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Will VR gets an similar destiny like the Wii ?

Forums - Gaming Discussion - Will VR gets an similar destiny like the Wii ?

Agree?

Yes, VR wont get erstablished 29 47.54%
 
No, VR is the future of modern gaming 26 42.62%
 
Results 6 9.84%
 
Total:61

So i guess VR will be similar to the wii, maybe just not THAT popular (because of high prices).

1. Many people/gamer will be interested in VR. They will test it and think its cool, buy it.

2. They will use it alot for the first days/wekks.

3. They will recognize all the Disadvantages VR have (uncomfortable to wear for long periods of time, uncomfortable to setup each time before playing, display not as sharp, games not as impressive (graphical).

4. They will switch back to standart controller + tv. VR wont be used much after the first days/weeks of hype.

5. People hates VR.

 

Opinions?

 

For comparison: Situation with the Wii/Motion Controls:

1. Many people/gamer will be interested in Motion Controls. They will test it and think its cool, buy it.

2. They will use it alot for the first days/wekks.

3. They will recognize all the Disadvantages Motion Controls have (uncomfortable to use compared to standart controller, not as accurate)

4. They will switch back to standart controller + tv. The Wii will be unused for months.

5. People hates Motion Controls.



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The Wii didn't let you experience the best version of porn, that's why it had no longlasting appeal. VR will be forever until they invent the holodeck.

What I'm saying is that VR gaming is only a small part of its numerous possible applications while the Wii was a one trick pony. The gaming hype might wear off after some time but it won't be the end of VR.



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vivster said:
The Wii didn't let you experience the best version of porn, that's why it had no longlasting appeal. VR will be forever until they invent the holodeck.

the wii was more for women



100 million PSVRs sold confirmed?

On the Wii, motion control was pretty underutilized. Wii Sports was really one of the biggest uses of it. Other games used it to some extent like Mario Kart. You could use the controller as if it was a wheel. And many games did not use it at all. The Wii had more problems than just motion controls for why usage went down.

People then jumped on Kinect. That sold a lot. The Kinect had other uses, but also other issues compared to the Wii.
PS Move, regardless of how well it worked, ended up being even more underutilized. There were a small number of games that used it to some extent, but overall very underutilized.

I wouldn't say people outright hate motion controls, but there were people from the start that weren't interested in motion controls. That's why the Wii market "casuals" was so different from the PS3/Xbox 360 market.

There were some small uses of the Wii's motion control that went in between being motion control and not. Mario Kart Wii had nunchuck controls where you could play without motion, but you could tilt up the controller to do tricks. That I felt was a great use of it.

Besides that, many of these disadvantages are being dealt with. They're working hard to ensure that they aren't issues.
-uncomfortable to wear for long periods of time - trying to make it so light you barely even notice it.

-uncomfortable to setup each time before playing - trying to make set up as easy as possible. Set up doesn't have to be hard. It's like saying people won't watch TV because it's so much work to press the power button.

-display not as sharp/ games not as impressive - there are other advantages that over write these. Presence over writes resolution.



Maybe with Oculus and PSVR people will eventually tire of it and switch back to traditional displays, however that certainly doesn't mean VR isn't the future. VR will continue to be refined and added upon with more features until it's so immersive that using anything less than VR is unthinkable.



LTD: PS4 - 125m, Switch - 110m, XBO - 51m

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vivster said:

The Wii didn't let you experience the best version of porn, that's why it had no longlasting appeal. VR will be forever until they invent the holodeck.

What I'm saying is that VR gaming is only a small part of its numerous possible applications while the Wii was a one trick pony. The gaming hype might wear off after some time but it won't be the end of VR.

Quite true; I seem to remember Sony Pictures advertising some tightrope-walking movie during a VR presentation, where the viewer was put in the shoes of the acrobat. That is one other application sans gaming that I could see possibly taking off. I can see porn application going through the ceiling lol; 4K POV videos plus PS4 browser and PSVR is something I imagine is in the back of many a person's mind ATM (same for Oculus/Vive + PC).

 

Now I am trying to imagine a killer app (in terms of games) that could launch alongside VR to hook the crowd much like Wii Sports did. Any ideas anyone?



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VR technology will improve alot of things. Save costs and make work processes more efficent. It will be a standard tool in alot of industries. Architecture and Sales being just one of the use cases. Audi will use it in their dealerships:

http://www.engadget.com/2016/01/10/audi-vr-dealership-car-configurator/

VR is nothing like the Wii it will transcend the gaming market. Its not a gimmick at all and all of you will get in regular contact with it in the future.



No unlike Wii I think VR will attract core and harcore gamers more thean casuals



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m

It's a flawed analogy on many levels.

Cheap entry level motion controls that turn out to be mostly a gimmick vs Expensive yet still basic VR that has been a dream for many gamers for decades. Plus VR will revitalize the interest in motion controls. Actually it is motion control.

No, VR will not initially sell bucket loads like the Wii. But it will also not be forgotten next gen. I see it more as the evolution to analog controls or 3D games. Initially akward, yet now unthinkable to do without. And there are still plenty games using digital input and plenty of 2D games. Not all games will be in VR.


Btw I still use motion controls, in erm just dance. I think VR will be good for more than dance games.


Killer app for VR: Myst was a great surprise hit with universal appeal back in the day. A slow exploration adventure where you can really examine the environment might work. The big selling point of Myst was immersion.



SvennoJ said:
It's a flawed analogy on many levels.

Cheap entry level motion controls that turn out to be mostly a gimmick vs Expensive yet still basic VR that has been a dream for many gamers for decades. Plus VR will revitalize the interest in motion controls. Actually it is motion control.

No, VR will not initially sell bucket loads like the Wii. But it will also not be forgotten next gen. I see it more as the evolution to analog controls or 3D games. Initially akward, yet now unthinkable to do without. And there are still plenty games using digital input and plenty of 2D games. Not all games will be in VR.


Btw I still use motion controls, in erm just dance. I think VR will be good for more than dance games.


Killer app for VR: Myst was a great surprise hit with universal appeal back in the day. A slow exploration adventure where you can really examine the environment might work. The big selling point of Myst was immersion.

 For VR I think Dear Esther and Everybodys gone to the Rapture type of games would be fantastic.