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Trentonater said:

Don't be dense. It's obviously not the same situation. In fact Hogwarts legacy benefit greatly from culture wars thanks to the people that were trying to ban harry potter books in the early 2000s now are now championing the ip because their political enemies dislike JK Rowling. There's very much spite boosting on social media that Stellar Blade also got. Stellar blade wasn't even really ever a target, the outrage was all manufactured by the game's fans.

This is all different from a multiplayer game where you constantly have to hear DEAD GAME DEADME DON'T WASTE YOUR MONEY. People making it their life's mission to tell people not to play the game adnt that they won't be able to play it anyway. I have far more anectdotal evidence to prove that works than the opposite. I never had to look far to see for splitgate 2 for example that there were people looking to trying but then they said that they heard the game was dead from steamcharts posters so they shouldn't.

Who do you call dense? You fall into the trap of thinking of people as binaries, either they are X or not X. That is very american of you, but that is not true at all. There is a reason the US is broken, because they have made this belief of binary people rule everything.

The reality if we talk about Harry Potter for instance isn't that people that used to hate HP and wanted to ban it now love it. That is not what is happening. There are 8 billion people on the world. To expect all of them either love or hate a thing is just untrue. The vast majority is completely indifferent. Even for something as big as Harry Potter. So the ones who hated Harry Potter and wanted to ban it still hate it. The ones who loved still mostly love it. But a group, some of them grew up after Harry Potter was a thing (remember it was big around 1995-2005, now 20 years ago) has taken a stance against it. So the Hogwarts Legacy haters are coming from a new group that was indifferent before. Yet it didn't change much about the people loving it, they still do and so they bought the game. The hate was not doing anything. Not converting the ones that did love it, but also not making the old haters into lovers.

"spite boosting on social media" I think herein lies the main problem. Social media is no reflection of real life - at all. People hate or love things on social media, but they are mostly freaks that don't touch grass, the majority has different preferences. So a big social media campaign is mostly ineffective - regardless about what. This is what I am saying. The hate on social media has no real effect. It kills nothing.

"This is all different from a multiplayer game where you constantly have to hear DEAD GAME DEADME DON'T WASTE YOUR MONEY."
You don't bring any proof, you just declare it is true, "trust me bro". I don't buy it. I don't see evidence. I see evidence that social media outrage has little to no effect. If something fails and there is a hate campaign on social media it is merely coincidence.

You talk about Splitgate, I don't even know what that is. I could look it up, but the fact I don't even know - and I am an interested gamer - should tell you already how ineffective the social media bullshit is. From your take I guess it failed. I can tell you it failed because I don't know about it. If I didn't the majority of possible buyers didn't. That is the main reason for stuff failing - not a hate campaign, but broad desinterest. Or more precisely (as always a majority will have no interest): too little interest at all. I can see it with Concord too: I didn't knew about Concord because nobody really spoke about it - until a week or so after release as numbers showed it was failing. Then suddenly it was talked about. That is what kills games: too few people are interested in them.

BTW: I am the guy who says it is hard to predict if Marathon fails: because it is all about how much influx money is needed to keep it alive. It could be very little so it would survive on very low player numbers, except if Sony pulls the plug anyways.

Last edited by Mnementh - 17 hours ago

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