Modern videogames and their moral dilemmas, huh? They bloody love ‘em! Which means it’s no surprise to see Far Cry 3 producer Dan Hays suggesting that they might play a significant role in Ubisoft’s FPS sequel.
And the trick to making these work, he says, is all about creating a fully immersive world, so that the decisions resonate harder.
“We want to sell that dream to the player that they’re almost there,” he said, “that they can almost smell that space, that they can almost taste that space.” This means, said Hays, that when faced with difficult decisions, they feel all the more tangible.
“You run across a character and he’s doing terrible, terrible things, but you need them,” he continued, speaking in a feature on OXM. “What does that say about you?”