curl-6 said:
Otter said:
There is x amount of these porting studios though, I don't think its always simple when taking into account specific timing, resource availability etc. Arguably there are teams who put more resources aside to get current gen ports over but technically what capcom done with Monster Hunter Rise is worth much more than most late ports and Capcom has overall more Switch 1 content than most third party developers/publishers. Even the effort to port the backlogue of RE games is something a lot of devs didn't bother with.
Of course having a port of RE7 would have been brilliant and the icing on the cake, but calling their support half-assed feels ignorant of the actual forces at play including technological and maintaining the experiences/expectation they actually created with their PS4/PC games. But as you said, water under the bridge. |
Technically I said it was half-hearted, I wouldn't call it half-assed as that feels much harsher, to me at least. The older RE ports on Switch 1 weren't great though, RE5 and 6 ran poorly, while RE4 inexplicably lacked gyro aiming. They did feel very barebones and not up to the level of some other publisher's ports. |
Oh that is a sad omission, fair