HoloDust said:
IIRC, you're initial premise is that OoT is visually more advanced than any other 1st party title on Switch 2 - what I'm saying is, sure, if you count only certain things and disregard other. In truth, due to very different nature of OoT and Bananza, they can't be really compared apples to apples. |
I was referring purely to its looks rather than the physics stuff. Bananza's destruction is cool and clearly taxing in its own way, but visually the game's Switch 1 roots are very evident.
Bananza seems like it would be more heavy on CPU side (I could be wrong though, I'm honestly not sure which part of S2 would be most stressed by the destructible voxel stuff) while Ocarina is much richer on a purely visual front. (Lighting, textures, etc)








