Slownenberg said:
yeah very true about that quick turnaround with Galaxy and Galaxy 2, reminiscent of the OoT and MM turnaround or Prime 1/2/3 coming out 2 years and then 3 years apart. I miss those days when we could get AAA games of major IP getting released just 2-3 years apart. Odyssey and Bowser's Fury are both incredible but yeah the drought of 3D Mario is a bit ridiculous at this point, it still completely baffles me how they didn't have 3D Mario ready to go on for launch day on S2. Totally agree with your desired time schedule in this hypothetical world in which we also get a sequel to 3D World. |
To me, there are only two logical reasons why 3D Mario could be taking so long.
1. Nintendo was extremely confident in Switch 2 and wanted to give 3D DK, Metroid Prime 4, and some other games a chance to shine before 3D Mario.
2. Nintendo was considering another 3D Mario on Switch, or at the very least one around the launch of Switch 2 but it has been in development for a very long time with changing goals and a slow pace.
Lifetime Sales Predictions
Switch: 159 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million, then 161 million)
PS5: 116 million (was 105 million, then 115 million, then 122 million)
Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
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