Forums - Sony Discussion - Official Sony PlayStation E3 2018 Thread



                                                                                                             

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Dark_Feanor said:
EspadaGrim said:

Other than The Order and Knack 1 & 2, Sony's 1st party offering have been near perfect.

Killzone: Shadows Fall;
Drive Club;
Ratchet an Clank;

Were some snafus. 
There was "No Man Sky" that was heavily associated with Playstation 4.

Also, "Gran Turismo" Sport was also a steep drop from the series standards. 

Maybe this PS4 generation will be remembered by third-person action adventures were characters become invisible when they crouch in high grass. 

I take it you don't like Sony. That was brutal even for the most devote haters that downplay other platforms. Not the most brutal, but still brutal.



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Dark_Feanor said:
EspadaGrim said:

Other than The Order and Knack 1 & 2, Sony's 1st party offering have been near perfect.

Killzone: Shadows Fall;
Drive Club;
Ratchet an Clank;

Were some snafus. 
There was "No Man Sky" that was heavily associated with Playstation 4.

Also, "Gran Turismo" Sport was also a steep drop from the series standards. 

Maybe this PS4 generation will be remembered by third-person action adventures were characters become invisible when they crouch in high grass. 

Ratchet and Clank does not deserve to be on that list but the rest I agree with GT:Sport is joke to people who waited a long time for a proper mainline Game, KZ:Shadowfall was the worst rated since KZ 1 and I:Second Son while still a solid game rated lower than Infamous 1&2. I still don't think that this gen was overall better than PS3 but it is better when it comes to the 1st party having more parity when it comes to the quality of games.



EspadaGrim said:
Dark_Feanor said:

Killzone: Shadows Fall;
Drive Club;
Ratchet an Clank;

Were some snafus. 
There was "No Man Sky" that was heavily associated with Playstation 4.

Also, "Gran Turismo" Sport was also a steep drop from the series standards. 

Maybe this PS4 generation will be remembered by third-person action adventures were characters become invisible when they crouch in high grass. 

Ratchet and Clank does not deserve to be on that list but the rest I agree with GT:Sport is joke to people who waited a long time for a proper mainline Game, KZ:Shadowfall was the worst rated since KZ 1and I:Second Son while still a solid game rated lower than Infamous 1&2. I still don't think that this gen was overall better than PS3 but it is better when it comes to the 1st party having more parity when it comes to the quality of games.

Interestingly, Shadowfall and Second Son are the highest selling games in each of those series, which in the long run, will matter more. Plus, both had the ilk of "launch" around them and would probably fare better today.



                                                                                                             

CGI-Quality said:
EspadaGrim said:

Ratchet and Clank does not deserve to be on that list but the rest I agree with GT:Sport is joke to people who waited a long time for a proper mainline Game, KZ:Shadowfall was the worst rated since KZ 1and I:Second Son while still a solid game rated lower than Infamous 1&2. I still don't think that this gen was overall better than PS3 but it is better when it comes to the 1st party having more parity when it comes to the quality of games.

Interestingly, Shadowfall and Second Son are the highest selling games in each of those series, which in the long run, will matter more. Plus, both had the ilk of "launch" around them and would probably fare better today.

Both had a bumps from being launch titles/1st year games and basically being the only real next gen offerings for about the first 1.5/2 years of the PS4 they were literally the only worthwhile games at the time, not to mention that the PS4 selling way above expectations helped too. They would fair better today in terms of sales because of the Big PS4 user base but the games ratings would fall lower than they were when they initially released.



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EspadaGrim said:
CGI-Quality said:

Interestingly, Shadowfall and Second Son are the highest selling games in each of those series, which in the long run, will matter more. Plus, both had the ilk of "launch" around them and would probably fare better today.

Both had a bumps from being launch titles/1st year games and basically being the only real next gen offerings for about the first 1.5/2 years of the PS4 they were literally the only worthwhile games at the time, not to mention that the PS4 selling way above expectations helped too. They would fair better today in terms of sales because of the Big PS4 user base but the games ratings would fall lower than they were when they initially released.

I don't know about that, especially if their shortcomings were addressed. No way to know. That's why I said probably, considering many sequels to launch titles do (though these were already established franchises, so there's still no way to know).



                                                                                                             

Rafie said:
Dark_Feanor said:

Killzone: Shadows Fall;
Drive Club;
Ratchet an Clank;

Were some snafus. 
There was "No Man Sky" that was heavily associated with Playstation 4.

Also, "Gran Turismo" Sport was also a steep drop from the series standards. 

Maybe this PS4 generation will be remembered by third-person action adventures were characters become invisible when they crouch in high grass. 

I take it you don't like Sony. That was brutal even for the most devote haters that downplay other platforms. Not the most brutal, but still brutal.

Not that so.

"Horizon: Zero Down" is, next to "Titanfall", my favourite new IP this generation. 60+ hours in, far better experience than "The Witcher 3".
I also like the new "Tomb Raider" 2/3 trilogy. 

In those games, the crouching and stealth did make sense. I just think it might be getting too repetitive. 



Dark_Feanor said:
Rafie said:

I take it you don't like Sony. That was brutal even for the most devote haters that downplay other platforms. Not the most brutal, but still brutal.

Not that so.

"Horizon: Zero Down" is, next to "Titanfall", my favourite new IP this generation. 60+ hours in, far better experience than "The Witcher 3".
I also like the new "Tomb Raider" 2/3 trilogy. 

In those games, the crouching and stealth did make sense. I just think it might be getting too repetitive. 

Do you feel the same about games like Gears and such that do the same? When you said "PS4", I took that as you not really feeling the PS4. You do have a point about the crouching and stealth, but their games aren't the only ones doing that. I don't really see that as a negative as well. Sure UC4, LoU, Gears, Tomb Raider, COD, etc all do this--but I don't believe it takes away from the experience. I treat that like I treat reoccurring attributes in other games. Like the throwing in a fighting game, tossing a grenade, or hacking and slashing.

I get it though. Oh and I meant to say that Ratchet and Clank should not be on your list. I can understand NMS and GTS. Drive Club became good after things were fixed. Unfortunately the damage was done at that point.



PSN ID- Rafie27

XBL Gamertag- RAFIE82

NNID- RAFIE82/ Friend Code: SW-6006-2580-8237

YouTube- Rafie Crocheron

Aura7541 said:
twintail said:

Look, the PS5 aint coming in 2021. It will be out by 2020 latest.

Gamescom and PSX are gonna be smaller scale stuff. Maybe SCEJ stuff too (since they dont always use TGS). There is no way any internal studios will have major releases out by 2019. 2020 earliest and by then its PS5 season.

MediEvil had a teaser at PSX with literally nothing to show. Gamescom was the more likelier event to see it again. After all Sony needs stuff for GC and PSX. If anything, I am surprised they didnt hold Tsushima back too, but seemed like a good call. The showing was really good. 

This is in hindsight, but it was a mistake for Sony to announce it during PSX. They should have reiterated to fans that PSX would be very very low key and do not expect new announcements, and saved MediEvil for E3.

Perhaps. I dont think there is any issue announcing the game there. Its obviously not a massive game for them and if they arent going to show something like Concrte Genie at the conference they most definitely arent showing something like MediEvil. Besides, Im pretty sure Sony Xdev are involved. Gamescom is the conference for this game, not E3.

 

Vizigoth04 said:
My crazy prediction
Gamescom 2018- Red Dead Redemption 2 Gameplay. New BioShock/System Shock announcement. The Avengers Project.

Tokyo Games Show 2018 - Shenmue 3 release date. Legend of Dragoon Remake. FF7R info.

Paris Games Week - Dreams release date. Concrete Genie Release date. Wild info/release date.

PSX 2018 - BluePoint's next game. Bloodborne 2. Syphone Filter.

PSX/Sony Conference/E3 - New Hardware news. Superman. Horizon Zero Dawn 2, Agent.

If all of this passed it would be cool. But Sony doesnt do GC and PGW together, and the possibility of something massive like LoD being announced at TGS is quite slim. That would happen at a different event.  IF anything, your predictions for PGW are actually quite indicative of the sort of stuff you see at Sonys Gamecom event.



Dark_Feanor said:
EspadaGrim said:

Other than The Order and Knack 1 & 2, Sony's 1st party offering have been near perfect.

Killzone: Shadows Fall;
Drive Club;
Ratchet an Clank;

Were some snafus. 
There was "No Man Sky" that was heavily associated with Playstation 4.

Also, "Gran Turismo" Sport was also a steep drop from the series standards. 

Maybe this PS4 generation will be remembered by third-person action adventures were characters become invisible when they crouch in high grass. 

Ratchet and Clank wasnt bad and I say that being fully dissapointed by that game (It´s not as good as most others in the series) 
And Killzone wasnt bad either.