| KrspaceT said: We all know if Nintendo was focusing on Mario and Zelda to sell the Switch 2, we'd be getting complaints about Nintendo only doing that...... |
Yup. I feel like the way most people would fully or near-fully satisfied is if their personal favorite IPs all got great titles and accounted for in the first 3 years or less of the system.
That's unrealistic because people have different tastes and there can be long release gaps sometimes.
I was really hoping for a second 3D Mario on Switch given how early Odyssey came out and they could do an asset-reusing sequel like they did with Galaxy. Alas, we got ports and an enhanced port of 3D World with the side course Bowser's Fury. Clearly Nintendo wants plenty of time for 3D Mario to cook and likely had a lot of its team working on DK Bananza. Nintendo is not as reliant on 3D Mario as they used to be.
Super Mario 64 is the flagship Nintendo 64 title in sales, and very possibly the most influential with only Ocarina of Time matching or exceeding its influence.
Super Mario Sunshine was only outsold by Smash and Mario Kart.
Super Mario Galaxy and Super Mario Galaxy 2 sold a lot but were less essential to Wii than Mario Kart and Wii/Mii titles. They have the lowest attachment rate of 3D Mario games.
3D Land and 3D World were successful on their platforms but overshadowed by Mario Kart just to name one IP.
Odyssey was outsold by Breath of the Wild, Smash, Animal Crossing, and Mario Kart. It might even get outsold by Pokémon Generations 8 and 9. Odyssey cracking 30.5 million is a lot, but Switch has sold over 154 million. It's a similar attach rate to 3D Land on 3DS.
Lifetime Sales Predictions
Switch: 159 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million, then 161 million)
PS5: 116 million (was 105 million, then 115 million, then 122 million)
Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







