who go on to become not only regular VA's, but directors and organisers too. Multiple talents do get made use of, if not now, somewhere down the road.

I dare to say that Sony's made a wise choice in acquiring this dev, because his talents will provide a boon in the future, going forward.

Last edited by Chazore - on 19 January 2020

                                       

Chazore said:

Yes, but it's interesting because they happened to nab someone who just so happens to hold experience in those fields. There are many choices out there for Sony to choose from. Devs like these aren't akin to one Stephen Hawking, no, there are plenty of choices out there for Sony to choose from, but they just so happen to choose a dev with experience in those two specific fields.

A dev with those extra talents will likely be made use of, rather than "you're a dev like any other, do the mundane tasks".

Besides, why now do a full PC port of one game, at this time, and then magically hire a dev who just so happens to share talents with what stems from the very platform they are making this port to. I wouldn't chalk it entirely up to mere coincidence, that's not what you hire a dev with two extras under his belt for. If they are indeed planning to branch out further, then that dev is the perfect choice for the job. 

I'm not one to chalk it up to coincidence, because let's be honest, I want and hope for the best for what is slowly transpiring, and I'm not one to toss it under a bus out of fear that some fanboys are going to lose a few exclusives. Let's be logical, why hire and waste someone with multiple talents, when you could simply scout and hire a person with only one specific talent you're after?. There have been plenty of times artists have come to working with animation studios in the past, that ended up being made use of with those multiple field experiences, hell, same goes for Voice actors too, who go on to become not only regular VA's, but directors and organisers too. Multiple talents do get made use of, if not now, somewhere down the road.

I dare to say that Sony's made a wise choice in acquiring this dev, because his talents will provide a boon in the future, going forward.

What dev did Sony hire?



thismeintiel said:

Completely different situation, though.  When Nintendo announced it was going to make mobile games, it was in a bad situation.  The Wii U had utterly flopped and the 3DS was doing just ok.  Not really hard to see why people might think they would move towards mobile gaming if the gaming market hadn't taken to the Switch.  But, they did, so Nintendo consoles are going to be around for the foreseeable future, with Nintendo dropping a few games here or there on mobile. 

"Completely different situation". Yep. Nintendo was putting downgraded, money-making apps on smartphones for promotional purposes. Sony is (reportedly) putting upgrades of their biggest IP on a rival platform.
Everyone knows Nintendo has a warchest that will last them 'til forever. They weren't going anywhere.

Sony, on the other hand, is moving toward another gen having just come off the massive success of the PS4, now the 2nd best selling home console.  They, just like Nintendo, know they need exclusives to help push that system.  And Sony doesn't care if MS is ahead in the sub wars, unless it is drastically so or if they are doing it by continuing to give away subs for $1.  Sony wants to sell HW and SW, as well as keep full priced subbers around.  Giving their games away for $1 isn't exactly something they are going to be into.

Sony's growth in sales this gen has come directly at MS's expense. Sony's best case scenario going forward is picking up another 20-30m users from MS and a software boost of ~20-30%. 20% growth is nothing to sniff at but if MS doesn't have a horrible gen this time, Sony could quite easily lose 50m+ users to them again.

Steam, MS, Nintendo, Android and iOS all have ecosystems that span different types of hardware. If Sony's or all home consoles take a downturn then Sony has no option but to sit it out while everyone else has an alternative.

Putting their games on PC could easily result in double the sales for some of their 1st party titles.
Sony definitely wanted to sell HW when it came with their DVD/Bluray player. I'm not so sure they do now.
Amazon Prime's introductory price is $0.

Like I said, this is a 3 year old game.  It's not that big of a deal.  Maybe the time table will move up to 1 year.  Still, if you don't want to wait, you'll have to buy a PS5.  Heck, maybe their games won't do that well on PC, so they won't even bother porting them over.  Only time will tell.

Sony's IPs will do great on PC. Any goodwill they lose from the Sony faithful will be more than made up by what they gain from PC gamers.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!