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Death Stranding Review Thread - MC: 82 / OC: 83 / GR: 83.17%

Forums - Sony Discussion - Death Stranding Review Thread - MC: 82 / OC: 83 / GR: 83.17%

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Keiji said:
I'm totally addicted to the game.

After 2 hours I wasn't convinced but after 3 hours I couldn't stop anymore. Just played 6 hours straight.

Same, I can't even progress the story I'm so addicted to doing standerd orders among the first few citie, grabbing lost cargo, settibg up infrastructure to make thr trips a bit better every time and knowing it will help the players who get matched into my network.



 

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After my third session of the game (after ch 3)......:



This game is amazing. There's really not much more to say.

Don't believe the haters (the ones giving 3/10, 4/10, 5/10, 6/10). Like every 9/10 or 10/10 game you'll find people that like it and people who don't, but even if you find it's not a game for you, you can't deny what this game does well. Pretty convinced now that the game was review bombed by some critics for the clicks, and i'm saying that honestly. The game is not perfect, but it's nothing below an overall 8/10 game at least (if your're honestly objective). The gameplay loop can be addicting if you dig on it, and the production values/story is in another level compared to 95% the rest of the industry. This game is going to have an amazing word of mouth in the next few days and weeks. It's a game about "moments" that make you click with you. The graphics, the setting, the music, the moment to moment, .... It's the work of a man with a vision behind that wanted something specifically created in his mind, and it mostly works. In this regard is very similar to some of the best awarded indie games this generation, only in a budget and scope of a AAA title.

Clear GOTY contender. I can't wait to keep playing the game until it ends.



I should add that I found the game even more beautiful after 3 hours.



Keiji said:
I should add that I found the game even more beautiful after 3 hours.

Watching some gameplay and it really looks gorgeous.

Even witth YT compression.



Saturday I got my copy. I've played 10 hours so far.

So far so good. The game is what I was expecting. I'm enjoying it.

The game feels Japanese, complex RPG (kinda), menu-heavy, sim-like. It's a game that requires a bit of strategy, a lot of reading, experimentation, gear and item management, and journey management. I'd say it's some sort of Japanese science fiction journey-delivery simulator. Which means that it could be boring for many.

If you're into niche, sim, Japanese RPG, lots of menus sort of game, you gonna love it. That's my case.

- This game is more about avoid confrontation and trying to have the most relaxing journey possible.
- Moving your character feels like you're moving a tank. Walking is not boring when you see Sam as a vehicle. You're not walking or running, you're driving. It's like a delivery 4x4 rallying.
- Journeys are long, so they feel like those long-quest games (Monster Hunter of sorts). You have to get prepared, manage your items, make sure your cargo is good to go, and then you go. You might fail, you might get frustrated, you might lost your cargo or fall, and that's all part of the experience. If you're into this, it's a lot addictive. Like I'm always trying to have my cargo as best protected as possible. It's addictive to try to make the perfect journey.
- Fighting is a nuisance. But I guess it's designed like this. You're supposed to deliver, not fight foes after foes. Enemies, either living or dead, they're there to disrupt your delivery, and not to be beaten.
- The journey is satisfying when you play this like you're conquering your journey: terrain, geography, gear management, vehicle preparation. etc. Otherwise, if you think you're just playing a fetch quest in a open world game, you're not gonna like it. That's not the purpose of the game.
- The game is beautiful: sounds, terrain, skies, music, texts, dialogue. The script is high quality. Everything is very well made. Graphics are among the best I've ever seen.
- Menus are quite hard to surf. Not exactly a nuisance, but it's a game for those who don't get bothered by games that require you to be careful with menus and to read a lot.

Do you like games like Monster Hunter, Xenoblade Chronicles X, Fire Emblem (in permanent death mode), complex Japanese games in general, niche simulators? You're going to love it.
Are you looking for standard open world adventure. Wrong game. Stay away from it. Most reviewers that gave bad scores reviewed this game wrong.



My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


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It seems that against some predictions Death Stranding held a higher score than Pokemon Sword and Shield.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

As of now 3 people predicted the score right (83).



DonFerrari said:
It seems that against some predictions Death Stranding held a higher score than Pokemon Sword and Shield.

I am glad you brought this up. I am trying to understand what is going on when I go to Twitter and other places.

I see most people saying how "Pokémon" reviews have been "GREAT" and how "Death Stranding" are "MIXED". I may be living in a different reality because "Death Stranding" Metacritic is higher and it has so many 100, but Pokémon has 0. Not trying to compare or anything, but how is the concept that Pokémon got Great Reviews and Death Stranding got Mixed? Why no one is saying Pokémon reviews aren't good, but keeps says 1000 times how Death Stranding were not good. I don't get it. 



youngbr said:
DonFerrari said:
It seems that against some predictions Death Stranding held a higher score than Pokemon Sword and Shield.

I am glad you brought this up. I am trying to understand what is going on when I go to Twitter and other places.

I see most people saying how "Pokémon" reviews have been "GREAT" and how "Death Stranding" are "MIXED". I may be living in a different reality because "Death Stranding" Metacritic is higher and it has so many 100, but Pokémon has 0. Not trying to compare or anything, but how is the concept that Pokémon got Great Reviews and Death Stranding got Mixed? Why no one is saying Pokémon reviews aren't good, but keeps says 1000 times how Death Stranding were not good. I don't get it. 

Because Nintendo games are almost always overrated from critics side of view. They are almost scared to give bad score for it (except for straight on spin offs like Olympic games, and that is the case because of Sonic, so they can punish it however they want lol). For Pokemon, game is not obviously that good, but critics do not want to punish it with mediocre scores. Honestly, game is 3DS level of polish. It deserves 60-70%. And Luigi's Mansion is a great game, but there is no way it's better than Death Stranding lol. (I know that this site is full of Nintendo lovers, and I also love their games, but we need to be objective for some things) 

For Death Stranding, if you compare it to the Crysis which had 90%, you can find some similarities. Both games have outstanding graphics, high level presentation and audio quality, and only because of that, game should get at least 6-70%. And you add a phenomenal story to that. Critics for both games somewhat critised empty worlds and maybe not that engaging gameplay (it's not my opinion, I think that both games are open world done right). Stevivor review is a shameful troll- There is no way that Stevivor should be on metacritic, but there is another problem - if you delist it, it would be like punishing freedom of speech, which is definetely not right thing to. Everyone can be game critic today, and there are many soyboys that just cannot and are not able to play some games. I ask myself frequently - are they really gamers? Cuphead and tutorial level, Crash Bandicoot Trilogy too hard (lol), for Sekiro only 8, for Resident Evil 2 Remake they did not know about second campaign etc.

I have a question, what is happening to gamerankings? They do not have search bar anymore. I've sent mail to them, but no one responded. Such a shame, it had a huge catalogue from fifth generation (even partly for four), and site was only games based. Metacritic is huge mess. 



Omar500 said:
youngbr said:

I am glad you brought this up. I am trying to understand what is going on when I go to Twitter and other places.

I see most people saying how "Pokémon" reviews have been "GREAT" and how "Death Stranding" are "MIXED". I may be living in a different reality because "Death Stranding" Metacritic is higher and it has so many 100, but Pokémon has 0. Not trying to compare or anything, but how is the concept that Pokémon got Great Reviews and Death Stranding got Mixed? Why no one is saying Pokémon reviews aren't good, but keeps says 1000 times how Death Stranding were not good. I don't get it. 

Because Nintendo games are almost always overrated from critics side of view. They are almost scared to give bad score for it (except for straight on spin offs like Olympic games, and that is the case because of Sonic, so they can punish it however they want lol). For Pokemon, game is not obviously that good, but critics do not want to punish it with mediocre scores. Honestly, game is 3DS level of polish. It deserves 60-70%. And Luigi's Mansion is a great game, but there is no way it's better than Death Stranding lol. (I know that this site is full of Nintendo lovers, and I also love their games, but we need to be objective for some things) 

For Death Stranding, if you compare it to the Crysis which had 90%, you can find some similarities. Both games have outstanding graphics, high level presentation and audio quality, and only because of that, game should get at least 6-70%. And you add a phenomenal story to that. Critics for both games somewhat critised empty worlds and maybe not that engaging gameplay (it's not my opinion, I think that both games are open world done right). Stevivor review is a shameful troll- There is no way that Stevivor should be on metacritic, but there is another problem - if you delist it, it would be like punishing freedom of speech, which is definetely not right thing to. Everyone can be game critic today, and there are many soyboys that just cannot and are not able to play some games. I ask myself frequently - are they really gamers? Cuphead and tutorial level, Crash Bandicoot Trilogy too hard (lol), for Sekiro only 8, for Resident Evil 2 Remake they did not know about second campaign etc.

I have a question, what is happening to gamerankings? They do not have search bar anymore. I've sent mail to them, but no one responded. Such a shame, it had a huge catalogue from fifth generation (even partly for four), and site was only games based. Metacritic is huge mess. 

Funny that they say such thing when "Death Stranding' is so addicting that I can't stop playing since it was released. I've even dreamed of the game in some nights because of how many hours I put on it. lol