Forums - Gaming Discussion - Your View on Global Releases. (Why Don't We Have More of Them?)

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We all know that Games come out staggered, Japan might get it first, America would get it second, and Europe might not even get the game! I say that these staggered releases are ridiculous. Why is it not possible to have a Game come out on the Same day for J/A/E? It seems like some companies (I know most of you hate Apple but they seem to get Release Dates right)  can easily do this yet Nintendo or Sony (for example) can not? 

 

What is your view on Global Release Dates?



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Global release is for the best, usually nowadays people play online worldwide with certain games and such. Having a world wide release would allow people to get together in online co-op and other options alot more earlier than extended release dates between different regions.

Games that mostly benefit from these are usually fighters, sports/racers and FPS games though, although other genres could take an advantage of this if the developer even tries to go to the next level.



    

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Global releases are a good idea in theory, but there's many difficulties in doing it it just isn't feasible for anything other than the biggest games.

Namely, each area has a different language, so you'll need to have a translation of the game in at least Japanese, English, German, French, Spanish and Italian ready for launch. This just isn't feasible in practice.

Next is the fact that you have to get it through different ratings agencies, which can take a VERY long time. It also costs a lot of money to do these two things, something which devs and publishers can't afford.

Then you have the smaller things, like having PAL/NTSC differences, which have to be accounted for, and advertisements in every area around the world, and having to send in review copies...

It's just not feasible, especially for Japanese developers, like Nintendo, Squeenix, Sony etc., as the yen is too strong for it to be feasible. There's a lot of steps to be done and money to be spent in order for games to be released, it's much easier to get the revenue from the game coming from your main market for the game (Japan, America, Europe) and worry about the rest later.



 

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This is, of course, a much bigger factor for games which are text-heavy, like JRPG's, or puzzle games, like Layton.



 

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The only thing standing in the way (barring developing countries) is the finicky nature of Japan both as a producer and as a receptor. In the last five years or so, Europe and North America have more or less gained parity.



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Conegamer said:
This is, of course, a much bigger factor for games which are text-heavy, like JRPG's, or puzzle games, like Layton.

So, things like Pokemon (which are RPG's but have little actual discussion) might be able to get a Global Release? Pokemon is a very large franchise so I would think that would be a good idea for it. 



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Thanks for reminding 3DS Layton is still not released here!!

But global releases are good, but I don't really care that much. There will never be a shortage of great games available in any single region, so waiting is not a big deal. Plus, sometimes it builds hype, and hype is good! Makes you want the game even more!



Oh my god, my eyes! What kind of map is that? Since when is Latin America considered a continent?

Global releases need to be planned in advance. For example, games that are uncertain to be released outside of Japan won't have translation work done on them before the Japanese release. The publisher then looks at Japanese sales to decide on whether the game is worth bringing to other regions.

If a game is planned to have a definitive worldwide release, then translation work already starts before the game is completed. This is why you see big games releasing globally at roughly the same time while niche games have staggered launches.



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RolStoppable said:
Oh my god, my eyes! What kind of map is that? Since when is Latin America considered a continent?
(...)

I changed it just for you, Rol.



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While anything more than 1 week is absolute folly for some games, I can see why not everyone can release their game on the same day worldwide.