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Forums - Gaming - Making The Last Guardian is Very Hard, Sony Admits

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The Last Guardian is the the PlayStation 3 game that the people who most want PlayStation 3 games want.

It's also the biggest Sony title that appears to be in risk of vanishing before our very eyes.

First shown in a pair of trailers in mid-2009, it was a no-show at E3's 2010 and 2011. It's lead creator, the vaunted Fumito Ueda whose PlayStation 2 projects Ico and Shadow of the Colossusare modern classics, left Sony last fall. GameStop erroneously listed the game as cancelled.

It's still alive, Sony has said, but, I recently asked Sony head of worldwide game development, Shuhei Yoshida, what can you tell people who are terrified that this game will never come out?

"For any game, I say no one can guarantee all games will come out," Yoshida replied, diminishing my own skepticism not a tad. "Making games is hard. Teams try to come up with something totally unique and ty to prove that they are do-able. There is a lot of engineering involved."

But this game, this ambitious game about a boy and a monster he hangs out with, still exists?

"Absolutely."

Follow-up: Is it any good?

"Yeah," Yoshida laughed. "The team's always been making progress, but there are lots of difficulties, especially on the…" He paused. "It's a tough, tough proposition that Ueda-san has come up with, the emotion, the character and AI."

 

Ueda is still on the game, Yoshida stressed, just as a freelancer, Yoshida said. "Ueda-san has never left the team… he just has a different kind of set-up. We have discussed [things] with Ueda-san and made it a bit more defined in terms of his contribution and his creative input. He has been doing the same, great work. He never left the team. He's is on top of the team."

(I'll have more from my conversation with Yoshida, mostly about the PlayStation Vita, soon.)

Source: http://kotaku.com/5884943/making-the-last-guardian-is-very-hard-sony-admits?utm_campaign=socialflow_kotaku_twitter&utm_source=kotaku_twitter&utm_medium=socialflow & spurgeonryan

 



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I finished Ico the other day and I liked it somewhat but I feel it is very overrated. I got so frustrated with it after a few hours that I used an internet guide to complete the second half of the game. It just wasnt very fun to constantly search for the right path, lever or switch.

Anyway, I think Lost Guardian will be fantastic and the pinnacle of Ico Studios.



This is the only from SONY I want. The most wanted period... or at least at near the top. I Kno it would be worth the unxxceptable wait.



Slimebeast said:
I finished Ico the other day and I liked it somewhat but I feel it is very overrated. I got so frustrated with it after a few hours that I used an internet guide to complete the second half of the game. It just wasnt very fun to constantly search for the right path, lever or switch.

Anyway, I think Lost Guardian will be fantastic and the pinnacle of Ico Studios.


Thats the best part of ICO, xxploration at its finest. I wish modern games were designed with that ability to be lost without a partner of (help vision) to get in the way



Xxain said:
Slimebeast said:
I finished Ico the other day and I liked it somewhat but I feel it is very overrated. I got so frustrated with it after a few hours that I used an internet guide to complete the second half of the game. It just wasnt very fun to constantly search for the right path, lever or switch.

Anyway, I think Lost Guardian will be fantastic and the pinnacle of Ico Studios.


Thats the best part of ICO, xxploration at its finest. I wish modern games were designed with that ability to be lost without a partner of (help vision) to get in the way

I hear you. And my own principle towards gaming is that I love old school level design and I'm very much against hand-holding. I love being lost too.  But somehow I didnt enjoy the exploration in Ico. Maybe I was in an impatient mood and maybe because Ico is such an old game I didn't respect it as much as I should. I can imagine that if Ico was brand new I would praise the exploration. If that makes any sense...



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i don't know if i want this to be pushed to the PS4 or stay on PS3... but since i only want this game on the system its probably better if they keep it on PS3



    R.I.P Mr Iwata :'(

I just think that Sony wasnt expecting so much hype when they first shown it, they have been stunned that people are expecting so much from this and they now feel they've got to make it a AAA title that has been worth the wait but they wasn't prepared for this. They were obviously going to make it a good game but when the trailer first aired it seemed to instantly become the most wanted game from most gamers and critics.
Sony will not release this game if they think it's going to get average reviews I don't even think they will release it if they think it's possible it will get just "good". People and critics are expecting something HUGE from this and I don't think they were prepare for this.



PSN ID: Stokesy 

Add me if you want but let me know youre from this website

The question is is it really worth all this investment? Shadow of the Colossus at 1.1 million, Team Ico Collection at .6 (though with room to grow), is it even physically possible for this game to turn a profit?

Though it will make a good deal of revenue if released (even if potentially a loss overall), so it would still be worth it in the long run, it just seems like the project had run into the kind of trouble where it's existence could be put in doubt.



Monster Hunter: pissing me off since 2010.

I've predicted late last year that this game will get canned. I stand by that prediction.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

RolStoppable said:

A release in 2016 was Sony's plan all along, because...

http://news.cnet.com/sony-ps3-is-hard-to-develop-for-on-purpose/

"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?" explained Hirai.


Jokes on you. that Febuary wasn't a leap year.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson